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fix(snapcraft): set confinement to strict by default

This commit is contained in:
Carlos Alexandro Becker 2024-07-12 10:04:25 -03:00
parent 2226cb5146
commit 2e9eefb5b9
No known key found for this signature in database
3 changed files with 8 additions and 0 deletions

View File

@ -126,6 +126,9 @@ func (Pipe) Default(ctx *context.Context) error {
if snap.Grade == "" {
snap.Grade = "stable"
}
if snap.Confinement == "" {
snap.Confinement = "strict"
}
if len(snap.ChannelTemplates) == 0 {
switch snap.Grade {
case "devel":

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@ -494,6 +494,7 @@ func TestDefault(t *testing.T) {
require.Equal(t, []string{"foo"}, ctx.Config.Snapcrafts[0].Builds)
require.Equal(t, []string{"edge", "beta", "candidate", "stable"}, ctx.Config.Snapcrafts[0].ChannelTemplates)
require.Equal(t, "stable", ctx.Config.Snapcrafts[0].Grade)
require.Equal(t, "strict", ctx.Config.Snapcrafts[0].Confinement)
}
func TestDefaultGradeTmpl(t *testing.T) {

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@ -91,6 +91,8 @@ snapcrafts:
# `devel` will let you release only to the `edge` and `beta` channels in the
# store. `stable` will let you release also to the `candidate` and `stable`
# channels.
#
# Default: 'stable'
grade: stable
# Snaps can be setup to follow three different confinement policies:
@ -99,6 +101,8 @@ snapcrafts:
# permissions for strict snaps can be declared as `plugs` for the app, which
# are explained later. More info about confinement here:
# https://snapcraft.io/docs/reference/confinement
#
# Default: 'strict'
confinement: strict
# Your app's license, based on SPDX license expressions: