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fix(snapcraft): set confinement to strict by default
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parent
2226cb5146
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@ -126,6 +126,9 @@ func (Pipe) Default(ctx *context.Context) error {
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if snap.Grade == "" {
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snap.Grade = "stable"
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}
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if snap.Confinement == "" {
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snap.Confinement = "strict"
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}
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if len(snap.ChannelTemplates) == 0 {
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switch snap.Grade {
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case "devel":
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@ -494,6 +494,7 @@ func TestDefault(t *testing.T) {
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require.Equal(t, []string{"foo"}, ctx.Config.Snapcrafts[0].Builds)
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require.Equal(t, []string{"edge", "beta", "candidate", "stable"}, ctx.Config.Snapcrafts[0].ChannelTemplates)
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require.Equal(t, "stable", ctx.Config.Snapcrafts[0].Grade)
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require.Equal(t, "strict", ctx.Config.Snapcrafts[0].Confinement)
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}
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func TestDefaultGradeTmpl(t *testing.T) {
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@ -91,6 +91,8 @@ snapcrafts:
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# `devel` will let you release only to the `edge` and `beta` channels in the
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# store. `stable` will let you release also to the `candidate` and `stable`
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# channels.
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#
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# Default: 'stable'
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grade: stable
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# Snaps can be setup to follow three different confinement policies:
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@ -99,6 +101,8 @@ snapcrafts:
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# permissions for strict snaps can be declared as `plugs` for the app, which
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# are explained later. More info about confinement here:
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# https://snapcraft.io/docs/reference/confinement
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#
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# Default: 'strict'
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confinement: strict
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# Your app's license, based on SPDX license expressions:
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