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package user
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import (
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"database/sql"
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"database/sql/driver"
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"time"
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"github.com/lib/pq"
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"github.com/pkg/errors"
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"gopkg.in/go-playground/validator.v9"
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)
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// User represents someone with access to our system.
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type User struct {
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ID string `db:"id" json:"id"`
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Name string `db:"name" json:"name"`
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Email string `db:"email" json:"email"`
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PasswordSalt string `db:"password_salt" json:"-"`
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PasswordHash []byte `db:"password_hash" json:"-"`
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PasswordReset sql.NullString `db:"password_reset" json:"-"`
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Status UserStatus `db:"status" json:"status"`
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Timezone string `db:"timezone" json:"timezone"`
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CreatedAt time.Time `db:"created_at" json:"created_at"`
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UpdatedAt time.Time `db:"updated_at" json:"updated_at"`
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ArchivedAt pq.NullTime `db:"archived_at" json:"archived_at"`
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}
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// CreateUserRequest contains information needed to create a new User.
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type CreateUserRequest struct {
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Name string `json:"name" validate:"required"`
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Email string `json:"email" validate:"required,email,unique"`
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Password string `json:"password" validate:"required"`
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PasswordConfirm string `json:"password_confirm" validate:"eqfield=Password"`
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Status *UserStatus `json:"status" validate:"oneof=active disabled"`
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Timezone *string `json:"timezone"`
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}
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// UpdateUserRequest defines what information may be provided to modify an existing
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// User. All fields are optional so clients can send just the fields they want
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// changed. It uses pointer fields so we can differentiate between a field that
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// was not provided and a field that was provided as explicitly blank. Normally
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// we do not want to use pointers to basic types but we make exceptions around
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// marshalling/unmarshalling.
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type UpdateUserRequest struct {
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ID string `validate:"required,uuid"`
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Name *string `json:"name"`
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Email *string `json:"email" validate:"email,unique"`
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Status *UserStatus `json:"status" validate:"oneof=active disabled"`
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Timezone *string `json:"timezone"`
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}
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// UpdatePassword defines what information may be provided to update user password.
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type UpdatePasswordRequest struct {
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ID string `validate:"required,uuid"`
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Password string `json:"password" validate:"required"`
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PasswordConfirm string `json:"password_confirm" validate:"omitempty,eqfield=Password"`
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}
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// UserFindRequest defines the possible options for search for users
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type UserFindRequest struct {
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Where *string
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Args []interface{}
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Order []string
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Limit *uint
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Offset *uint
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IncludedArchived bool
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}
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// UserAccount defines the one to many relationship of an user to an account.
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// Each association of an user to an account has a set of roles defined for the user
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// that will be applied when accessing the account.
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type UserAccount struct {
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ID string `db:"id" json:"id"`
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UserID string `db:"user_id" json:"user_id"`
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AccountID string `db:"account_id" json:"account_id"`
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Roles []string `db:"roles" json:"roles"`
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CreatedAt time.Time `db:"created_at" json:"created_at"`
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UpdatedAt time.Time `db:"updated_at" json:"updated_at"`
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ArchivedAt pq.NullTime `db:"archived_at" json:"archived_at"`
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}
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// AddAccountRequest defines the information needed to add a new account to a user.
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type AddAccountRequest struct {
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UserID string `validate:"required,uuid"`
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AccountID string `validate:"required,uuid"`
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Roles []string `json:"roles" validate:"oneof=admin user"`
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}
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// UpdateAccountRequest defines the information needed to update the roles for
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// an existing user account.
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type UpdateAccountRequest struct {
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UserID string `validate:"required,uuid"`
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AccountID string `validate:"required,uuid"`
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Roles []string `json:"roles" validate:"oneof=admin user"`
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unArchive bool
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}
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// RemoveAccountRequest defines the information needed to remove an existing
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// account for a user. This will archive (soft-delete) the existing database entry.
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type RemoveAccountRequest struct {
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UserID string `validate:"required,uuid"`
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AccountID string `validate:"required,uuid"`
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}
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// DeleteAccountRequest defines the information needed to delete an existing
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// account for a user. This will hard delete the existing database entry.
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type DeleteAccountRequest struct {
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UserID string `validate:"required,uuid"`
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AccountID string `validate:"required,uuid"`
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}
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// UserAccountFindRequest defines the possible options for search for users accounts
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type UserAccountFindRequest struct {
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Where *string
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Args []interface{}
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Order []string
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Limit *uint
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Offset *uint
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IncludedArchived bool
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}
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// UserStatus values
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const (
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UserStatus_Active UserStatus = "active"
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UserStatus_Disabled UserStatus = "disabled"
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)
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// UserStatus_Values provides list of valid UserStatus values
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var UserStatus_Values = []UserStatus{
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UserStatus_Active,
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UserStatus_Disabled,
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}
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// UserStatus represents the status of a user.
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type UserStatus string
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// Scan supports reading the UserStatus value from the database.
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func (s *UserStatus) Scan(value interface{}) error {
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asBytes, ok := value.([]byte)
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if !ok {
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return errors.New("Scan source is not []byte")
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}
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*s = UserStatus(string(asBytes))
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return nil
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}
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// Value converts the UserStatus value to be stored in the database.
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func (s UserStatus) Value() (driver.Value, error) {
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v := validator.New()
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errs := v.Var(s, "required,oneof=active disabled")
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if errs != nil {
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return nil, errs
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}
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// validation would go here
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return string(s), nil
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}
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// String converts the UserStatus value to a string.
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func (s UserStatus) String() string {
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return string(s)
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}
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// Token is the payload we deliver to users when they authenticate.
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type Token struct {
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Token string `json:"token"`
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}
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