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lazygit/pkg/commands/oscommands/exec_live_win.go

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2021-09-16 15:38:43 +02:00
//go:build windows
// +build windows
package oscommands
import (
"bytes"
"io"
"os/exec"
"sync"
)
type Buffer struct {
b bytes.Buffer
m sync.Mutex
}
func (b *Buffer) Read(p []byte) (n int, err error) {
b.m.Lock()
defer b.m.Unlock()
return b.b.Read(p)
}
func (b *Buffer) Write(p []byte) (n int, err error) {
b.m.Lock()
defer b.m.Unlock()
return b.b.Write(p)
}
// RunCommandWithOutputLiveWrapper runs a command live but because of windows compatibility this command can't be ran there
// TODO: Remove this hack and replace it with a proper way to run commands live on windows. We still have an issue where if a password is requested, the request for a password is written straight to stdout because we can't control the stdout of a subprocess of a subprocess. Keep an eye on https://github.com/creack/pty/pull/109
func RunCommandWithOutputLiveWrapper(
c *OSCommand,
cmdObj ICmdObj,
writer io.Writer,
output func(string) string,
) error {
return RunCommandWithOutputLiveAux(
c,
cmdObj,
writer,
output,
func(cmd *exec.Cmd) (*cmdHandler, error) {
stdoutReader, stdoutWriter := io.Pipe()
cmd.Stdout = stdoutWriter
buf := &Buffer{}
cmd.Stdin = buf
if err := cmd.Start(); err != nil {
return nil, err
}
// because we don't yet have windows support for a pty, we instead just
// pass our standard stream handlers and because there's no pty to close
// we pass a no-op function for that.
return &cmdHandler{
stdoutPipe: stdoutReader,
stdinPipe: buf,
close: func() error { return nil },
}, nil
},
)
}