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77
vendor/github.com/adrg/xdg/CODE_OF_CONDUCT.md
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vendor/github.com/adrg/xdg/CODE_OF_CONDUCT.md
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|
||||
# Contributor Covenant Code of Conduct
|
||||
|
||||
## Our Pledge
|
||||
|
||||
In the interest of fostering an open and welcoming environment, we as
|
||||
contributors and maintainers pledge to making participation in our project and
|
||||
our community a harassment-free experience for everyone, regardless of age,
|
||||
body size, disability, ethnicity, sex characteristics, gender identity and
|
||||
expression, level of experience, education, socio-economic status, nationality,
|
||||
personal appearance, race, religion, or sexual identity and orientation.
|
||||
|
||||
## Our Standards
|
||||
|
||||
Examples of behaviour that contributes to creating a positive environment
|
||||
include:
|
||||
|
||||
* Using welcoming and inclusive language
|
||||
* Being respectful of differing viewpoints and experiences
|
||||
* Gracefully accepting constructive criticism
|
||||
* Focusing on what is best for the community
|
||||
* Showing empathy towards other community members
|
||||
|
||||
Examples of unacceptable behaviour by participants include:
|
||||
|
||||
* The use of sexualized language or imagery and unwelcome sexual attention or
|
||||
advances
|
||||
* Trolling, insulting/derogatory comments, and personal or political attacks
|
||||
* Public or private harassment
|
||||
* Publishing others' private information, such as a physical or electronic
|
||||
address, without explicit permission
|
||||
* Other conduct which could reasonably be considered inappropriate in a
|
||||
professional setting
|
||||
|
||||
## Our Responsibilities
|
||||
|
||||
Project maintainers are responsible for clarifying the standards of acceptable
|
||||
behaviour and are expected to take appropriate and fair corrective action in
|
||||
response to any instances of unacceptable behaviour.
|
||||
|
||||
Project maintainers have the right and responsibility to remove, edit, or
|
||||
reject comments, commits, code, wiki edits, issues, and other contributions
|
||||
that are not aligned to this Code of Conduct, or to ban temporarily or
|
||||
permanently any contributor for other behaviour that they deem inappropriate,
|
||||
threatening, offensive, or harmful.
|
||||
|
||||
## Scope
|
||||
|
||||
This Code of Conduct applies both within project spaces and in public spaces
|
||||
when an individual is representing the project or its community. Examples of
|
||||
representing a project or community include using an official project e-mail
|
||||
address, posting via an official social media account, or acting as an appointed
|
||||
representative at an online or offline event. Representation of a project may be
|
||||
further defined and clarified by project maintainers.
|
||||
|
||||
## Enforcement
|
||||
|
||||
Instances of abusive, harassing, or otherwise unacceptable behaviour may be
|
||||
reported by contacting the project team at adrg@epistack.com. All complaints
|
||||
will be reviewed and investigated and will result in a response that is deemed
|
||||
necessary and appropriate to the circumstances. The project team is obligated to
|
||||
maintain confidentiality with regard to the reporter of an incident.
|
||||
Further details of specific enforcement policies may be posted separately.
|
||||
|
||||
Project maintainers who do not follow or enforce the Code of Conduct in good
|
||||
faith may face temporary or permanent repercussions as determined by other
|
||||
members of the project's leadership.
|
||||
|
||||
## Attribution
|
||||
|
||||
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
|
||||
version 1.4, available at
|
||||
https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
|
||||
|
||||
[homepage]: https://www.contributor-covenant.org
|
||||
|
||||
For answers to common questions about this code of conduct, see
|
||||
https://www.contributor-covenant.org/faq
|
135
vendor/github.com/adrg/xdg/CONTRIBUTING.md
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vendor/github.com/adrg/xdg/CONTRIBUTING.md
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|
||||
# Contributing to this project
|
||||
|
||||
Contributions in the form of pull requests, issues or just general feedback,
|
||||
are always welcome. Please take a moment to review this document in order to
|
||||
make the contribution process easy and effective for everyone involved.
|
||||
|
||||
Following these guidelines helps to communicate that you respect the time of
|
||||
the developers managing and developing this open source project. In return,
|
||||
they should reciprocate that respect in addressing your issue or assessing
|
||||
patches and features.
|
||||
|
||||
## Using the issue tracker
|
||||
|
||||
The issue tracker is the preferred channel for [bug reports](#bugs),
|
||||
[features requests](#features) and [submitting pull
|
||||
requests](#pull-requests), but please respect the following restrictions:
|
||||
|
||||
* Please **do not** use the issue tracker for personal support requests (use
|
||||
[Stack Overflow](http://stackoverflow.com) or IRC).
|
||||
* Please **do not** derail or troll issues. Keep the discussion on topic and
|
||||
respect the opinions of others.
|
||||
|
||||
<a name="bugs"></a>
|
||||
## Bug reports
|
||||
|
||||
A bug is a _demonstrable problem_ that is caused by the code in the repository.
|
||||
Good bug reports are extremely helpful - thank you!
|
||||
|
||||
Guidelines for bug reports:
|
||||
|
||||
1. **Use the GitHub issue search** — check if the issue has already been
|
||||
reported.
|
||||
2. **Check if the issue has been fixed** — try to reproduce it using the
|
||||
latest `master` or development branch in the repository.
|
||||
3. **Isolate the problem** — create a reduced test case.
|
||||
|
||||
A good bug report shouldn't leave others needing to chase you up for more
|
||||
information. Please try to be as detailed as possible in your report. What is
|
||||
your environment? What steps will reproduce the issue? What browser(s) and OS
|
||||
experience the problem? What would you expect to be the outcome? All these
|
||||
details will help people to fix any potential bugs.
|
||||
|
||||
Example:
|
||||
|
||||
> Short and descriptive example bug report title
|
||||
>
|
||||
> A summary of the issue and the browser/OS environment in which it occurs. If
|
||||
> suitable, include the steps required to reproduce the bug.
|
||||
>
|
||||
> 1. This is the first step
|
||||
> 2. This is the second step
|
||||
> 3. Further steps, etc.
|
||||
>
|
||||
> `<url>` - a link to the reduced test case
|
||||
>
|
||||
> Any other information you want to share that is relevant to the issue being
|
||||
> reported. This might include the lines of code that you have identified as
|
||||
> causing the bug, and potential solutions (and your opinions on their
|
||||
> merits).
|
||||
|
||||
|
||||
<a name="features"></a>
|
||||
## Feature requests
|
||||
|
||||
Feature requests are welcome. But take a moment to find out whether your idea
|
||||
fits with the scope and aims of the project. It's up to *you* to make a strong
|
||||
case to convince the project's developers of the merits of this feature. Please
|
||||
provide as much detail and context as possible.
|
||||
|
||||
|
||||
<a name="pull-requests"></a>
|
||||
## Pull requests
|
||||
|
||||
Good pull requests - patches, improvements, new features - are a fantastic
|
||||
help. They should remain focused in scope and avoid containing unrelated
|
||||
commits.
|
||||
|
||||
**Please ask first** before embarking on any significant pull request (e.g.
|
||||
implementing features, refactoring code, porting to a different language),
|
||||
otherwise you risk spending a lot of time working on something that the
|
||||
project's developers might not want to merge into the project.
|
||||
|
||||
Please adhere to the coding conventions used throughout a project (indentation,
|
||||
accurate comments, etc.) and any other requirements (such as test coverage).
|
||||
|
||||
Follow this process if you'd like your work considered for inclusion in the
|
||||
project:
|
||||
|
||||
1. [Fork](http://help.github.com/fork-a-repo/) the project, clone your fork,
|
||||
and configure the remotes:
|
||||
|
||||
```bash
|
||||
# Clone your fork of the repo into the current directory
|
||||
git clone https://github.com/<your-username>/<repo-name>
|
||||
# Navigate to the newly cloned directory
|
||||
cd <repo-name>
|
||||
# Assign the original repo to a remote called "upstream"
|
||||
git remote add upstream https://github.com/<upstream-owner>/<repo-name>
|
||||
```
|
||||
|
||||
2. If you cloned a while ago, get the latest changes from upstream:
|
||||
|
||||
```bash
|
||||
git checkout <dev-branch>
|
||||
git pull upstream <dev-branch>
|
||||
```
|
||||
|
||||
3. Create a new topic branch (off the main project development branch) to
|
||||
contain your feature, change, or fix:
|
||||
|
||||
```bash
|
||||
git checkout -b <topic-branch-name>
|
||||
```
|
||||
|
||||
4. Commit your changes in logical chunks and use descriptive commit messages.
|
||||
Use [interactive rebase](https://help.github.com/articles/interactive-rebase)
|
||||
to tidy up your commits before making them public.
|
||||
|
||||
5. Locally merge (or rebase) the upstream development branch into your topic branch:
|
||||
|
||||
```bash
|
||||
git pull [--rebase] upstream <dev-branch>
|
||||
```
|
||||
|
||||
6. Push your topic branch up to your fork:
|
||||
|
||||
```bash
|
||||
git push origin <topic-branch-name>
|
||||
```
|
||||
|
||||
7. [Open a Pull Request](https://help.github.com/articles/using-pull-requests/)
|
||||
with a clear title and description.
|
||||
|
||||
**IMPORTANT**: By submitting a patch, you agree to allow the project owner to
|
||||
license your work under the same license as that used by the project.
|
21
vendor/github.com/adrg/xdg/LICENSE
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vendor/github.com/adrg/xdg/LICENSE
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|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Adrian-George Bostan <adrg@epistack.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
280
vendor/github.com/adrg/xdg/README.md
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vendor/github.com/adrg/xdg/README.md
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|
||||
<h1 align="center">
|
||||
<div>
|
||||
<img src="https://raw.githubusercontent.com/adrg/adrg.github.io/master/assets/projects/xdg/logo.svg" alt="xdg logo"/>
|
||||
</div>
|
||||
</h1>
|
||||
|
||||
<h4 align="center">Go implementation of the XDG Base Directory Specification and XDG user directories.</h4>
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/adrg/xdg/actions?query=workflow%3ACI">
|
||||
<img alt="Build status" src="https://github.com/adrg/xdg/workflows/CI/badge.svg">
|
||||
</a>
|
||||
<a href="https://app.codecov.io/gh/adrg/xdg">
|
||||
<img alt="Code coverage" src="https://codecov.io/gh/adrg/xdg/branch/master/graphs/badge.svg?branch=master">
|
||||
</a>
|
||||
<a href="https://pkg.go.dev/github.com/adrg/xdg">
|
||||
<img alt="pkg.go.dev documentation" src="https://img.shields.io/badge/go.dev-reference-007d9c?logo=go&logoColor=white">
|
||||
</a>
|
||||
<a href="https://opensource.org/licenses/MIT" rel="nofollow">
|
||||
<img alt="MIT license" src="https://img.shields.io/github/license/adrg/xdg">
|
||||
</a>
|
||||
<br />
|
||||
<a href="https://goreportcard.com/report/github.com/adrg/xdg">
|
||||
<img alt="Go report card" src="https://goreportcard.com/badge/github.com/adrg/xdg">
|
||||
</a>
|
||||
<a href="https://github.com/avelino/awesome-go#configuration">
|
||||
<img alt="Awesome Go" src="https://awesome.re/mentioned-badge.svg">
|
||||
</a>
|
||||
<a href="https://github.com/adrg/xdg/graphs/contributors">
|
||||
<img alt="GitHub contributors" src="https://img.shields.io/github/contributors/adrg/xdg" />
|
||||
</a>
|
||||
<a href="https://github.com/adrg/xdg/issues">
|
||||
<img alt="GitHub open issues" src="https://img.shields.io/github/issues-raw/adrg/xdg">
|
||||
</a>
|
||||
<a href="https://ko-fi.com/T6T72WATK">
|
||||
<img alt="Buy me a coffee" src="https://img.shields.io/static/v1.svg?label=%20&message=Buy%20me%20a%20coffee&color=579fbf&logo=buy%20me%20a%20coffee&logoColor=white">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
Provides an implementation of the [XDG Base Directory Specification](https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html).
|
||||
The specification defines a set of standard paths for storing application files,
|
||||
including data and configuration files. For portability and flexibility reasons,
|
||||
applications should use the XDG defined locations instead of hardcoding paths.
|
||||
The package also includes the locations of well known [user directories](https://wiki.archlinux.org/index.php/XDG_user_directories), as well as
|
||||
other common directories such as fonts and applications.
|
||||
|
||||
The current implementation supports **most flavors of Unix**, **Windows**, **macOS** and **Plan 9**.
|
||||
On Windows, where XDG environment variables are not usually set, the package uses [Known Folders](https://docs.microsoft.com/en-us/windows/win32/shell/known-folders)
|
||||
as defaults. Therefore, appropriate locations are used for common [folders](https://docs.microsoft.com/en-us/windows/win32/shell/knownfolderid) which may have been redirected.
|
||||
|
||||
See usage [examples](#usage) below. Full documentation can be found at https://pkg.go.dev/github.com/adrg/xdg.
|
||||
|
||||
## Installation
|
||||
go get github.com/adrg/xdg
|
||||
|
||||
## Default locations
|
||||
|
||||
The package defines sensible defaults for XDG variables which are empty or not
|
||||
present in the environment.
|
||||
|
||||
- On Unix-like operating systems, XDG environment variables are tipically defined.
|
||||
Appropriate default locations are used for the environment variables which are not set.
|
||||
- On Windows, XDG environment variables are usually not set. If that is the case,
|
||||
the package relies on the appropriate [Known Folders](https://docs.microsoft.com/en-us/windows/win32/shell/knownfolderid).
|
||||
Sensible fallback locations are used for the folders which are not set.
|
||||
|
||||
### XDG Base Directory
|
||||
|
||||
<details open>
|
||||
<summary><strong>Unix-like operating systems</strong></summary>
|
||||
<br/>
|
||||
|
||||
| <a href="#xdg-base-directory"><img width="400" height="0"></a> | <a href="#xdg-base-directory"><img width="500" height="0"></a><p>Unix</p> | <a href="#xdg-base-directory"><img width="600" height="0"></a><p>macOS</p> | <a href="#xdg-base-directory"><img width="500" height="0"></a><p>Plan 9</p> |
|
||||
| :------------------------------------------------------------: | :-----------------------------------------------------------------------: | :-------------------------------------------------------------------------------------------------------------------: | :-------------------------------------------------------------------------: |
|
||||
| <kbd><b>XDG_DATA_HOME</b></kbd> | <kbd>~/.local/share</kbd> | <kbd>~/Library/Application Support</kbd> | <kbd>$home/lib</kbd> |
|
||||
| <kbd><b>XDG_DATA_DIRS</b></kbd> | <kbd>/usr/local/share</kbd><br/><kbd>/usr/share</kbd> | <kbd>/Library/Application Support</kbd> | <kbd>/lib</kbd> |
|
||||
| <kbd><b>XDG_CONFIG_HOME</b></kbd> | <kbd>~/.config</kbd> | <kbd>~/Library/Application Support</kbd> | <kbd>$home/lib</kbd> |
|
||||
| <kbd><b>XDG_CONFIG_DIRS</b></kbd> | <kbd>/etc/xdg</kbd> | <kbd>~/Library/Preferences</kbd><br/><kbd>/Library/Application Support</kbd><br/><kbd>/Library/Preferences</kbd> | <kbd>/lib</kbd> |
|
||||
| <kbd><b>XDG_STATE_HOME</b></kbd> | <kbd>~/.local/state</kbd> | <kbd>~/Library/Application Support</kbd> | <kbd>$home/lib/state</kbd> |
|
||||
| <kbd><b>XDG_CACHE_HOME</b></kbd> | <kbd>~/.cache</kbd> | <kbd>~/Library/Caches</kbd> | <kbd>$home/lib/cache</kbd> |
|
||||
| <kbd><b>XDG_RUNTIME_DIR</b></kbd> | <kbd>/run/user/UID</kbd> | <kbd>~/Library/Application Support</kbd> | <kbd>/tmp</kbd> |
|
||||
|
||||
</details>
|
||||
|
||||
<details open>
|
||||
<summary><strong>Microsoft Windows</strong></summary>
|
||||
<br/>
|
||||
|
||||
| <a href="#xdg-base-directory"><img width="400" height="0"></a> | <a href="#xdg-base-directory"><img width="700" height="0"></a><p>Known Folder(s)</p> | <a href="#xdg-base-directory"><img width="900" height="0"></a><p>Fallback(s)</p> |
|
||||
| :------------------------------------------------------------: | :---------------------------------------------------------------------------------------: | :------------------------------------------------------------------------------: |
|
||||
| <kbd><b>XDG_DATA_HOME</b></kbd> | <kbd>LocalAppData</kbd> | <kbd>%LOCALAPPDATA%</kbd> |
|
||||
| <kbd><b>XDG_DATA_DIRS</b></kbd> | <kbd>RoamingAppData</kbd><br/><kbd>ProgramData</kbd> | <kbd>%APPADATA%</kbd><br/><kbd>%ProgramData%</kbd> |
|
||||
| <kbd><b>XDG_CONFIG_HOME</b></kbd> | <kbd>LocalAppData</kbd> | <kbd>%LOCALAPPDATA%</kbd> |
|
||||
| <kbd><b>XDG_CONFIG_DIRS</b></kbd> | <kbd>ProgramData</kbd><br/><kbd>RoamingAppData</kbd> | <kbd>%ProgramData%</kbd><br/><kbd>%APPDATA%</kbd> |
|
||||
| <kbd><b>XDG_STATE_HOME</b></kbd> | <kbd>LocalAppData</kbd> | <kbd>%LOCALAPPDATA%</kbd> |
|
||||
| <kbd><b>XDG_CACHE_HOME</b></kbd> | <kbd>LocalAppData\cache</kbd> | <kbd>%LOCALAPPDATA%\cache</kbd> |
|
||||
| <kbd><b>XDG_RUNTIME_DIR</b></kbd> | <kbd>LocalAppData</kbd> | <kbd>%LOCALAPPDATA%</kbd> |
|
||||
|
||||
</details>
|
||||
|
||||
### XDG user directories
|
||||
|
||||
<details open>
|
||||
<summary><strong>Unix-like operating systems</strong></summary>
|
||||
<br/>
|
||||
|
||||
| <a href="#xdg-user-directories"><img width="500" height="0"></a> | <a href="#xdg-user-directories"><img width="500" height="0"></a><p>Unix</p> | <a href="#xdg-user-directories"><img width="500" height="0"></a><p>macOS</p> | <a href="#xdg-user-directories"><img width="500" height="0"></a><p>Plan 9</p> |
|
||||
| :--------------------------------------------------------------: | :-------------------------------------------------------------------------: | :---------------------------------------------------------------------------: | :---------------------------------------------------------------------------: |
|
||||
| <kbd><b>XDG_DESKTOP_DIR</b></kbd> | <kbd>~/Desktop</kbd> | <kbd>~/Desktop</kbd> | <kbd>$home/desktop</kbd> |
|
||||
| <kbd><b>XDG_DOWNLOAD_DIR</b></kbd> | <kbd>~/Downloads</kbd> | <kbd>~/Downloads</kbd> | <kbd>$home/downloads</kbd> |
|
||||
| <kbd><b>XDG_DOCUMENTS_DIR</b></kbd> | <kbd>~/Documents</kbd> | <kbd>~/Documents</kbd> | <kbd>$home/documents</kbd> |
|
||||
| <kbd><b>XDG_MUSIC_DIR</b></kbd> | <kbd>~/Music</kbd> | <kbd>~/Music</kbd> | <kbd>$home/music</kbd> |
|
||||
| <kbd><b>XDG_PICTURES_DIR</b></kbd> | <kbd>~/Pictures</kbd> | <kbd>~/Pictures</kbd> | <kbd>$home/pictures</kbd> |
|
||||
| <kbd><b>XDG_VIDEOS_DIR</b></kbd> | <kbd>~/Videos</kbd> | <kbd>~/Movies</kbd> | <kbd>$home/videos</kbd> |
|
||||
| <kbd><b>XDG_TEMPLATES_DIR</b></kbd> | <kbd>~/Templates</kbd> | <kbd>~/Templates</kbd> | <kbd>$home/templates</kbd> |
|
||||
| <kbd><b>XDG_PUBLICSHARE_DIR</b></kbd> | <kbd>~/Public</kbd> | <kbd>~/Public</kbd> | <kbd>$home/public</kbd> |
|
||||
|
||||
</details>
|
||||
|
||||
<details open>
|
||||
<summary><strong>Microsoft Windows</strong></summary>
|
||||
<br/>
|
||||
|
||||
| <a href="#xdg-user-directories"><img width="500" height="0"></a> | <a href="#xdg-user-directories"><img width="600" height="0"></a><p>Known Folder(s)</p> | <a href="#xdg-user-directories"><img width="900" height="0"></a><p>Fallback(s)</p> |
|
||||
| :--------------------------------------------------------------: | :-----------------------------------------------------------------------------------------: | :--------------------------------------------------------------------------------: |
|
||||
| <kbd><b>XDG_DESKTOP_DIR</b></kbd> | <kbd>Desktop</kbd> | <kbd>%USERPROFILE%\Desktop</kbd> |
|
||||
| <kbd><b>XDG_DOWNLOAD_DIR</b></kbd> | <kbd>Downloads</kbd> | <kbd>%USERPROFILE%\Downloads</kbd> |
|
||||
| <kbd><b>XDG_DOCUMENTS_DIR</b></kbd> | <kbd>Documents</kbd> | <kbd>%USERPROFILE%\Documents</kbd> |
|
||||
| <kbd><b>XDG_MUSIC_DIR</b></kbd> | <kbd>Music</kbd> | <kbd>%USERPROFILE%\Music</kbd> |
|
||||
| <kbd><b>XDG_PICTURES_DIR</b></kbd> | <kbd>Pictures</kbd> | <kbd>%USERPROFILE%\Pictures</kbd> |
|
||||
| <kbd><b>XDG_VIDEOS_DIR</b></kbd> | <kbd>Videos</kbd> | <kbd>%USERPROFILE%\Videos</kbd> |
|
||||
| <kbd><b>XDG_TEMPLATES_DIR</b></kbd> | <kbd>Templates</kbd> | <kbd>%APPDATA%\Microsoft\Windows\Templates</kbd> |
|
||||
| <kbd><b>XDG_PUBLICSHARE_DIR</b></kbd> | <kbd>Public</kbd> | <kbd>%PUBLIC%</kbd> |
|
||||
|
||||
</details>
|
||||
|
||||
### Other directories
|
||||
|
||||
<details open>
|
||||
<summary><strong>Unix-like operating systems</strong></summary>
|
||||
<br/>
|
||||
|
||||
| <a href="#other-directories"><img width="400" height="0"></a> | <a href="#other-directories"><img width="600" height="0"></a><p>Unix</p> | <a href="#other-directories"><img width="600" height="0"></a><p>macOS</p> | <a href="#other-directories"><img width="400" height="0"></a><p>Plan 9</p> |
|
||||
| :-----------------------------------------------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------: | :---------------------------------------------------------------------------------------------------------------------------------: | :------------------------------------------------------------------------: |
|
||||
| <kbd><b>Home</b></kbd> | <kbd>$HOME</kbd> | <kbd>$HOME</kbd> | <kbd>$home</kbd> |
|
||||
| <kbd><b>Applications</b></kbd> | <kbd>$XDG_DATA_HOME/applications</kbd><br/><kbd>~/.local/share/applications</kbd><br/><kbd>/usr/local/share/applications</kbd><br/><kbd>/usr/share/applications</kbd><br/><kbd>$XDG_DATA_DIRS/applications</kbd> | <kbd>/Applications</kbd> | <kbd>$home/bin</kbd><br/><kbd>/bin</kbd> |
|
||||
| <kbd><b>Fonts</b></kbd> | <kbd>$XDG_DATA_HOME/fonts</kbd><br/><kbd>~/.fonts</kbd><br/><kbd>~/.local/share/fonts</kbd><br/><kbd>/usr/local/share/fonts</kbd><br/><kbd>/usr/share/fonts</kbd><br/><kbd>$XDG_DATA_DIRS/fonts</kbd> | <kbd>~/Library/Fonts</kbd><br/><kbd>/Library/Fonts</kbd><br/><kbd>/System/Library/Fonts</kbd><br/><kbd>/Network/Library/Fonts</kbd> | <kbd>$home/lib/font</kbd><br/><kbd>/lib/font</kbd> |
|
||||
|
||||
</details>
|
||||
|
||||
<details open>
|
||||
<summary><strong>Microsoft Windows</strong></summary>
|
||||
<br/>
|
||||
|
||||
| <a href="#other-directories"><img width="400" height="0"></a> | <a href="#other-directories"><img width="300" height="0"></a><p>Known Folder(s)</p> | <a href="#other-directories"><img width="1300" height="0"></a><p>Fallback(s)</p> |
|
||||
| :-----------------------------------------------------------: | :--------------------------------------------------------------------------------------: | :-------------------------------------------------------------------------------------------------------------------------------------: |
|
||||
| <kbd><b>Home</b></kbd> | <kbd>Profile</kbd> | <kbd>%USERPROFILE%</kbd> |
|
||||
| <kbd><b>Applications</b></kbd> | <kbd>Programs</kbd><br/><kbd>CommonPrograms</kbd> | <kbd>%APPDATA%\Microsoft\Windows\Start Menu\Programs</kbd><br/><kbd>%ProgramData%\Microsoft\Windows\Start Menu\Programs</kbd> |
|
||||
| <kbd><b>Fonts</b></kbd> | <kbd>Fonts</kbd><br/><kbd>-</kbd> | <kbd>%SystemRoot%\Fonts</kbd><br/><kbd>%LOCALAPPDATA%\Microsoft\Windows\Fonts</kbd> |
|
||||
|
||||
</details>
|
||||
|
||||
## Usage
|
||||
|
||||
#### XDG Base Directory
|
||||
|
||||
```go
|
||||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/adrg/xdg"
|
||||
)
|
||||
|
||||
func main() {
|
||||
// XDG Base Directory paths.
|
||||
log.Println("Home data directory:", xdg.DataHome)
|
||||
log.Println("Data directories:", xdg.DataDirs)
|
||||
log.Println("Home config directory:", xdg.ConfigHome)
|
||||
log.Println("Config directories:", xdg.ConfigDirs)
|
||||
log.Println("Home state directory:", xdg.StateHome)
|
||||
log.Println("Cache directory:", xdg.CacheHome)
|
||||
log.Println("Runtime directory:", xdg.RuntimeDir)
|
||||
|
||||
// Other common directories.
|
||||
log.Println("Home directory:", xdg.Home)
|
||||
log.Println("Application directories:", xdg.ApplicationDirs)
|
||||
log.Println("Font directories:", xdg.FontDirs)
|
||||
|
||||
// Obtain a suitable location for application config files.
|
||||
// ConfigFile takes one parameter which must contain the name of the file,
|
||||
// but it can also contain a set of parent directories. If the directories
|
||||
// don't exist, they will be created relative to the base config directory.
|
||||
configFilePath, err := xdg.ConfigFile("appname/config.yaml")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
log.Println("Save the config file at:", configFilePath)
|
||||
|
||||
// For other types of application files use:
|
||||
// xdg.DataFile()
|
||||
// xdg.StateFile()
|
||||
// xdg.CacheFile()
|
||||
// xdg.RuntimeFile()
|
||||
|
||||
// Finding application config files.
|
||||
// SearchConfigFile takes one parameter which must contain the name of
|
||||
// the file, but it can also contain a set of parent directories relative
|
||||
// to the config search paths (xdg.ConfigHome and xdg.ConfigDirs).
|
||||
configFilePath, err = xdg.SearchConfigFile("appname/config.yaml")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
log.Println("Config file was found at:", configFilePath)
|
||||
|
||||
// For other types of application files use:
|
||||
// xdg.SearchDataFile()
|
||||
// xdg.SearchStateFile()
|
||||
// xdg.SearchCacheFile()
|
||||
// xdg.SearchRuntimeFile()
|
||||
}
|
||||
```
|
||||
|
||||
#### XDG user directories
|
||||
|
||||
```go
|
||||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/adrg/xdg"
|
||||
)
|
||||
|
||||
func main() {
|
||||
// XDG user directories.
|
||||
log.Println("Desktop directory:", xdg.UserDirs.Desktop)
|
||||
log.Println("Download directory:", xdg.UserDirs.Download)
|
||||
log.Println("Documents directory:", xdg.UserDirs.Documents)
|
||||
log.Println("Music directory:", xdg.UserDirs.Music)
|
||||
log.Println("Pictures directory:", xdg.UserDirs.Pictures)
|
||||
log.Println("Videos directory:", xdg.UserDirs.Videos)
|
||||
log.Println("Templates directory:", xdg.UserDirs.Templates)
|
||||
log.Println("Public directory:", xdg.UserDirs.PublicShare)
|
||||
}
|
||||
```
|
||||
|
||||
## Stargazers over time
|
||||
|
||||
[](https://starchart.cc/adrg/xdg)
|
||||
|
||||
## Contributing
|
||||
|
||||
Contributions in the form of pull requests, issues or just general feedback,
|
||||
are always welcome.
|
||||
See [CONTRIBUTING.MD](CONTRIBUTING.md).
|
||||
|
||||
**Contributors**:
|
||||
[adrg](https://github.com/adrg),
|
||||
[wichert](https://github.com/wichert),
|
||||
[bouncepaw](https://github.com/bouncepaw),
|
||||
[gabriel-vasile](https://github.com/gabriel-vasile),
|
||||
[KalleDK](https://github.com/KalleDK),
|
||||
[nvkv](https://github.com/nvkv),
|
||||
[djdv](https://github.com/djdv).
|
||||
|
||||
## References
|
||||
|
||||
For more information see:
|
||||
* [XDG Base Directory Specification](https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html)
|
||||
* [XDG user directories](https://wiki.archlinux.org/index.php/XDG_user_directories)
|
||||
* [Windows Known Folders](https://docs.microsoft.com/en-us/windows/win32/shell/knownfolderid)
|
||||
|
||||
## License
|
||||
|
||||
Copyright (c) 2014 Adrian-George Bostan.
|
||||
|
||||
This project is licensed under the [MIT license](https://opensource.org/licenses/MIT).
|
||||
See [LICENSE](LICENSE) for more details.
|
68
vendor/github.com/adrg/xdg/base_dirs.go
generated
vendored
Normal file
68
vendor/github.com/adrg/xdg/base_dirs.go
generated
vendored
Normal file
@ -0,0 +1,68 @@
|
||||
package xdg
|
||||
|
||||
import "github.com/adrg/xdg/internal/pathutil"
|
||||
|
||||
// XDG Base Directory environment variables.
|
||||
const (
|
||||
envDataHome = "XDG_DATA_HOME"
|
||||
envDataDirs = "XDG_DATA_DIRS"
|
||||
envConfigHome = "XDG_CONFIG_HOME"
|
||||
envConfigDirs = "XDG_CONFIG_DIRS"
|
||||
envStateHome = "XDG_STATE_HOME"
|
||||
envCacheHome = "XDG_CACHE_HOME"
|
||||
envRuntimeDir = "XDG_RUNTIME_DIR"
|
||||
)
|
||||
|
||||
type baseDirectories struct {
|
||||
dataHome string
|
||||
data []string
|
||||
configHome string
|
||||
config []string
|
||||
stateHome string
|
||||
cacheHome string
|
||||
runtime string
|
||||
|
||||
// Non-standard directories.
|
||||
fonts []string
|
||||
applications []string
|
||||
}
|
||||
|
||||
func (bd baseDirectories) dataFile(relPath string) (string, error) {
|
||||
return pathutil.Create(relPath, append([]string{bd.dataHome}, bd.data...))
|
||||
}
|
||||
|
||||
func (bd baseDirectories) configFile(relPath string) (string, error) {
|
||||
return pathutil.Create(relPath, append([]string{bd.configHome}, bd.config...))
|
||||
}
|
||||
|
||||
func (bd baseDirectories) stateFile(relPath string) (string, error) {
|
||||
return pathutil.Create(relPath, []string{bd.stateHome})
|
||||
}
|
||||
|
||||
func (bd baseDirectories) cacheFile(relPath string) (string, error) {
|
||||
return pathutil.Create(relPath, []string{bd.cacheHome})
|
||||
}
|
||||
|
||||
func (bd baseDirectories) runtimeFile(relPath string) (string, error) {
|
||||
return pathutil.Create(relPath, []string{bd.runtime})
|
||||
}
|
||||
|
||||
func (bd baseDirectories) searchDataFile(relPath string) (string, error) {
|
||||
return pathutil.Search(relPath, append([]string{bd.dataHome}, bd.data...))
|
||||
}
|
||||
|
||||
func (bd baseDirectories) searchConfigFile(relPath string) (string, error) {
|
||||
return pathutil.Search(relPath, append([]string{bd.configHome}, bd.config...))
|
||||
}
|
||||
|
||||
func (bd baseDirectories) searchStateFile(relPath string) (string, error) {
|
||||
return pathutil.Search(relPath, []string{bd.stateHome})
|
||||
}
|
||||
|
||||
func (bd baseDirectories) searchCacheFile(relPath string) (string, error) {
|
||||
return pathutil.Search(relPath, []string{bd.cacheHome})
|
||||
}
|
||||
|
||||
func (bd baseDirectories) searchRuntimeFile(relPath string) (string, error) {
|
||||
return pathutil.Search(relPath, []string{bd.runtime})
|
||||
}
|
11
vendor/github.com/adrg/xdg/codecov.yml
generated
vendored
Normal file
11
vendor/github.com/adrg/xdg/codecov.yml
generated
vendored
Normal file
@ -0,0 +1,11 @@
|
||||
coverage:
|
||||
status:
|
||||
project:
|
||||
default:
|
||||
target: 90%
|
||||
threshold: 1%
|
||||
patch:
|
||||
default:
|
||||
target: 100%
|
||||
ignore:
|
||||
- "paths_plan9.go"
|
99
vendor/github.com/adrg/xdg/doc.go
generated
vendored
Normal file
99
vendor/github.com/adrg/xdg/doc.go
generated
vendored
Normal file
@ -0,0 +1,99 @@
|
||||
/*
|
||||
Package xdg provides an implementation of the XDG Base Directory Specification.
|
||||
The specification defines a set of standard paths for storing application files
|
||||
including data and configuration files. For portability and flexibility reasons,
|
||||
applications should use the XDG defined locations instead of hardcoding paths.
|
||||
The package also includes the locations of well known user directories.
|
||||
|
||||
The current implementation supports most flavors of Unix, Windows, Mac OS and Plan 9.
|
||||
|
||||
For more information regarding the XDG Base Directory Specification see:
|
||||
https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
|
||||
For more information regarding the XDG user directories see:
|
||||
https://wiki.archlinux.org/index.php/XDG_user_directories
|
||||
|
||||
For more information regarding the Windows Known Folders see:
|
||||
https://docs.microsoft.com/en-us/windows/win32/shell/known-folders
|
||||
|
||||
Usage
|
||||
|
||||
XDG Base Directory
|
||||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/adrg/xdg"
|
||||
)
|
||||
|
||||
func main() {
|
||||
// XDG Base Directory paths.
|
||||
log.Println("Home data directory:", xdg.DataHome)
|
||||
log.Println("Data directories:", xdg.DataDirs)
|
||||
log.Println("Home config directory:", xdg.ConfigHome)
|
||||
log.Println("Config directories:", xdg.ConfigDirs)
|
||||
log.Println("Home state directory:", xdg.StateHome)
|
||||
log.Println("Cache directory:", xdg.CacheHome)
|
||||
log.Println("Runtime directory:", xdg.RuntimeDir)
|
||||
|
||||
// Other common directories.
|
||||
log.Println("Home directory:", xdg.Home)
|
||||
log.Println("Application directories:", xdg.ApplicationDirs)
|
||||
log.Println("Font directories:", xdg.FontDirs)
|
||||
|
||||
// Obtain a suitable location for application config files.
|
||||
// ConfigFile takes one parameter which must contain the name of the file,
|
||||
// but it can also contain a set of parent directories. If the directories
|
||||
// don't exist, they will be created relative to the base config directory.
|
||||
configFilePath, err := xdg.ConfigFile("appname/config.yaml")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
log.Println("Save the config file at:", configFilePath)
|
||||
|
||||
// For other types of application files use:
|
||||
// xdg.DataFile()
|
||||
// xdg.StateFile()
|
||||
// xdg.CacheFile()
|
||||
// xdg.RuntimeFile()
|
||||
|
||||
// Finding application config files.
|
||||
// SearchConfigFile takes one parameter which must contain the name of
|
||||
// the file, but it can also contain a set of parent directories relative
|
||||
// to the config search paths (xdg.ConfigHome and xdg.ConfigDirs).
|
||||
configFilePath, err = xdg.SearchConfigFile("appname/config.yaml")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
log.Println("Config file was found at:", configFilePath)
|
||||
|
||||
// For other types of application files use:
|
||||
// xdg.SearchDataFile()
|
||||
// xdg.SearchStateFile()
|
||||
// xdg.SearchCacheFile()
|
||||
// xdg.SearchRuntimeFile()
|
||||
}
|
||||
|
||||
XDG user directories
|
||||
package main
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/adrg/xdg"
|
||||
)
|
||||
|
||||
func main() {
|
||||
// XDG user directories.
|
||||
log.Println("Desktop directory:", xdg.UserDirs.Desktop)
|
||||
log.Println("Download directory:", xdg.UserDirs.Download)
|
||||
log.Println("Documents directory:", xdg.UserDirs.Documents)
|
||||
log.Println("Music directory:", xdg.UserDirs.Music)
|
||||
log.Println("Pictures directory:", xdg.UserDirs.Pictures)
|
||||
log.Println("Videos directory:", xdg.UserDirs.Videos)
|
||||
log.Println("Templates directory:", xdg.UserDirs.Templates)
|
||||
log.Println("Public directory:", xdg.UserDirs.PublicShare)
|
||||
}
|
||||
*/
|
||||
package xdg
|
78
vendor/github.com/adrg/xdg/internal/pathutil/pathutil.go
generated
vendored
Normal file
78
vendor/github.com/adrg/xdg/internal/pathutil/pathutil.go
generated
vendored
Normal file
@ -0,0 +1,78 @@
|
||||
package pathutil
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// Unique eliminates the duplicate paths from the provided slice and returns
|
||||
// the result. The items in the output slice are in the order in which they
|
||||
// occur in the input slice. If a `home` location is provided, the paths are
|
||||
// expanded using the `ExpandHome` function.
|
||||
func Unique(paths []string, home string) []string {
|
||||
var (
|
||||
uniq []string
|
||||
registry = map[string]struct{}{}
|
||||
)
|
||||
|
||||
for _, p := range paths {
|
||||
p = ExpandHome(p, home)
|
||||
if p != "" && filepath.IsAbs(p) {
|
||||
if _, ok := registry[p]; ok {
|
||||
continue
|
||||
}
|
||||
|
||||
registry[p] = struct{}{}
|
||||
uniq = append(uniq, p)
|
||||
}
|
||||
}
|
||||
|
||||
return uniq
|
||||
}
|
||||
|
||||
// Create returns a suitable location relative to which the file with the
|
||||
// specified `name` can be written. The first path from the provided `paths`
|
||||
// slice which is successfully created (or already exists) is used as a base
|
||||
// path for the file. The `name` parameter should contain the name of the file
|
||||
// which is going to be written in the location returned by this function, but
|
||||
// it can also contain a set of parent directories, which will be created
|
||||
// relative to the selected parent path.
|
||||
func Create(name string, paths []string) (string, error) {
|
||||
var searchedPaths []string
|
||||
for _, p := range paths {
|
||||
p = filepath.Join(p, name)
|
||||
|
||||
dir := filepath.Dir(p)
|
||||
if Exists(dir) {
|
||||
return p, nil
|
||||
}
|
||||
if err := os.MkdirAll(dir, os.ModeDir|0700); err == nil {
|
||||
return p, nil
|
||||
}
|
||||
|
||||
searchedPaths = append(searchedPaths, dir)
|
||||
}
|
||||
|
||||
return "", fmt.Errorf("could not create any of the following paths: %s",
|
||||
strings.Join(searchedPaths, ", "))
|
||||
}
|
||||
|
||||
// Search searches for the file with the specified `name` in the provided
|
||||
// slice of `paths`. The `name` parameter must contain the name of the file,
|
||||
// but it can also contain a set of parent directories.
|
||||
func Search(name string, paths []string) (string, error) {
|
||||
var searchedPaths []string
|
||||
for _, p := range paths {
|
||||
p = filepath.Join(p, name)
|
||||
if Exists(p) {
|
||||
return p, nil
|
||||
}
|
||||
|
||||
searchedPaths = append(searchedPaths, filepath.Dir(p))
|
||||
}
|
||||
|
||||
return "", fmt.Errorf("could not locate `%s` in any of the following paths: %s",
|
||||
filepath.Base(name), strings.Join(searchedPaths, ", "))
|
||||
}
|
29
vendor/github.com/adrg/xdg/internal/pathutil/pathutil_plan9.go
generated
vendored
Normal file
29
vendor/github.com/adrg/xdg/internal/pathutil/pathutil_plan9.go
generated
vendored
Normal file
@ -0,0 +1,29 @@
|
||||
package pathutil
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// Exists returns true if the specified path exists.
|
||||
func Exists(path string) bool {
|
||||
_, err := os.Stat(path)
|
||||
return err == nil || os.IsExist(err)
|
||||
}
|
||||
|
||||
// ExpandHome substitutes `~` and `$home` at the start of the specified
|
||||
// `path` using the provided `home` location.
|
||||
func ExpandHome(path, home string) string {
|
||||
if path == "" || home == "" {
|
||||
return path
|
||||
}
|
||||
if path[0] == '~' {
|
||||
return filepath.Join(home, path[1:])
|
||||
}
|
||||
if strings.HasPrefix(path, "$home") {
|
||||
return filepath.Join(home, path[5:])
|
||||
}
|
||||
|
||||
return path
|
||||
}
|
32
vendor/github.com/adrg/xdg/internal/pathutil/pathutil_unix.go
generated
vendored
Normal file
32
vendor/github.com/adrg/xdg/internal/pathutil/pathutil_unix.go
generated
vendored
Normal file
@ -0,0 +1,32 @@
|
||||
//go:build aix || darwin || dragonfly || freebsd || (js && wasm) || nacl || linux || netbsd || openbsd || solaris
|
||||
// +build aix darwin dragonfly freebsd js,wasm nacl linux netbsd openbsd solaris
|
||||
|
||||
package pathutil
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// Exists returns true if the specified path exists.
|
||||
func Exists(path string) bool {
|
||||
_, err := os.Stat(path)
|
||||
return err == nil || os.IsExist(err)
|
||||
}
|
||||
|
||||
// ExpandHome substitutes `~` and `$HOME` at the start of the specified
|
||||
// `path` using the provided `home` location.
|
||||
func ExpandHome(path, home string) string {
|
||||
if path == "" || home == "" {
|
||||
return path
|
||||
}
|
||||
if path[0] == '~' {
|
||||
return filepath.Join(home, path[1:])
|
||||
}
|
||||
if strings.HasPrefix(path, "$HOME") {
|
||||
return filepath.Join(home, path[5:])
|
||||
}
|
||||
|
||||
return path
|
||||
}
|
64
vendor/github.com/adrg/xdg/internal/pathutil/pathutil_windows.go
generated
vendored
Normal file
64
vendor/github.com/adrg/xdg/internal/pathutil/pathutil_windows.go
generated
vendored
Normal file
@ -0,0 +1,64 @@
|
||||
package pathutil
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
|
||||
"golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
// Exists returns true if the specified path exists.
|
||||
func Exists(path string) bool {
|
||||
fi, err := os.Lstat(path)
|
||||
if fi != nil && fi.Mode()&os.ModeSymlink != 0 {
|
||||
_, err = filepath.EvalSymlinks(path)
|
||||
}
|
||||
|
||||
return err == nil || os.IsExist(err)
|
||||
}
|
||||
|
||||
// ExpandHome substitutes `%USERPROFILE%` at the start of the specified
|
||||
// `path` using the provided `home` location.
|
||||
func ExpandHome(path, home string) string {
|
||||
if path == "" || home == "" {
|
||||
return path
|
||||
}
|
||||
if strings.HasPrefix(path, `%USERPROFILE%`) {
|
||||
return filepath.Join(home, path[13:])
|
||||
}
|
||||
|
||||
return path
|
||||
}
|
||||
|
||||
// KnownFolder returns the location of the folder with the specified ID.
|
||||
// If that fails, the folder location is determined by reading the provided
|
||||
// environment variables (the first non-empty read value is returned).
|
||||
// If that fails as well, the first non-empty fallback is returned.
|
||||
// If all of the above fails, the function returns an empty string.
|
||||
func KnownFolder(id *windows.KNOWNFOLDERID, envVars []string, fallbacks []string) string {
|
||||
if id != nil {
|
||||
flags := []uint32{windows.KF_FLAG_DEFAULT, windows.KF_FLAG_DEFAULT_PATH}
|
||||
for _, flag := range flags {
|
||||
p, _ := windows.KnownFolderPath(id, flag|windows.KF_FLAG_DONT_VERIFY)
|
||||
if p != "" {
|
||||
return p
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for _, envVar := range envVars {
|
||||
p := os.Getenv(envVar)
|
||||
if p != "" {
|
||||
return p
|
||||
}
|
||||
}
|
||||
|
||||
for _, fallback := range fallbacks {
|
||||
if fallback != "" {
|
||||
return fallback
|
||||
}
|
||||
}
|
||||
|
||||
return ""
|
||||
}
|
60
vendor/github.com/adrg/xdg/paths_darwin.go
generated
vendored
Normal file
60
vendor/github.com/adrg/xdg/paths_darwin.go
generated
vendored
Normal file
@ -0,0 +1,60 @@
|
||||
package xdg
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
)
|
||||
|
||||
func homeDir() string {
|
||||
if home := os.Getenv("HOME"); home != "" {
|
||||
return home
|
||||
}
|
||||
|
||||
return "/"
|
||||
}
|
||||
|
||||
func initDirs(home string) {
|
||||
initBaseDirs(home)
|
||||
initUserDirs(home)
|
||||
}
|
||||
|
||||
func initBaseDirs(home string) {
|
||||
homeAppSupport := filepath.Join(home, "Library", "Application Support")
|
||||
rootAppSupport := "/Library/Application Support"
|
||||
|
||||
// Initialize standard directories.
|
||||
baseDirs.dataHome = xdgPath(envDataHome, homeAppSupport)
|
||||
baseDirs.data = xdgPaths(envDataDirs, rootAppSupport)
|
||||
baseDirs.configHome = xdgPath(envConfigHome, homeAppSupport)
|
||||
baseDirs.config = xdgPaths(envConfigDirs,
|
||||
filepath.Join(home, "Library", "Preferences"),
|
||||
rootAppSupport,
|
||||
"/Library/Preferences",
|
||||
)
|
||||
baseDirs.stateHome = xdgPath(envStateHome, homeAppSupport)
|
||||
baseDirs.cacheHome = xdgPath(envCacheHome, filepath.Join(home, "Library", "Caches"))
|
||||
baseDirs.runtime = xdgPath(envRuntimeDir, homeAppSupport)
|
||||
|
||||
// Initialize non-standard directories.
|
||||
baseDirs.applications = []string{
|
||||
"/Applications",
|
||||
}
|
||||
|
||||
baseDirs.fonts = []string{
|
||||
filepath.Join(home, "Library/Fonts"),
|
||||
"/Library/Fonts",
|
||||
"/System/Library/Fonts",
|
||||
"/Network/Library/Fonts",
|
||||
}
|
||||
}
|
||||
|
||||
func initUserDirs(home string) {
|
||||
UserDirs.Desktop = xdgPath(envDesktopDir, filepath.Join(home, "Desktop"))
|
||||
UserDirs.Download = xdgPath(envDownloadDir, filepath.Join(home, "Downloads"))
|
||||
UserDirs.Documents = xdgPath(envDocumentsDir, filepath.Join(home, "Documents"))
|
||||
UserDirs.Music = xdgPath(envMusicDir, filepath.Join(home, "Music"))
|
||||
UserDirs.Pictures = xdgPath(envPicturesDir, filepath.Join(home, "Pictures"))
|
||||
UserDirs.Videos = xdgPath(envVideosDir, filepath.Join(home, "Movies"))
|
||||
UserDirs.Templates = xdgPath(envTemplatesDir, filepath.Join(home, "Templates"))
|
||||
UserDirs.PublicShare = xdgPath(envPublicShareDir, filepath.Join(home, "Public"))
|
||||
}
|
55
vendor/github.com/adrg/xdg/paths_plan9.go
generated
vendored
Normal file
55
vendor/github.com/adrg/xdg/paths_plan9.go
generated
vendored
Normal file
@ -0,0 +1,55 @@
|
||||
package xdg
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
)
|
||||
|
||||
func homeDir() string {
|
||||
if home := os.Getenv("home"); home != "" {
|
||||
return home
|
||||
}
|
||||
|
||||
return "/"
|
||||
}
|
||||
|
||||
func initDirs(home string) {
|
||||
initBaseDirs(home)
|
||||
initUserDirs(home)
|
||||
}
|
||||
|
||||
func initBaseDirs(home string) {
|
||||
homeLibDir := filepath.Join(home, "lib")
|
||||
rootLibDir := "/lib"
|
||||
|
||||
// Initialize standard directories.
|
||||
baseDirs.dataHome = xdgPath(envDataHome, homeLibDir)
|
||||
baseDirs.data = xdgPaths(envDataDirs, rootLibDir)
|
||||
baseDirs.configHome = xdgPath(envConfigHome, homeLibDir)
|
||||
baseDirs.config = xdgPaths(envConfigDirs, rootLibDir)
|
||||
baseDirs.stateHome = xdgPath(envStateHome, filepath.Join(homeLibDir, "state"))
|
||||
baseDirs.cacheHome = xdgPath(envCacheHome, filepath.Join(homeLibDir, "cache"))
|
||||
baseDirs.runtime = xdgPath(envRuntimeDir, "/tmp")
|
||||
|
||||
// Initialize non-standard directories.
|
||||
baseDirs.applications = []string{
|
||||
filepath.Join(home, "bin"),
|
||||
"/bin",
|
||||
}
|
||||
|
||||
baseDirs.fonts = []string{
|
||||
filepath.Join(homeLibDir, "font"),
|
||||
"/lib/font",
|
||||
}
|
||||
}
|
||||
|
||||
func initUserDirs(home string) {
|
||||
UserDirs.Desktop = xdgPath(envDesktopDir, filepath.Join(home, "desktop"))
|
||||
UserDirs.Download = xdgPath(envDownloadDir, filepath.Join(home, "downloads"))
|
||||
UserDirs.Documents = xdgPath(envDocumentsDir, filepath.Join(home, "documents"))
|
||||
UserDirs.Music = xdgPath(envMusicDir, filepath.Join(home, "music"))
|
||||
UserDirs.Pictures = xdgPath(envPicturesDir, filepath.Join(home, "pictures"))
|
||||
UserDirs.Videos = xdgPath(envVideosDir, filepath.Join(home, "videos"))
|
||||
UserDirs.Templates = xdgPath(envTemplatesDir, filepath.Join(home, "templates"))
|
||||
UserDirs.PublicShare = xdgPath(envPublicShareDir, filepath.Join(home, "public"))
|
||||
}
|
71
vendor/github.com/adrg/xdg/paths_unix.go
generated
vendored
Normal file
71
vendor/github.com/adrg/xdg/paths_unix.go
generated
vendored
Normal file
@ -0,0 +1,71 @@
|
||||
//go:build aix || dragonfly || freebsd || (js && wasm) || nacl || linux || netbsd || openbsd || solaris
|
||||
// +build aix dragonfly freebsd js,wasm nacl linux netbsd openbsd solaris
|
||||
|
||||
package xdg
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strconv"
|
||||
|
||||
"github.com/adrg/xdg/internal/pathutil"
|
||||
)
|
||||
|
||||
func homeDir() string {
|
||||
if home := os.Getenv("HOME"); home != "" {
|
||||
return home
|
||||
}
|
||||
|
||||
return "/"
|
||||
}
|
||||
|
||||
func initDirs(home string) {
|
||||
initBaseDirs(home)
|
||||
initUserDirs(home)
|
||||
}
|
||||
|
||||
func initBaseDirs(home string) {
|
||||
// Initialize standard directories.
|
||||
baseDirs.dataHome = xdgPath(envDataHome, filepath.Join(home, ".local", "share"))
|
||||
baseDirs.data = xdgPaths(envDataDirs, "/usr/local/share", "/usr/share")
|
||||
baseDirs.configHome = xdgPath(envConfigHome, filepath.Join(home, ".config"))
|
||||
baseDirs.config = xdgPaths(envConfigDirs, "/etc/xdg")
|
||||
baseDirs.stateHome = xdgPath(envStateHome, filepath.Join(home, ".local", "state"))
|
||||
baseDirs.cacheHome = xdgPath(envCacheHome, filepath.Join(home, ".cache"))
|
||||
baseDirs.runtime = xdgPath(envRuntimeDir, filepath.Join("/run/user", strconv.Itoa(os.Getuid())))
|
||||
|
||||
// Initialize non-standard directories.
|
||||
appDirs := []string{
|
||||
filepath.Join(baseDirs.dataHome, "applications"),
|
||||
filepath.Join(home, ".local/share/applications"),
|
||||
"/usr/local/share/applications",
|
||||
"/usr/share/applications",
|
||||
}
|
||||
|
||||
fontDirs := []string{
|
||||
filepath.Join(baseDirs.dataHome, "fonts"),
|
||||
filepath.Join(home, ".fonts"),
|
||||
filepath.Join(home, ".local/share/fonts"),
|
||||
"/usr/local/share/fonts",
|
||||
"/usr/share/fonts",
|
||||
}
|
||||
|
||||
for _, dir := range baseDirs.data {
|
||||
appDirs = append(appDirs, filepath.Join(dir, "applications"))
|
||||
fontDirs = append(fontDirs, filepath.Join(dir, "fonts"))
|
||||
}
|
||||
|
||||
baseDirs.applications = pathutil.Unique(appDirs, Home)
|
||||
baseDirs.fonts = pathutil.Unique(fontDirs, Home)
|
||||
}
|
||||
|
||||
func initUserDirs(home string) {
|
||||
UserDirs.Desktop = xdgPath(envDesktopDir, filepath.Join(home, "Desktop"))
|
||||
UserDirs.Download = xdgPath(envDownloadDir, filepath.Join(home, "Downloads"))
|
||||
UserDirs.Documents = xdgPath(envDocumentsDir, filepath.Join(home, "Documents"))
|
||||
UserDirs.Music = xdgPath(envMusicDir, filepath.Join(home, "Music"))
|
||||
UserDirs.Pictures = xdgPath(envPicturesDir, filepath.Join(home, "Pictures"))
|
||||
UserDirs.Videos = xdgPath(envVideosDir, filepath.Join(home, "Videos"))
|
||||
UserDirs.Templates = xdgPath(envTemplatesDir, filepath.Join(home, "Templates"))
|
||||
UserDirs.PublicShare = xdgPath(envPublicShareDir, filepath.Join(home, "Public"))
|
||||
}
|
168
vendor/github.com/adrg/xdg/paths_windows.go
generated
vendored
Normal file
168
vendor/github.com/adrg/xdg/paths_windows.go
generated
vendored
Normal file
@ -0,0 +1,168 @@
|
||||
package xdg
|
||||
|
||||
import (
|
||||
"path/filepath"
|
||||
|
||||
"github.com/adrg/xdg/internal/pathutil"
|
||||
"golang.org/x/sys/windows"
|
||||
)
|
||||
|
||||
func homeDir() string {
|
||||
return pathutil.KnownFolder(
|
||||
windows.FOLDERID_Profile,
|
||||
[]string{"USERPROFILE"},
|
||||
nil,
|
||||
)
|
||||
}
|
||||
|
||||
func initDirs(home string) {
|
||||
kf := initKnownFolders(home)
|
||||
initBaseDirs(home, kf)
|
||||
initUserDirs(home, kf)
|
||||
}
|
||||
|
||||
func initBaseDirs(home string, kf *knownFolders) {
|
||||
// Initialize standard directories.
|
||||
baseDirs.dataHome = xdgPath(envDataHome, kf.localAppData)
|
||||
baseDirs.data = xdgPaths(envDataDirs, kf.roamingAppData, kf.programData)
|
||||
baseDirs.configHome = xdgPath(envConfigHome, kf.localAppData)
|
||||
baseDirs.config = xdgPaths(envConfigDirs, kf.programData, kf.roamingAppData)
|
||||
baseDirs.stateHome = xdgPath(envStateHome, kf.localAppData)
|
||||
baseDirs.cacheHome = xdgPath(envCacheHome, filepath.Join(kf.localAppData, "cache"))
|
||||
baseDirs.runtime = xdgPath(envRuntimeDir, kf.localAppData)
|
||||
|
||||
// Initialize non-standard directories.
|
||||
baseDirs.applications = []string{
|
||||
kf.programs,
|
||||
kf.commonPrograms,
|
||||
}
|
||||
baseDirs.fonts = []string{
|
||||
kf.fonts,
|
||||
filepath.Join(kf.localAppData, "Microsoft", "Windows", "Fonts"),
|
||||
}
|
||||
}
|
||||
|
||||
func initUserDirs(home string, kf *knownFolders) {
|
||||
UserDirs.Desktop = xdgPath(envDesktopDir, kf.desktop)
|
||||
UserDirs.Download = xdgPath(envDownloadDir, kf.downloads)
|
||||
UserDirs.Documents = xdgPath(envDocumentsDir, kf.documents)
|
||||
UserDirs.Music = xdgPath(envMusicDir, kf.music)
|
||||
UserDirs.Pictures = xdgPath(envPicturesDir, kf.pictures)
|
||||
UserDirs.Videos = xdgPath(envVideosDir, kf.videos)
|
||||
UserDirs.Templates = xdgPath(envTemplatesDir, kf.templates)
|
||||
UserDirs.PublicShare = xdgPath(envPublicShareDir, kf.public)
|
||||
}
|
||||
|
||||
type knownFolders struct {
|
||||
systemDrive string
|
||||
systemRoot string
|
||||
programData string
|
||||
userProfile string
|
||||
userProfiles string
|
||||
roamingAppData string
|
||||
localAppData string
|
||||
desktop string
|
||||
downloads string
|
||||
documents string
|
||||
music string
|
||||
pictures string
|
||||
videos string
|
||||
templates string
|
||||
public string
|
||||
fonts string
|
||||
programs string
|
||||
commonPrograms string
|
||||
}
|
||||
|
||||
func initKnownFolders(home string) *knownFolders {
|
||||
kf := &knownFolders{
|
||||
userProfile: home,
|
||||
}
|
||||
kf.systemDrive = filepath.VolumeName(pathutil.KnownFolder(
|
||||
windows.FOLDERID_Windows,
|
||||
[]string{"SystemDrive", "SystemRoot", "windir"},
|
||||
[]string{home, `C:`},
|
||||
)) + string(filepath.Separator)
|
||||
kf.systemRoot = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Windows,
|
||||
[]string{"SystemRoot", "windir"},
|
||||
[]string{filepath.Join(kf.systemDrive, "Windows")},
|
||||
)
|
||||
kf.programData = pathutil.KnownFolder(
|
||||
windows.FOLDERID_ProgramData,
|
||||
[]string{"ProgramData", "ALLUSERSPROFILE"},
|
||||
[]string{filepath.Join(kf.systemDrive, "ProgramData")},
|
||||
)
|
||||
kf.userProfiles = pathutil.KnownFolder(
|
||||
windows.FOLDERID_UserProfiles,
|
||||
nil,
|
||||
[]string{filepath.Join(kf.systemDrive, "Users")},
|
||||
)
|
||||
kf.roamingAppData = pathutil.KnownFolder(
|
||||
windows.FOLDERID_RoamingAppData,
|
||||
[]string{"APPDATA"},
|
||||
[]string{filepath.Join(home, "AppData", "Roaming")},
|
||||
)
|
||||
kf.localAppData = pathutil.KnownFolder(
|
||||
windows.FOLDERID_LocalAppData,
|
||||
[]string{"LOCALAPPDATA"},
|
||||
[]string{filepath.Join(home, "AppData", "Local")},
|
||||
)
|
||||
kf.desktop = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Desktop,
|
||||
nil,
|
||||
[]string{filepath.Join(home, "Desktop")},
|
||||
)
|
||||
kf.downloads = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Downloads,
|
||||
nil,
|
||||
[]string{filepath.Join(home, "Downloads")},
|
||||
)
|
||||
kf.documents = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Documents,
|
||||
nil,
|
||||
[]string{filepath.Join(home, "Documents")},
|
||||
)
|
||||
kf.music = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Music,
|
||||
nil,
|
||||
[]string{filepath.Join(home, "Music")},
|
||||
)
|
||||
kf.pictures = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Pictures,
|
||||
nil,
|
||||
[]string{filepath.Join(home, "Pictures")},
|
||||
)
|
||||
kf.videos = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Videos,
|
||||
nil,
|
||||
[]string{filepath.Join(home, "Videos")},
|
||||
)
|
||||
kf.templates = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Templates,
|
||||
nil,
|
||||
[]string{filepath.Join(kf.roamingAppData, "Microsoft", "Windows", "Templates")},
|
||||
)
|
||||
kf.public = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Public,
|
||||
[]string{"PUBLIC"},
|
||||
[]string{filepath.Join(kf.userProfiles, "Public")},
|
||||
)
|
||||
kf.fonts = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Fonts,
|
||||
nil,
|
||||
[]string{filepath.Join(kf.systemRoot, "Fonts")},
|
||||
)
|
||||
kf.programs = pathutil.KnownFolder(
|
||||
windows.FOLDERID_Programs,
|
||||
nil,
|
||||
[]string{filepath.Join(kf.roamingAppData, "Microsoft", "Windows", "Start Menu", "Programs")},
|
||||
)
|
||||
kf.commonPrograms = pathutil.KnownFolder(
|
||||
windows.FOLDERID_CommonPrograms,
|
||||
nil,
|
||||
[]string{filepath.Join(kf.programData, "Microsoft", "Windows", "Start Menu", "Programs")},
|
||||
)
|
||||
|
||||
return kf
|
||||
}
|
40
vendor/github.com/adrg/xdg/user_dirs.go
generated
vendored
Normal file
40
vendor/github.com/adrg/xdg/user_dirs.go
generated
vendored
Normal file
@ -0,0 +1,40 @@
|
||||
package xdg
|
||||
|
||||
// XDG user directories environment variables.
|
||||
const (
|
||||
envDesktopDir = "XDG_DESKTOP_DIR"
|
||||
envDownloadDir = "XDG_DOWNLOAD_DIR"
|
||||
envDocumentsDir = "XDG_DOCUMENTS_DIR"
|
||||
envMusicDir = "XDG_MUSIC_DIR"
|
||||
envPicturesDir = "XDG_PICTURES_DIR"
|
||||
envVideosDir = "XDG_VIDEOS_DIR"
|
||||
envTemplatesDir = "XDG_TEMPLATES_DIR"
|
||||
envPublicShareDir = "XDG_PUBLICSHARE_DIR"
|
||||
)
|
||||
|
||||
// UserDirectories defines the locations of well known user directories.
|
||||
type UserDirectories struct {
|
||||
// Desktop defines the location of the user's desktop directory.
|
||||
Desktop string
|
||||
|
||||
// Download defines a suitable location for user downloaded files.
|
||||
Download string
|
||||
|
||||
// Documents defines a suitable location for user document files.
|
||||
Documents string
|
||||
|
||||
// Music defines a suitable location for user audio files.
|
||||
Music string
|
||||
|
||||
// Pictures defines a suitable location for user image files.
|
||||
Pictures string
|
||||
|
||||
// VideosDir defines a suitable location for user video files.
|
||||
Videos string
|
||||
|
||||
// Templates defines a suitable location for user template files.
|
||||
Templates string
|
||||
|
||||
// PublicShare defines a suitable location for user shared files.
|
||||
PublicShare string
|
||||
}
|
218
vendor/github.com/adrg/xdg/xdg.go
generated
vendored
Normal file
218
vendor/github.com/adrg/xdg/xdg.go
generated
vendored
Normal file
@ -0,0 +1,218 @@
|
||||
package xdg
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
|
||||
"github.com/adrg/xdg/internal/pathutil"
|
||||
)
|
||||
|
||||
var (
|
||||
// Home contains the path of the user's home directory.
|
||||
Home string
|
||||
|
||||
// DataHome defines the base directory relative to which user-specific
|
||||
// data files should be stored. This directory is defined by the
|
||||
// $XDG_DATA_HOME environment variable. If the variable is not set,
|
||||
// a default equal to $HOME/.local/share should be used.
|
||||
DataHome string
|
||||
|
||||
// DataDirs defines the preference-ordered set of base directories to
|
||||
// search for data files in addition to the DataHome base directory.
|
||||
// This set of directories is defined by the $XDG_DATA_DIRS environment
|
||||
// variable. If the variable is not set, the default directories
|
||||
// to be used are /usr/local/share and /usr/share, in that order. The
|
||||
// DataHome directory is considered more important than any of the
|
||||
// directories defined by DataDirs. Therefore, user data files should be
|
||||
// written relative to the DataHome directory, if possible.
|
||||
DataDirs []string
|
||||
|
||||
// ConfigHome defines the base directory relative to which user-specific
|
||||
// configuration files should be written. This directory is defined by
|
||||
// the $XDG_CONFIG_HOME environment variable. If the variable is not
|
||||
// not set, a default equal to $HOME/.config should be used.
|
||||
ConfigHome string
|
||||
|
||||
// ConfigDirs defines the preference-ordered set of base directories to
|
||||
// search for configuration files in addition to the ConfigHome base
|
||||
// directory. This set of directories is defined by the $XDG_CONFIG_DIRS
|
||||
// environment variable. If the variable is not set, a default equal
|
||||
// to /etc/xdg should be used. The ConfigHome directory is considered
|
||||
// more important than any of the directories defined by ConfigDirs.
|
||||
// Therefore, user config files should be written relative to the
|
||||
// ConfigHome directory, if possible.
|
||||
ConfigDirs []string
|
||||
|
||||
// StateHome defines the base directory relative to which user-specific
|
||||
// state files should be stored. This directory is defined by the
|
||||
// $XDG_STATE_HOME environment variable. If the variable is not set,
|
||||
// a default equal to ~/.local/state should be used.
|
||||
StateHome string
|
||||
|
||||
// CacheHome defines the base directory relative to which user-specific
|
||||
// non-essential (cached) data should be written. This directory is
|
||||
// defined by the $XDG_CACHE_HOME environment variable. If the variable
|
||||
// is not set, a default equal to $HOME/.cache should be used.
|
||||
CacheHome string
|
||||
|
||||
// RuntimeDir defines the base directory relative to which user-specific
|
||||
// non-essential runtime files and other file objects (such as sockets,
|
||||
// named pipes, etc.) should be stored. This directory is defined by the
|
||||
// $XDG_RUNTIME_DIR environment variable. If the variable is not set,
|
||||
// applications should fall back to a replacement directory with similar
|
||||
// capabilities. Applications should use this directory for communication
|
||||
// and synchronization purposes and should not place larger files in it,
|
||||
// since it might reside in runtime memory and cannot necessarily be
|
||||
// swapped out to disk.
|
||||
RuntimeDir string
|
||||
|
||||
// UserDirs defines the locations of well known user directories.
|
||||
UserDirs UserDirectories
|
||||
|
||||
// FontDirs defines the common locations where font files are stored.
|
||||
FontDirs []string
|
||||
|
||||
// ApplicationDirs defines the common locations of applications.
|
||||
ApplicationDirs []string
|
||||
|
||||
// baseDirs defines the locations of base directories.
|
||||
baseDirs baseDirectories
|
||||
)
|
||||
|
||||
func init() {
|
||||
Reload()
|
||||
}
|
||||
|
||||
// Reload refreshes base and user directories by reading the environment.
|
||||
// Defaults are applied for XDG variables which are empty or not present
|
||||
// in the environment.
|
||||
func Reload() {
|
||||
// Initialize home directory.
|
||||
Home = homeDir()
|
||||
|
||||
// Initialize base and user directories.
|
||||
initDirs(Home)
|
||||
|
||||
// Set standard directories.
|
||||
DataHome = baseDirs.dataHome
|
||||
DataDirs = baseDirs.data
|
||||
ConfigHome = baseDirs.configHome
|
||||
ConfigDirs = baseDirs.config
|
||||
StateHome = baseDirs.stateHome
|
||||
CacheHome = baseDirs.cacheHome
|
||||
RuntimeDir = baseDirs.runtime
|
||||
|
||||
// Set non-standard directories.
|
||||
FontDirs = baseDirs.fonts
|
||||
ApplicationDirs = baseDirs.applications
|
||||
}
|
||||
|
||||
// DataFile returns a suitable location for the specified data file.
|
||||
// The relPath parameter must contain the name of the data file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.data).
|
||||
// If the specified directories do not exist, they will be created relative
|
||||
// to the base data directory. On failure, an error containing the
|
||||
// attempted paths is returned.
|
||||
func DataFile(relPath string) (string, error) {
|
||||
return baseDirs.dataFile(relPath)
|
||||
}
|
||||
|
||||
// ConfigFile returns a suitable location for the specified config file.
|
||||
// The relPath parameter must contain the name of the config file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.yaml).
|
||||
// If the specified directories do not exist, they will be created relative
|
||||
// to the base config directory. On failure, an error containing the
|
||||
// attempted paths is returned.
|
||||
func ConfigFile(relPath string) (string, error) {
|
||||
return baseDirs.configFile(relPath)
|
||||
}
|
||||
|
||||
// StateFile returns a suitable location for the specified state file. State
|
||||
// files are usually volatile data files, not suitable to be stored relative
|
||||
// to the $XDG_DATA_HOME directory.
|
||||
// The relPath parameter must contain the name of the state file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.state).
|
||||
// If the specified directories do not exist, they will be created relative
|
||||
// to the base state directory. On failure, an error containing the
|
||||
// attempted paths is returned.
|
||||
func StateFile(relPath string) (string, error) {
|
||||
return baseDirs.stateFile(relPath)
|
||||
}
|
||||
|
||||
// CacheFile returns a suitable location for the specified cache file.
|
||||
// The relPath parameter must contain the name of the cache file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.cache).
|
||||
// If the specified directories do not exist, they will be created relative
|
||||
// to the base cache directory. On failure, an error containing the
|
||||
// attempted paths is returned.
|
||||
func CacheFile(relPath string) (string, error) {
|
||||
return baseDirs.cacheFile(relPath)
|
||||
}
|
||||
|
||||
// RuntimeFile returns a suitable location for the specified runtime file.
|
||||
// The relPath parameter must contain the name of the runtime file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.pid).
|
||||
// If the specified directories do not exist, they will be created relative
|
||||
// to the base runtime directory. On failure, an error containing the
|
||||
// attempted paths is returned.
|
||||
func RuntimeFile(relPath string) (string, error) {
|
||||
return baseDirs.runtimeFile(relPath)
|
||||
}
|
||||
|
||||
// SearchDataFile searches for specified file in the data search paths.
|
||||
// The relPath parameter must contain the name of the data file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.data). If the
|
||||
// file cannot be found, an error specifying the searched paths is returned.
|
||||
func SearchDataFile(relPath string) (string, error) {
|
||||
return baseDirs.searchDataFile(relPath)
|
||||
}
|
||||
|
||||
// SearchConfigFile searches for the specified file in config search paths.
|
||||
// The relPath parameter must contain the name of the config file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.yaml). If the
|
||||
// file cannot be found, an error specifying the searched paths is returned.
|
||||
func SearchConfigFile(relPath string) (string, error) {
|
||||
return baseDirs.searchConfigFile(relPath)
|
||||
}
|
||||
|
||||
// SearchStateFile searches for the specified file in the state search path.
|
||||
// The relPath parameter must contain the name of the state file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.state). If the
|
||||
// file cannot be found, an error specifying the searched path is returned.
|
||||
func SearchStateFile(relPath string) (string, error) {
|
||||
return baseDirs.searchStateFile(relPath)
|
||||
}
|
||||
|
||||
// SearchCacheFile searches for the specified file in the cache search path.
|
||||
// The relPath parameter must contain the name of the cache file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.cache). If the
|
||||
// file cannot be found, an error specifying the searched path is returned.
|
||||
func SearchCacheFile(relPath string) (string, error) {
|
||||
return baseDirs.searchCacheFile(relPath)
|
||||
}
|
||||
|
||||
// SearchRuntimeFile searches for the specified file in the runtime search path.
|
||||
// The relPath parameter must contain the name of the runtime file, and
|
||||
// optionally, a set of parent directories (e.g. appname/app.pid). If the
|
||||
// file cannot be found, an error specifying the searched path is returned.
|
||||
func SearchRuntimeFile(relPath string) (string, error) {
|
||||
return baseDirs.searchRuntimeFile(relPath)
|
||||
}
|
||||
|
||||
func xdgPath(name, defaultPath string) string {
|
||||
dir := pathutil.ExpandHome(os.Getenv(name), Home)
|
||||
if dir != "" && filepath.IsAbs(dir) {
|
||||
return dir
|
||||
}
|
||||
|
||||
return defaultPath
|
||||
}
|
||||
|
||||
func xdgPaths(name string, defaultPaths ...string) []string {
|
||||
dirs := pathutil.Unique(filepath.SplitList(os.Getenv(name)), Home)
|
||||
if len(dirs) != 0 {
|
||||
return dirs
|
||||
}
|
||||
|
||||
return pathutil.Unique(defaultPaths, Home)
|
||||
}
|
Reference in New Issue
Block a user