mirror of
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56 lines
1.5 KiB
Go
56 lines
1.5 KiB
Go
package extra
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import (
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"github.com/json-iterator/go"
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"strings"
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"unicode"
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)
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// SetNamingStrategy rename struct fields uniformly
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func SetNamingStrategy(translate func(string) string) {
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jsoniter.RegisterExtension(&namingStrategyExtension{jsoniter.DummyExtension{}, translate})
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}
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type namingStrategyExtension struct {
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jsoniter.DummyExtension
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translate func(string) string
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}
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func (extension *namingStrategyExtension) UpdateStructDescriptor(structDescriptor *jsoniter.StructDescriptor) {
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for _, binding := range structDescriptor.Fields {
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if unicode.IsLower(rune(binding.Field.Name()[0])) || binding.Field.Name()[0] == '_'{
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continue
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}
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tag, hastag := binding.Field.Tag().Lookup("json")
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if hastag {
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tagParts := strings.Split(tag, ",")
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if tagParts[0] == "-" {
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continue // hidden field
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}
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if tagParts[0] != "" {
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continue // field explicitly named
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}
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}
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binding.ToNames = []string{extension.translate(binding.Field.Name())}
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binding.FromNames = []string{extension.translate(binding.Field.Name())}
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}
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}
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// LowerCaseWithUnderscores one strategy to SetNamingStrategy for. It will change HelloWorld to hello_world.
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func LowerCaseWithUnderscores(name string) string {
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newName := []rune{}
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for i, c := range name {
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if i == 0 {
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newName = append(newName, unicode.ToLower(c))
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} else {
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if unicode.IsUpper(c) {
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newName = append(newName, '_')
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newName = append(newName, unicode.ToLower(c))
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} else {
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newName = append(newName, c)
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}
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}
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}
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return string(newName)
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}
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