package main import "math" func maxInt(a, b int) int { if a > b { return a } return b } func minInt(a, b int) int { if a < b { return a } return b } func minNonZeroInt(a, b int) int { switch { case a == 0: return b case b == 0: return a } return minInt(a, b) } func roundToInt(a float64) int { return int(math.Round(a)) } func scaleInt(a int, scale float64) int { if a == 0 { return 0 } return roundToInt(float64(a) * scale) }