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package gui
import (
"fmt"
"strings"
"sync"
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"github.com/jesseduffield/generics/set"
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"github.com/jesseduffield/generics/slices"
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"github.com/jesseduffield/lazygit/pkg/commands/git_commands"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/commands/types/enums"
"github.com/jesseduffield/lazygit/pkg/gui/context"
"github.com/jesseduffield/lazygit/pkg/gui/filetree"
"github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts"
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"github.com/jesseduffield/lazygit/pkg/gui/patch_exploring"
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"github.com/jesseduffield/lazygit/pkg/gui/presentation"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
)
func getScopeNames ( scopes [ ] types . RefreshableView ) [ ] string {
scopeNameMap := map [ types . RefreshableView ] string {
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types . COMMITS : "commits" ,
types . BRANCHES : "branches" ,
types . FILES : "files" ,
types . SUBMODULES : "submodules" ,
types . STASH : "stash" ,
types . REFLOG : "reflog" ,
types . TAGS : "tags" ,
types . REMOTES : "remotes" ,
types . STATUS : "status" ,
types . BISECT_INFO : "bisect" ,
types . STAGING : "staging" ,
types . MERGE_CONFLICTS : "mergeConflicts" ,
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}
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return slices . Map ( scopes , func ( scope types . RefreshableView ) string {
return scopeNameMap [ scope ]
} )
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}
func getModeName ( mode types . RefreshMode ) string {
switch mode {
case types . SYNC :
return "sync"
case types . ASYNC :
return "async"
case types . BLOCK_UI :
return "block-ui"
default :
return "unknown mode"
}
}
func ( gui * Gui ) Refresh ( options types . RefreshOptions ) error {
if options . Scope == nil {
gui . c . Log . Infof (
"refreshing all scopes in %s mode" ,
getModeName ( options . Mode ) ,
)
} else {
gui . c . Log . Infof (
"refreshing the following scopes in %s mode: %s" ,
getModeName ( options . Mode ) ,
strings . Join ( getScopeNames ( options . Scope ) , "," ) ,
)
}
wg := sync . WaitGroup { }
f := func ( ) {
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var scopeSet * set . Set [ types . RefreshableView ]
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if len ( options . Scope ) == 0 {
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// not refreshing staging/patch-building unless explicitly requested because we only need
// to refresh those while focused.
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scopeSet = set . NewFromSlice ( [ ] types . RefreshableView {
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types . COMMITS ,
types . BRANCHES ,
types . FILES ,
types . STASH ,
types . REFLOG ,
types . TAGS ,
types . REMOTES ,
types . STATUS ,
types . BISECT_INFO ,
} )
} else {
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scopeSet = set . NewFromSlice ( options . Scope )
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}
refresh := func ( f func ( ) ) {
wg . Add ( 1 )
func ( ) {
if options . Mode == types . ASYNC {
go utils . Safe ( f )
} else {
f ( )
}
wg . Done ( )
} ( )
}
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if scopeSet . Includes ( types . COMMITS ) || scopeSet . Includes ( types . BRANCHES ) || scopeSet . Includes ( types . REFLOG ) || scopeSet . Includes ( types . BISECT_INFO ) {
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refresh ( gui . refreshCommits )
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} else if scopeSet . Includes ( types . REBASE_COMMITS ) {
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// the above block handles rebase commits so we only need to call this one
// if we've asked specifically for rebase commits and not those other things
refresh ( func ( ) { _ = gui . refreshRebaseCommits ( ) } )
}
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// reason we're not doing this if the COMMITS type is included is that if the COMMITS type _is_ included we will refresh the commit files context anyway
if scopeSet . Includes ( types . COMMIT_FILES ) && ! scopeSet . Includes ( types . COMMITS ) {
refresh ( func ( ) { _ = gui . refreshCommitFilesContext ( ) } )
}
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if scopeSet . Includes ( types . FILES ) || scopeSet . Includes ( types . SUBMODULES ) {
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refresh ( func ( ) { _ = gui . refreshFilesAndSubmodules ( ) } )
}
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if scopeSet . Includes ( types . STASH ) {
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refresh ( func ( ) { _ = gui . refreshStashEntries ( ) } )
}
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if scopeSet . Includes ( types . TAGS ) {
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refresh ( func ( ) { _ = gui . refreshTags ( ) } )
}
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if scopeSet . Includes ( types . REMOTES ) {
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refresh ( func ( ) { _ = gui . refreshRemotes ( ) } )
}
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if scopeSet . Includes ( types . STAGING ) {
refresh ( func ( ) { _ = gui . refreshStagingPanel ( types . OnFocusOpts { } ) } )
}
if scopeSet . Includes ( types . PATCH_BUILDING ) {
refresh ( func ( ) { _ = gui . refreshPatchBuildingPanel ( types . OnFocusOpts { } ) } )
}
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if scopeSet . Includes ( types . MERGE_CONFLICTS ) || scopeSet . Includes ( types . FILES ) {
refresh ( func ( ) { _ = gui . refreshMergeState ( ) } )
}
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wg . Wait ( )
gui . refreshStatus ( )
if options . Then != nil {
options . Then ( )
}
}
if options . Mode == types . BLOCK_UI {
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gui . c . OnUIThread ( func ( ) error {
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f ( )
return nil
} )
} else {
f ( )
}
return nil
}
// during startup, the bottleneck is fetching the reflog entries. We need these
// on startup to sort the branches by recency. So we have two phases: INITIAL, and COMPLETE.
// In the initial phase we don't get any reflog commits, but we asynchronously get them
// and refresh the branches after that
func ( gui * Gui ) refreshReflogCommitsConsideringStartup ( ) {
switch gui . State . StartupStage {
case INITIAL :
go utils . Safe ( func ( ) {
_ = gui . refreshReflogCommits ( )
gui . refreshBranches ( )
gui . State . StartupStage = COMPLETE
} )
case COMPLETE :
_ = gui . refreshReflogCommits ( )
}
}
// whenever we change commits, we should update branches because the upstream/downstream
// counts can change. Whenever we change branches we should probably also change commits
// e.g. in the case of switching branches.
func ( gui * Gui ) refreshCommits ( ) {
wg := sync . WaitGroup { }
wg . Add ( 2 )
go utils . Safe ( func ( ) {
gui . refreshReflogCommitsConsideringStartup ( )
gui . refreshBranches ( )
wg . Done ( )
} )
go utils . Safe ( func ( ) {
_ = gui . refreshCommitsWithLimit ( )
ctx , ok := gui . State . Contexts . CommitFiles . GetParentContext ( )
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if ok && ctx . GetKey ( ) == context . LOCAL_COMMITS_CONTEXT_KEY {
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// This makes sense when we've e.g. just amended a commit, meaning we get a new commit SHA at the same position.
// However if we've just added a brand new commit, it pushes the list down by one and so we would end up
// showing the contents of a different commit than the one we initially entered.
// Ideally we would know when to refresh the commit files context and when not to,
// or perhaps we could just pop that context off the stack whenever cycling windows.
// For now the awkwardness remains.
commit := gui . getSelectedLocalCommit ( )
if commit != nil {
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gui . State . Contexts . CommitFiles . SetRef ( commit )
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gui . State . Contexts . CommitFiles . SetTitleRef ( commit . RefName ( ) )
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_ = gui . refreshCommitFilesContext ( )
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}
}
wg . Done ( )
} )
wg . Wait ( )
}
func ( gui * Gui ) refreshCommitsWithLimit ( ) error {
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gui . Mutexes . LocalCommitsMutex . Lock ( )
defer gui . Mutexes . LocalCommitsMutex . Unlock ( )
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commits , err := gui . git . Loaders . CommitLoader . GetCommits (
git_commands . GetCommitsOptions {
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Limit : gui . State . Contexts . LocalCommits . GetLimitCommits ( ) ,
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FilterPath : gui . State . Modes . Filtering . GetPath ( ) ,
IncludeRebaseCommits : true ,
RefName : gui . refForLog ( ) ,
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All : gui . State . Contexts . LocalCommits . GetShowWholeGitGraph ( ) ,
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} ,
)
if err != nil {
return err
}
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gui . State . Model . Commits = commits
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return gui . c . PostRefreshUpdate ( gui . State . Contexts . LocalCommits )
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}
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func ( gui * Gui ) refreshCommitFilesContext ( ) error {
ref := gui . State . Contexts . CommitFiles . GetRef ( )
to := ref . RefName ( )
from , reverse := gui . State . Modes . Diffing . GetFromAndReverseArgsForDiff ( ref . ParentRefName ( ) )
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files , err := gui . git . Loaders . CommitFileLoader . GetFilesInDiff ( from , to , reverse )
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if err != nil {
return gui . c . Error ( err )
}
gui . State . Model . CommitFiles = files
gui . State . Contexts . CommitFiles . CommitFileTreeViewModel . SetTree ( )
return gui . c . PostRefreshUpdate ( gui . State . Contexts . CommitFiles )
}
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func ( gui * Gui ) refreshRebaseCommits ( ) error {
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gui . Mutexes . LocalCommitsMutex . Lock ( )
defer gui . Mutexes . LocalCommitsMutex . Unlock ( )
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updatedCommits , err := gui . git . Loaders . CommitLoader . MergeRebasingCommits ( gui . State . Model . Commits )
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if err != nil {
return err
}
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gui . State . Model . Commits = updatedCommits
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return gui . c . PostRefreshUpdate ( gui . State . Contexts . LocalCommits )
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}
func ( self * Gui ) refreshTags ( ) error {
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tags , err := self . git . Loaders . TagLoader . GetTags ( )
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if err != nil {
return self . c . Error ( err )
}
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self . State . Model . Tags = tags
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return self . postRefreshUpdate ( self . State . Contexts . Tags )
}
func ( gui * Gui ) refreshStateSubmoduleConfigs ( ) error {
configs , err := gui . git . Submodule . GetConfigs ( )
if err != nil {
return err
}
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gui . State . Model . Submodules = configs
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return nil
}
// gui.refreshStatus is called at the end of this because that's when we can
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// be sure there is a State.Model.Branches array to pick the current branch from
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func ( gui * Gui ) refreshBranches ( ) {
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reflogCommits := gui . State . Model . FilteredReflogCommits
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if gui . State . Modes . Filtering . Active ( ) {
// in filter mode we filter our reflog commits to just those containing the path
// however we need all the reflog entries to populate the recencies of our branches
// which allows us to order them correctly. So if we're filtering we'll just
// manually load all the reflog commits here
var err error
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reflogCommits , _ , err = gui . git . Loaders . ReflogCommitLoader . GetReflogCommits ( nil , "" )
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if err != nil {
gui . c . Log . Error ( err )
}
}
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branches , err := gui . git . Loaders . BranchLoader . Load ( reflogCommits )
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if err != nil {
_ = gui . c . Error ( err )
}
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gui . State . Model . Branches = branches
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if err := gui . c . PostRefreshUpdate ( gui . State . Contexts . Branches ) ; err != nil {
gui . c . Log . Error ( err )
}
gui . refreshStatus ( )
}
func ( gui * Gui ) refreshFilesAndSubmodules ( ) error {
gui . Mutexes . RefreshingFilesMutex . Lock ( )
gui . State . IsRefreshingFiles = true
defer func ( ) {
gui . State . IsRefreshingFiles = false
gui . Mutexes . RefreshingFilesMutex . Unlock ( )
} ( )
if err := gui . refreshStateSubmoduleConfigs ( ) ; err != nil {
return err
}
if err := gui . refreshStateFiles ( ) ; err != nil {
return err
}
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gui . c . OnUIThread ( func ( ) error {
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if err := gui . c . PostRefreshUpdate ( gui . State . Contexts . Submodules ) ; err != nil {
gui . c . Log . Error ( err )
}
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if err := gui . c . PostRefreshUpdate ( gui . State . Contexts . Files ) ; err != nil {
gui . c . Log . Error ( err )
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}
return nil
} )
return nil
}
func ( gui * Gui ) refreshMergeState ( ) error {
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gui . State . Contexts . MergeConflicts . GetMutex ( ) . Lock ( )
defer gui . State . Contexts . MergeConflicts . GetMutex ( ) . Unlock ( )
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if gui . currentContext ( ) . GetKey ( ) != context . MERGE_CONFLICTS_CONTEXT_KEY {
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return nil
}
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hasConflicts , err := gui . helpers . MergeConflicts . SetConflictsAndRender ( gui . State . Contexts . MergeConflicts . GetState ( ) . GetPath ( ) , true )
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if err != nil {
return gui . c . Error ( err )
}
if ! hasConflicts {
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return gui . helpers . MergeConflicts . EscapeMerge ( )
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}
return nil
}
func ( gui * Gui ) refreshStateFiles ( ) error {
state := gui . State
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fileTreeViewModel := state . Contexts . Files . FileTreeViewModel
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// If git thinks any of our files have inline merge conflicts, but they actually don't,
// we stage them.
// Note that if files with merge conflicts have both arisen and have been resolved
// between refreshes, we won't stage them here. This is super unlikely though,
// and this approach spares us from having to call `git status` twice in a row.
// Although this also means that at startup we won't be staging anything until
// we call git status again.
pathsToStage := [ ] string { }
prevConflictFileCount := 0
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for _ , file := range gui . State . Model . Files {
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if file . HasMergeConflicts {
prevConflictFileCount ++
}
if file . HasInlineMergeConflicts {
hasConflicts , err := mergeconflicts . FileHasConflictMarkers ( file . Name )
if err != nil {
gui . Log . Error ( err )
} else if ! hasConflicts {
pathsToStage = append ( pathsToStage , file . Name )
}
}
}
if len ( pathsToStage ) > 0 {
gui . c . LogAction ( gui . Tr . Actions . StageResolvedFiles )
if err := gui . git . WorkingTree . StageFiles ( pathsToStage ) ; err != nil {
return gui . c . Error ( err )
}
}
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files := gui . git . Loaders . FileLoader .
GetStatusFiles ( git_commands . GetStatusFileOptions { } )
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conflictFileCount := 0
for _ , file := range files {
if file . HasMergeConflicts {
conflictFileCount ++
}
}
if gui . git . Status . WorkingTreeState ( ) != enums . REBASE_MODE_NONE && conflictFileCount == 0 && prevConflictFileCount > 0 {
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gui . c . OnUIThread ( func ( ) error { return gui . helpers . MergeAndRebase . PromptToContinueRebase ( ) } )
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}
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fileTreeViewModel . RWMutex . Lock ( )
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// only taking over the filter if it hasn't already been set by the user.
// Though this does make it impossible for the user to actually say they want to display all if
// conflicts are currently being shown. Hmm. Worth it I reckon. If we need to add some
// extra state here to see if the user's set the filter themselves we can do that, but
// I'd prefer to maintain as little state as possible.
if conflictFileCount > 0 {
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if fileTreeViewModel . GetFilter ( ) == filetree . DisplayAll {
fileTreeViewModel . SetFilter ( filetree . DisplayConflicted )
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}
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} else if fileTreeViewModel . GetFilter ( ) == filetree . DisplayConflicted {
fileTreeViewModel . SetFilter ( filetree . DisplayAll )
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}
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state . Model . Files = files
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fileTreeViewModel . SetTree ( )
fileTreeViewModel . RWMutex . Unlock ( )
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if err := gui . fileWatcher . addFilesToFileWatcher ( files ) ; err != nil {
return err
}
return nil
}
// the reflogs panel is the only panel where we cache data, in that we only
// load entries that have been created since we last ran the call. This means
// we need to be more careful with how we use this, and to ensure we're emptying
// the reflogs array when changing contexts.
// This method also manages two things: ReflogCommits and FilteredReflogCommits.
// FilteredReflogCommits are rendered in the reflogs panel, and ReflogCommits
// are used by the branches panel to obtain recency values for sorting.
func ( gui * Gui ) refreshReflogCommits ( ) error {
// pulling state into its own variable incase it gets swapped out for another state
// and we get an out of bounds exception
state := gui . State
var lastReflogCommit * models . Commit
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if len ( state . Model . ReflogCommits ) > 0 {
lastReflogCommit = state . Model . ReflogCommits [ 0 ]
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}
refresh := func ( stateCommits * [ ] * models . Commit , filterPath string ) error {
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commits , onlyObtainedNewReflogCommits , err := gui . git . Loaders . ReflogCommitLoader .
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GetReflogCommits ( lastReflogCommit , filterPath )
if err != nil {
return gui . c . Error ( err )
}
if onlyObtainedNewReflogCommits {
* stateCommits = append ( commits , * stateCommits ... )
} else {
* stateCommits = commits
}
return nil
}
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if err := refresh ( & state . Model . ReflogCommits , "" ) ; err != nil {
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return err
}
if gui . State . Modes . Filtering . Active ( ) {
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if err := refresh ( & state . Model . FilteredReflogCommits , state . Modes . Filtering . GetPath ( ) ) ; err != nil {
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return err
}
} else {
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state . Model . FilteredReflogCommits = state . Model . ReflogCommits
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}
return gui . c . PostRefreshUpdate ( gui . State . Contexts . ReflogCommits )
}
func ( gui * Gui ) refreshRemotes ( ) error {
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prevSelectedRemote := gui . State . Contexts . Remotes . GetSelected ( )
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remotes , err := gui . git . Loaders . RemoteLoader . GetRemotes ( )
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if err != nil {
return gui . c . Error ( err )
}
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gui . State . Model . Remotes = remotes
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// we need to ensure our selected remote branches aren't now outdated
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if prevSelectedRemote != nil && gui . State . Model . RemoteBranches != nil {
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// find remote now
for _ , remote := range remotes {
if remote . Name == prevSelectedRemote . Name {
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gui . State . Model . RemoteBranches = remote . Branches
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break
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}
}
}
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if err := gui . c . PostRefreshUpdate ( gui . State . Contexts . Remotes ) ; err != nil {
return err
}
if err := gui . c . PostRefreshUpdate ( gui . State . Contexts . RemoteBranches ) ; err != nil {
return err
}
return nil
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}
func ( gui * Gui ) refreshStashEntries ( ) error {
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gui . State . Model . StashEntries = gui . git . Loaders . StashLoader .
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GetStashEntries ( gui . State . Modes . Filtering . GetPath ( ) )
return gui . postRefreshUpdate ( gui . State . Contexts . Stash )
}
// never call this on its own, it should only be called from within refreshCommits()
func ( gui * Gui ) refreshStatus ( ) {
gui . Mutexes . RefreshingStatusMutex . Lock ( )
defer gui . Mutexes . RefreshingStatusMutex . Unlock ( )
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currentBranch := gui . helpers . Refs . GetCheckedOutRef ( )
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if currentBranch == nil {
// need to wait for branches to refresh
return
}
status := ""
if currentBranch . IsRealBranch ( ) {
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status += presentation . ColoredBranchStatus ( currentBranch , gui . Tr ) + " "
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}
workingTreeState := gui . git . Status . WorkingTreeState ( )
if workingTreeState != enums . REBASE_MODE_NONE {
status += style . FgYellow . Sprintf ( "(%s) " , formatWorkingTreeState ( workingTreeState ) )
}
name := presentation . GetBranchTextStyle ( currentBranch . Name ) . Sprint ( currentBranch . Name )
repoName := utils . GetCurrentRepoName ( )
status += fmt . Sprintf ( "%s → %s " , repoName , name )
gui . setViewContent ( gui . Views . Status , status )
}
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func ( gui * Gui ) refreshStagingPanel ( focusOpts types . OnFocusOpts ) error {
secondaryFocused := gui . secondaryStagingFocused ( )
mainSelectedLineIdx := - 1
secondarySelectedLineIdx := - 1
if focusOpts . ClickedViewLineIdx > 0 {
if secondaryFocused {
secondarySelectedLineIdx = focusOpts . ClickedViewLineIdx
} else {
mainSelectedLineIdx = focusOpts . ClickedViewLineIdx
}
}
mainContext := gui . State . Contexts . Staging
secondaryContext := gui . State . Contexts . StagingSecondary
file := gui . getSelectedFile ( )
if file == nil || ( ! file . HasUnstagedChanges && ! file . HasStagedChanges ) {
return gui . handleStagingEscape ( )
}
mainDiff := gui . git . WorkingTree . WorktreeFileDiff ( file , true , false , false )
secondaryDiff := gui . git . WorkingTree . WorktreeFileDiff ( file , true , true , false )
// grabbing locks here and releasing before we finish the function
// because pushing say the secondary context could mean entering this function
// again, and we don't want to have a deadlock
mainContext . GetMutex ( ) . Lock ( )
secondaryContext . GetMutex ( ) . Lock ( )
mainContext . SetState (
patch_exploring . NewState ( mainDiff , mainSelectedLineIdx , mainContext . GetState ( ) , gui . Log ) ,
)
secondaryContext . SetState (
patch_exploring . NewState ( secondaryDiff , secondarySelectedLineIdx , secondaryContext . GetState ( ) , gui . Log ) ,
)
mainState := mainContext . GetState ( )
secondaryState := secondaryContext . GetState ( )
mainContent := mainContext . GetContentToRender ( ! secondaryFocused )
secondaryContent := secondaryContext . GetContentToRender ( secondaryFocused )
mainContext . GetMutex ( ) . Unlock ( )
secondaryContext . GetMutex ( ) . Unlock ( )
if mainState == nil && secondaryState == nil {
return gui . handleStagingEscape ( )
}
if mainState == nil && ! secondaryFocused {
return gui . c . PushContext ( secondaryContext , focusOpts )
}
if secondaryState == nil && secondaryFocused {
return gui . c . PushContext ( mainContext , focusOpts )
}
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return gui . c . RenderToMainViews ( types . RefreshMainOpts {
Pair : gui . c . MainViewPairs ( ) . Staging ,
Main : & types . ViewUpdateOpts {
Task : types . NewRenderStringWithoutScrollTask ( mainContent ) ,
Title : gui . Tr . UnstagedChanges ,
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} ,
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Secondary : & types . ViewUpdateOpts {
Task : types . NewRenderStringWithoutScrollTask ( secondaryContent ) ,
Title : gui . Tr . StagedChanges ,
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} ,
} )
}
func ( gui * Gui ) handleStagingEscape ( ) error {
return gui . c . PushContext ( gui . State . Contexts . Files )
}
func ( gui * Gui ) secondaryStagingFocused ( ) bool {
return gui . currentStaticContext ( ) . GetKey ( ) == gui . State . Contexts . StagingSecondary . GetKey ( )
}
func ( gui * Gui ) refreshPatchBuildingPanel ( opts types . OnFocusOpts ) error {
selectedLineIdx := - 1
if opts . ClickedWindowName == "main" {
selectedLineIdx = opts . ClickedViewLineIdx
}
if ! gui . git . Patch . PatchManager . Active ( ) {
return gui . helpers . PatchBuilding . Escape ( )
}
// get diff from commit file that's currently selected
path := gui . State . Contexts . CommitFiles . GetSelectedPath ( )
if path == "" {
return nil
}
ref := gui . State . Contexts . CommitFiles . CommitFileTreeViewModel . GetRef ( )
to := ref . RefName ( )
from , reverse := gui . State . Modes . Diffing . GetFromAndReverseArgsForDiff ( ref . ParentRefName ( ) )
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diff , err := gui . git . WorkingTree . ShowFileDiff ( from , to , reverse , path , true ,
gui . IgnoreWhitespaceInDiffView )
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if err != nil {
return err
}
secondaryDiff := gui . git . Patch . PatchManager . RenderPatchForFile ( path , false , false , true )
if err != nil {
return err
}
context := gui . State . Contexts . CustomPatchBuilder
oldState := context . GetState ( )
state := patch_exploring . NewState ( diff , selectedLineIdx , oldState , gui . Log )
context . SetState ( state )
if state == nil {
return gui . helpers . PatchBuilding . Escape ( )
}
mainContent := context . GetContentToRender ( true )
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return gui . c . RenderToMainViews ( types . RefreshMainOpts {
Pair : gui . c . MainViewPairs ( ) . PatchBuilding ,
Main : & types . ViewUpdateOpts {
Task : types . NewRenderStringWithoutScrollTask ( mainContent ) ,
Title : gui . Tr . Patch ,
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} ,
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Secondary : & types . ViewUpdateOpts {
Task : types . NewRenderStringWithoutScrollTask ( secondaryDiff ) ,
Title : gui . Tr . CustomPatch ,
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} ,
} )
}
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func ( gui * Gui ) refreshMergePanel ( isFocused bool ) error {
content := gui . State . Contexts . MergeConflicts . GetContentToRender ( isFocused )
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var task types . UpdateTask
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if gui . State . Contexts . MergeConflicts . IsUserScrolling ( ) {
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task = types . NewRenderStringWithoutScrollTask ( content )
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} else {
originY := gui . State . Contexts . MergeConflicts . GetOriginY ( )
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task = types . NewRenderStringWithScrollTask ( content , 0 , originY )
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}
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return gui . c . RenderToMainViews ( types . RefreshMainOpts {
Pair : gui . c . MainViewPairs ( ) . MergeConflicts ,
Main : & types . ViewUpdateOpts {
Task : task ,
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} ,
} )
}