mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-14 11:23:09 +02:00
57 lines
1.0 KiB
Go
57 lines
1.0 KiB
Go
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package gui
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import (
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"fmt"
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"strings"
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"github.com/jesseduffield/lazygit/pkg/gui/style"
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"github.com/jesseduffield/lazygit/pkg/snake"
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)
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func (gui *Gui) startSnake() {
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view := gui.Views.Snake
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game := snake.NewGame(view.Width(), view.Height(), gui.renderSnakeGame, gui.c.LogAction)
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gui.snakeGame = game
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game.Start()
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}
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func (gui *Gui) renderSnakeGame(cells [][]snake.CellType, alive bool) {
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view := gui.Views.Snake
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if !alive {
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_ = gui.c.ErrorMsg(gui.Tr.YouDied)
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return
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}
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output := drawSnakeGame(cells)
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view.Clear()
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fmt.Fprint(view, output)
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gui.c.Render()
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}
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func drawSnakeGame(cells [][]snake.CellType) string {
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writer := &strings.Builder{}
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for i, row := range cells {
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for _, cell := range row {
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switch cell {
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case snake.None:
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writer.WriteString(" ")
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case snake.Snake:
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writer.WriteString("█")
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case snake.Food:
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writer.WriteString(style.FgMagenta.Sprint("█"))
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}
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}
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if i < len(cells) {
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writer.WriteString("\n")
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}
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}
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output := writer.String()
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return output
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}
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