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lazygit/pkg/gui/custom_commands.go

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package gui
import (
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"log"
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"strings"
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"github.com/fatih/color"
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"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
type CustomCommandObjects struct {
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SelectedLocalCommit *models.Commit
SelectedReflogCommit *models.Commit
SelectedSubCommit *models.Commit
SelectedFile *models.File
SelectedPath string
SelectedLocalBranch *models.Branch
SelectedRemoteBranch *models.RemoteBranch
SelectedRemote *models.Remote
SelectedTag *models.Tag
SelectedStashEntry *models.StashEntry
SelectedCommitFile *models.CommitFile
SelectedCommitFilePath string
CheckedOutBranch *models.Branch
PromptResponses []string
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}
func (gui *Gui) resolveTemplate(templateStr string, promptResponses []string) (string, error) {
objects := CustomCommandObjects{
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SelectedFile: gui.getSelectedFile(),
SelectedPath: gui.getSelectedPath(),
SelectedLocalCommit: gui.getSelectedLocalCommit(),
SelectedReflogCommit: gui.getSelectedReflogCommit(),
SelectedLocalBranch: gui.getSelectedBranch(),
SelectedRemoteBranch: gui.getSelectedRemoteBranch(),
SelectedRemote: gui.getSelectedRemote(),
SelectedTag: gui.getSelectedTag(),
SelectedStashEntry: gui.getSelectedStashEntry(),
SelectedCommitFile: gui.getSelectedCommitFile(),
SelectedCommitFilePath: gui.getSelectedCommitFilePath(),
SelectedSubCommit: gui.getSelectedSubCommit(),
CheckedOutBranch: gui.currentBranch(),
PromptResponses: promptResponses,
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}
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return utils.ResolveTemplate(templateStr, objects)
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}
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func (gui *Gui) handleCustomCommandKeybinding(customCommand config.CustomCommand) func() error {
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return func() error {
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promptResponses := make([]string, len(customCommand.Prompts))
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f := func() error {
cmdStr, err := gui.resolveTemplate(customCommand.Command, promptResponses)
if err != nil {
return gui.surfaceError(err)
}
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if customCommand.Subprocess {
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return gui.runSubprocessWithSuspenseAndRefresh(gui.OSCommand.PrepareShellSubProcess(cmdStr))
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}
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loadingText := customCommand.LoadingText
if loadingText == "" {
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loadingText = gui.Tr.LcRunningCustomCommandStatus
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}
return gui.WithWaitingStatus(loadingText, func() error {
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if err := gui.OSCommand.WithSpan("Custom command").RunShellCommand(cmdStr); err != nil {
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return gui.surfaceError(err)
}
return gui.refreshSidePanels(refreshOptions{})
})
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}
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// if we have prompts we'll recursively wrap our confirm handlers with more prompts
// until we reach the actual command
for reverseIdx := range customCommand.Prompts {
idx := len(customCommand.Prompts) - 1 - reverseIdx
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// going backwards so the outermost prompt is the first one
prompt := customCommand.Prompts[idx]
// need to do this because f's value will change with each iteration
wrappedF := f
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switch prompt.Type {
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case "input":
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f = func() error {
title, err := gui.resolveTemplate(prompt.Title, promptResponses)
if err != nil {
return gui.surfaceError(err)
}
initialValue, err := gui.resolveTemplate(prompt.InitialValue, promptResponses)
if err != nil {
return gui.surfaceError(err)
}
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return gui.prompt(promptOpts{
title: title,
initialContent: initialValue,
handleConfirm: func(str string) error {
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promptResponses[idx] = str
return wrappedF()
},
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})
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}
case "menu":
f = func() error {
// need to make a menu here some how
menuItems := make([]*menuItem, len(prompt.Options))
for i, option := range prompt.Options {
option := option
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nameTemplate := option.Name
if nameTemplate == "" {
// this allows you to only pass values rather than bother with names/descriptions
nameTemplate = option.Value
}
name, err := gui.resolveTemplate(nameTemplate, promptResponses)
if err != nil {
return gui.surfaceError(err)
}
description, err := gui.resolveTemplate(option.Description, promptResponses)
if err != nil {
return gui.surfaceError(err)
}
value, err := gui.resolveTemplate(option.Value, promptResponses)
if err != nil {
return gui.surfaceError(err)
}
menuItems[i] = &menuItem{
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displayStrings: []string{name, utils.ColoredString(description, color.FgYellow)},
onPress: func() error {
promptResponses[idx] = value
return wrappedF()
},
}
}
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title, err := gui.resolveTemplate(prompt.Title, promptResponses)
if err != nil {
return gui.surfaceError(err)
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}
return gui.createMenu(title, menuItems, createMenuOptions{showCancel: true})
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}
default:
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return gui.createErrorPanel("custom command prompt must have a type of 'input' or 'menu'")
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}
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}
return f()
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}
}
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func (gui *Gui) GetCustomCommandKeybindings() []*Binding {
bindings := []*Binding{}
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customCommands := gui.Config.GetUserConfig().CustomCommands
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for _, customCommand := range customCommands {
var viewName string
var contexts []string
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switch customCommand.Context {
case "global":
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viewName = ""
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case "":
log.Fatalf("Error parsing custom command keybindings: context not provided (use context: 'global' for the global context). Key: %s, Command: %s", customCommand.Key, customCommand.Command)
default:
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context, ok := gui.contextForContextKey(ContextKey(customCommand.Context))
// stupid golang making me build an array of strings for this.
allContextKeyStrings := make([]string, len(allContextKeys))
for i := range allContextKeys {
allContextKeyStrings[i] = string(allContextKeys[i])
}
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if !ok {
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log.Fatalf("Error when setting custom command keybindings: unknown context: %s. Key: %s, Command: %s.\nPermitted contexts: %s", customCommand.Context, customCommand.Key, customCommand.Command, strings.Join(allContextKeyStrings, ", "))
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}
// here we assume that a given context will always belong to the same view.
// Currently this is a safe bet but it's by no means guaranteed in the long term
// and we might need to make some changes in the future to support it.
viewName = context.GetViewName()
contexts = []string{customCommand.Context}
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}
description := customCommand.Description
if description == "" {
description = customCommand.Command
}
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bindings = append(bindings, &Binding{
ViewName: viewName,
Contexts: contexts,
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Key: gui.getKey(customCommand.Key),
Modifier: gocui.ModNone,
Handler: gui.handleCustomCommandKeybinding(customCommand),
Description: description,
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})
}
return bindings
}