mirror of
https://github.com/json-iterator/go.git
synced 2024-11-30 08:36:43 +02:00
167 lines
2.7 KiB
Go
167 lines
2.7 KiB
Go
package jsoniter
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import (
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"io"
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"strconv"
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"unsafe"
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)
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type float64LazyAny struct {
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baseAny
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buf []byte
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iter *Iterator
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err error
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cache float64
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}
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func (any *float64LazyAny) Parse() *Iterator {
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iter := any.iter
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if iter == nil {
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iter = NewIterator()
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}
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iter.ResetBytes(any.buf)
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return iter
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}
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func (any *float64LazyAny) ValueType() ValueType {
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return Number
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}
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func (any *float64LazyAny) fillCache() {
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if any.err != nil {
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return
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}
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iter := any.Parse()
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any.cache = iter.ReadFloat64()
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if iter.Error != io.EOF {
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iter.reportError("floatLazyAny", "there are bytes left")
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}
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any.err = iter.Error
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}
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func (any *float64LazyAny) LastError() error {
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return any.err
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}
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func (any *float64LazyAny) ToBool() bool {
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return any.ToFloat64() != 0
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}
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func (any *float64LazyAny) ToInt() int {
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any.fillCache()
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return int(any.cache)
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}
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func (any *float64LazyAny) ToInt32() int32 {
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any.fillCache()
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return int32(any.cache)
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}
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func (any *float64LazyAny) ToInt64() int64 {
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any.fillCache()
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return int64(any.cache)
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}
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func (any *float64LazyAny) ToUint() uint {
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any.fillCache()
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return uint(any.cache)
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}
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func (any *float64LazyAny) ToUint32() uint32 {
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any.fillCache()
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return uint32(any.cache)
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}
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func (any *float64LazyAny) ToUint64() uint64 {
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any.fillCache()
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return uint64(any.cache)
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}
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func (any *float64LazyAny) ToFloat32() float32 {
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any.fillCache()
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return float32(any.cache)
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}
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func (any *float64LazyAny) ToFloat64() float64 {
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any.fillCache()
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return any.cache
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}
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func (any *float64LazyAny) ToString() string {
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return *(*string)(unsafe.Pointer(&any.buf))
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}
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func (any *float64LazyAny) WriteTo(stream *Stream) {
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stream.Write(any.buf)
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}
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func (any *float64LazyAny) GetInterface() interface{} {
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any.fillCache()
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return any.cache
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}
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type floatAny struct {
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baseAny
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val float64
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}
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func (any *floatAny) Parse() *Iterator {
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return nil
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}
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func (any *floatAny) ValueType() ValueType {
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return Number
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}
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func (any *floatAny) LastError() error {
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return nil
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}
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func (any *floatAny) ToBool() bool {
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return any.ToFloat64() != 0
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}
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func (any *floatAny) ToInt() int {
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return int(any.val)
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}
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func (any *floatAny) ToInt32() int32 {
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return int32(any.val)
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}
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func (any *floatAny) ToInt64() int64 {
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return int64(any.val)
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}
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func (any *floatAny) ToUint() uint {
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return uint(any.val)
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}
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func (any *floatAny) ToUint32() uint32 {
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return uint32(any.val)
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}
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func (any *floatAny) ToUint64() uint64 {
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return uint64(any.val)
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}
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func (any *floatAny) ToFloat32() float32 {
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return float32(any.val)
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}
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func (any *floatAny) ToFloat64() float64 {
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return any.val
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}
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func (any *floatAny) ToString() string {
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return strconv.FormatFloat(any.val, 'E', -1, 64)
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}
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func (any *floatAny) WriteTo(stream *Stream) {
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stream.WriteFloat64(any.val)
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}
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func (any *floatAny) GetInterface() interface{} {
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return any.val
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}
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