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package user
import (
"database/sql"
"database/sql/driver"
"time"
"github.com/lib/pq"
"github.com/pkg/errors"
"gopkg.in/go-playground/validator.v9"
)
// User represents someone with access to our system.
type User struct {
ID string `db:"id" json:"id"`
Name string `db:"name" json:"name"`
Email string `db:"email" json:"email"`
PasswordSalt string `db:"password_salt" json:"-"`
PasswordHash []byte `db:"password_hash" json:"-"`
PasswordReset sql.NullString `db:"password_reset" json:"-"`
Status UserStatus `db:"status" json:"status"`
Timezone string `db:"timezone" json:"timezone"`
CreatedAt time.Time `db:"created_at" json:"created_at"`
UpdatedAt time.Time `db:"updated_at" json:"updated_at"`
ArchivedAt pq.NullTime `db:"archived_at" json:"archived_at"`
}
// CreateUserRequest contains information needed to create a new User.
type CreateUserRequest struct {
Name string `json:"name" validate:"required"`
Email string `json:"email" validate:"required,email,unique"`
Password string `json:"password" validate:"required"`
PasswordConfirm string `json:"password_confirm" validate:"eqfield=Password"`
Status *UserStatus `json:"status" validate:"oneof=active disabled"`
Timezone *string `json:"timezone"`
}
// UpdateUserRequest defines what information may be provided to modify an existing
// User. All fields are optional so clients can send just the fields they want
// changed. It uses pointer fields so we can differentiate between a field that
// was not provided and a field that was provided as explicitly blank. Normally
// we do not want to use pointers to basic types but we make exceptions around
// marshalling/unmarshalling.
type UpdateUserRequest struct {
ID string `validate:"required,uuid"`
Name *string `json:"name"`
Email *string `json:"email" validate:"email,unique"`
Status *UserStatus `json:"status" validate:"oneof=active disabled"`
Timezone *string `json:"timezone"`
}
// UpdatePassword defines what information may be provided to update user password.
type UpdatePasswordRequest struct {
ID string `validate:"required,uuid"`
Password string `json:"password" validate:"required"`
PasswordConfirm string `json:"password_confirm" validate:"omitempty,eqfield=Password"`
}
// UserFindRequest defines the possible options for search for users
type UserFindRequest struct {
Where *string
Args []interface{}
Order []string
Limit *uint
Offset *uint
IncludedArchived bool
}
// UserAccount defines the one to many relationship of an user to an account.
// Each association of an user to an account has a set of roles defined for the user
// that will be applied when accessing the account.
type UserAccount struct {
ID string `db:"id" json:"id"`
UserID string `db:"user_id" json:"user_id"`
AccountID string `db:"account_id" json:"account_id"`
Roles []string `db:"roles" json:"roles"`
CreatedAt time.Time `db:"created_at" json:"created_at"`
UpdatedAt time.Time `db:"updated_at" json:"updated_at"`
ArchivedAt pq.NullTime `db:"archived_at" json:"archived_at"`
}
// AddAccountRequest defines the information needed to add a new account to a user.
type AddAccountRequest struct {
UserID string `validate:"required,uuid"`
AccountID string `validate:"required,uuid"`
Roles []string `json:"roles" validate:"oneof=admin user"`
}
// UpdateAccountRequest defines the information needed to update the roles for
// an existing user account.
type UpdateAccountRequest struct {
UserID string `validate:"required,uuid"`
AccountID string `validate:"required,uuid"`
Roles []string `json:"roles" validate:"oneof=admin user"`
unArchive bool
}
// RemoveAccountRequest defines the information needed to remove an existing
// account for a user. This will archive (soft-delete) the existing database entry.
type RemoveAccountRequest struct {
UserID string `validate:"required,uuid"`
AccountID string `validate:"required,uuid"`
}
// DeleteAccountRequest defines the information needed to delete an existing
// account for a user. This will hard delete the existing database entry.
type DeleteAccountRequest struct {
UserID string `validate:"required,uuid"`
AccountID string `validate:"required,uuid"`
}
// UserAccountFindRequest defines the possible options for search for users accounts
type UserAccountFindRequest struct {
Where *string
Args []interface{}
Order []string
Limit *uint
Offset *uint
IncludedArchived bool
}
// UserStatus values
const (
UserStatus_Active UserStatus = "active"
UserStatus_Disabled UserStatus = "disabled"
)
// UserStatus_Values provides list of valid UserStatus values
var UserStatus_Values = []UserStatus{
UserStatus_Active,
UserStatus_Disabled,
}
// UserStatus represents the status of a user.
type UserStatus string
// Scan supports reading the UserStatus value from the database.
func (s *UserStatus) Scan(value interface{}) error {
asBytes, ok := value.([]byte)
if !ok {
return errors.New("Scan source is not []byte")
}
*s = UserStatus(string(asBytes))
return nil
}
// Value converts the UserStatus value to be stored in the database.
func (s UserStatus) Value() (driver.Value, error) {
v := validator.New()
errs := v.Var(s, "required,oneof=active disabled")
if errs != nil {
return nil, errs
}
// validation would go here
return string(s), nil
}
// String converts the UserStatus value to a string.
func (s UserStatus) String() string {
return string(s)
}
// Token is the payload we deliver to users when they authenticate.
type Token struct {
Token string `json:"token"`
}