mirror of
https://github.com/MADTeacher/go_basics.git
synced 2025-11-23 21:34:47 +02:00
75 lines
1.8 KiB
Go
75 lines
1.8 KiB
Go
package database
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import (
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"encoding/json"
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m "tic-tac-toe/model"
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)
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func (r *SQLiteRepository) createPlayer(
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nickName string,
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) (*Player, error) {
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player := &Player{NickName: nickName}
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if err := r.db.Create(player).Error; err != nil {
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return nil, err
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}
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return player, nil
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}
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func (r *SQLiteRepository) getPlayer(
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nickName string,
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) (*Player, error) {
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var player Player
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if err := r.db.Where(
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"nick_name = ?", nickName,
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).First(&player).Error; err != nil {
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return nil, err
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}
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return &player, nil
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}
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func (r *SQLiteRepository) SaveFinishedGame(
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snapshot *m.FinishGameSnapshot) error {
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boardJSON, err := json.Marshal(snapshot.Board)
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if err != nil {
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return err
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}
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player, _ := r.getPlayer(snapshot.WinnerName)
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if player == nil {
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player, _ = r.createPlayer(snapshot.WinnerName)
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}
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return r.db.Create(&PlayerFinishGame{
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BoardJSON: boardJSON,
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PlayerFigure: int(snapshot.PlayerFigure),
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WinnerName: snapshot.WinnerName,
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PlayerNickName: player.NickName,
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Time: snapshot.Time,
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}).Error
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}
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func (r *SQLiteRepository) GetAllFinishedGames() (*[]m.FinishGameSnapshot, error) {
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var playerFinishGames []PlayerFinishGame
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if err := r.db.Find(&playerFinishGames).Error; err != nil {
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return nil, err
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}
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var finishGameSnapshots []m.FinishGameSnapshot
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for _, playerFinishGame := range playerFinishGames {
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temp, err := playerFinishGame.ToModel()
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if err != nil {
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return nil, err
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}
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finishGameSnapshots = append(finishGameSnapshots, *temp)
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}
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return &finishGameSnapshots, nil
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}
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func (r *SQLiteRepository) GetFinishedGameById(id int) (*m.FinishGameSnapshot, error) {
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var playerFinishGame PlayerFinishGame
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if err := r.db.Where("id = ?", id).First(&playerFinishGame).Error; err != nil {
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return nil, err
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}
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return playerFinishGame.ToModel()
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}
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