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Files
go_basics/part_8/tic_tac_toe_v8/database/crud.go
Stanislav Chernyshev 1c2614a78d fix game
2025-06-21 13:28:09 +03:00

75 lines
1.8 KiB
Go

package database
import (
"encoding/json"
m "tic-tac-toe/model"
)
func (r *SQLiteRepository) createPlayer(
nickName string,
) (*Player, error) {
player := &Player{NickName: nickName}
if err := r.db.Create(player).Error; err != nil {
return nil, err
}
return player, nil
}
func (r *SQLiteRepository) getPlayer(
nickName string,
) (*Player, error) {
var player Player
if err := r.db.Where(
"nick_name = ?", nickName,
).First(&player).Error; err != nil {
return nil, err
}
return &player, nil
}
func (r *SQLiteRepository) SaveFinishedGame(
snapshot *m.FinishGameSnapshot) error {
boardJSON, err := json.Marshal(snapshot.Board)
if err != nil {
return err
}
player, _ := r.getPlayer(snapshot.WinnerName)
if player == nil {
player, _ = r.createPlayer(snapshot.WinnerName)
}
return r.db.Create(&PlayerFinishGame{
BoardJSON: boardJSON,
PlayerFigure: int(snapshot.PlayerFigure),
WinnerName: snapshot.WinnerName,
PlayerNickName: player.NickName,
Time: snapshot.Time,
}).Error
}
func (r *SQLiteRepository) GetAllFinishedGames() (*[]m.FinishGameSnapshot, error) {
var playerFinishGames []PlayerFinishGame
if err := r.db.Find(&playerFinishGames).Error; err != nil {
return nil, err
}
var finishGameSnapshots []m.FinishGameSnapshot
for _, playerFinishGame := range playerFinishGames {
temp, err := playerFinishGame.ToModel()
if err != nil {
return nil, err
}
finishGameSnapshots = append(finishGameSnapshots, *temp)
}
return &finishGameSnapshots, nil
}
func (r *SQLiteRepository) GetFinishedGameById(id int) (*m.FinishGameSnapshot, error) {
var playerFinishGame PlayerFinishGame
if err := r.db.Where("id = ?", id).First(&playerFinishGame).Error; err != nil {
return nil, err
}
return playerFinishGame.ToModel()
}