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decoder/encoder;float precision doc
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@ -6,9 +6,9 @@
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//
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//
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// "JSON and Go"
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// "JSON and Go"
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// (https://golang.org/doc/articles/json_and_go.html)
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// (https://golang.org/doc/articles/json_and_go.html)
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// gives a description of how Marshall/Unmarshall operate
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// gives a description of how Marshal/Unmarshal operate
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// between arbitrary or predefined json objects and bytes,
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// between arbitrary or predefined json objects and bytes,
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// and it applies to jsoniter.Marshall/Unmarshall.
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// and it applies to jsoniter.Marshal/Unmarshal as well.
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package jsoniter
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package jsoniter
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import (
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import (
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@ -9,19 +9,22 @@ import (
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"unsafe"
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"unsafe"
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)
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)
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/*
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// Don't confuse jsoniter.Decoder with json.Decoder.
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Reflection on type to create decoders, which is then cached
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// jsoniter.Decoder/Encoder are an internal types registered to cache as needed.
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Reflection on value is avoided as we can, as the reflect.Value itself will allocate, with following exceptions
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// For json.Decoder's adapter, refer to jsoniter.AdapterDecoder(todo link).
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1. create instance of new value, for example *int will need a int to be allocated
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//
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2. append to slice, if the existing cap is not enough, allocate will be done using Reflect.New
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// Reflection on type to create decoders, which is then cached
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3. assignment to map, both key and value will be reflect.Value
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// Reflection on value is avoided as we can, as the reflect.Value itself will allocate, with following exceptions
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For a simple struct binding, it will be reflect.Value free and allocation free
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// 1. create instance of new value, for example *int will need a int to be allocated
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*/
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// 2. append to slice, if the existing cap is not enough, allocate will be done using Reflect.New
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// 3. assignment to map, both key and value will be reflect.Value
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// For a simple struct binding, it will be reflect.Value free and allocation free
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type Decoder interface {
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type Decoder interface {
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decode(ptr unsafe.Pointer, iter *Iterator)
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decode(ptr unsafe.Pointer, iter *Iterator)
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}
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}
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// Don't confuse jsoniter.Encoder with json.Encoder.
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// jsoniter.Decoder/Encoder are an internal types registered to cache as needed.
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// For json.Encoder's adapter, refer to jsoniter.AdapterEncoder(todo godoc link).
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type Encoder interface {
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type Encoder interface {
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isEmpty(ptr unsafe.Pointer) bool
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isEmpty(ptr unsafe.Pointer) bool
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encode(ptr unsafe.Pointer, stream *Stream)
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encode(ptr unsafe.Pointer, stream *Stream)
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@ -166,7 +169,7 @@ func CleanDecoders() {
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atomic.StorePointer(&DECODERS, unsafe.Pointer(&map[string]Decoder{}))
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atomic.StorePointer(&DECODERS, unsafe.Pointer(&map[string]Decoder{}))
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}
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}
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// CleanEncoders cleans decoders registered or cached
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// CleanEncoders cleans encoders registered or cached
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func CleanEncoders() {
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func CleanEncoders() {
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typeEncoders = map[string]Encoder{}
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typeEncoders = map[string]Encoder{}
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fieldEncoders = map[string]Encoder{}
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fieldEncoders = map[string]Encoder{}
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@ -75,6 +75,8 @@ func (stream *Stream) WriteFloat64Lossy(val float64) {
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}
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}
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}
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}
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// EnableLossyFloatMarshalling keeps 10**(-6) precision
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// for float variables for better performance.
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func EnableLossyFloatMarshalling() {
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func EnableLossyFloatMarshalling() {
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// for better performance
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// for better performance
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RegisterTypeEncoder("float32", func(ptr unsafe.Pointer, stream *Stream) {
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RegisterTypeEncoder("float32", func(ptr unsafe.Pointer, stream *Stream) {
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