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mirror of https://github.com/jesseduffield/lazygit.git synced 2025-07-05 00:59:19 +02:00

Bump go-git

This commit is contained in:
Stefan Haller
2025-04-09 10:38:46 +02:00
parent da0105c16b
commit 4cf49ff449
527 changed files with 70489 additions and 10167 deletions

View File

@ -9,6 +9,11 @@ import (
"time"
)
// LogFunction For big messages, it can be more efficient to pass a function
// and only call it if the log level is actually enables rather than
// generating the log message and then checking if the level is enabled
type LogFunction func() []interface{}
type Logger struct {
// The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
// file, or leave it default which is `os.Stderr`. You can also set this to
@ -39,6 +44,9 @@ type Logger struct {
entryPool sync.Pool
// Function to exit the application, defaults to `os.Exit()`
ExitFunc exitFunc
// The buffer pool used to format the log. If it is nil, the default global
// buffer pool will be used.
BufferPool BufferPool
}
type exitFunc func(int)
@ -68,10 +76,10 @@ func (mw *MutexWrap) Disable() {
// `Out` and `Hooks` directly on the default logger instance. You can also just
// instantiate your own:
//
// var log = &Logger{
// var log = &logrus.Logger{
// Out: os.Stderr,
// Formatter: new(JSONFormatter),
// Hooks: make(LevelHooks),
// Formatter: new(logrus.TextFormatter),
// Hooks: make(logrus.LevelHooks),
// Level: logrus.DebugLevel,
// }
//
@ -100,8 +108,9 @@ func (logger *Logger) releaseEntry(entry *Entry) {
logger.entryPool.Put(entry)
}
// Adds a field to the log entry, note that it doesn't log until you call
// Debug, Print, Info, Warn, Error, Fatal or Panic. It only creates a log entry.
// WithField allocates a new entry and adds a field to it.
// Debug, Print, Info, Warn, Error, Fatal or Panic must be then applied to
// this new returned entry.
// If you want multiple fields, use `WithFields`.
func (logger *Logger) WithField(key string, value interface{}) *Entry {
entry := logger.newEntry()
@ -186,6 +195,9 @@ func (logger *Logger) Panicf(format string, args ...interface{}) {
logger.Logf(PanicLevel, format, args...)
}
// Log will log a message at the level given as parameter.
// Warning: using Log at Panic or Fatal level will not respectively Panic nor Exit.
// For this behaviour Logger.Panic or Logger.Fatal should be used instead.
func (logger *Logger) Log(level Level, args ...interface{}) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
@ -194,6 +206,14 @@ func (logger *Logger) Log(level Level, args ...interface{}) {
}
}
func (logger *Logger) LogFn(level Level, fn LogFunction) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
entry.Log(level, fn()...)
logger.releaseEntry(entry)
}
}
func (logger *Logger) Trace(args ...interface{}) {
logger.Log(TraceLevel, args...)
}
@ -233,6 +253,45 @@ func (logger *Logger) Panic(args ...interface{}) {
logger.Log(PanicLevel, args...)
}
func (logger *Logger) TraceFn(fn LogFunction) {
logger.LogFn(TraceLevel, fn)
}
func (logger *Logger) DebugFn(fn LogFunction) {
logger.LogFn(DebugLevel, fn)
}
func (logger *Logger) InfoFn(fn LogFunction) {
logger.LogFn(InfoLevel, fn)
}
func (logger *Logger) PrintFn(fn LogFunction) {
entry := logger.newEntry()
entry.Print(fn()...)
logger.releaseEntry(entry)
}
func (logger *Logger) WarnFn(fn LogFunction) {
logger.LogFn(WarnLevel, fn)
}
func (logger *Logger) WarningFn(fn LogFunction) {
logger.WarnFn(fn)
}
func (logger *Logger) ErrorFn(fn LogFunction) {
logger.LogFn(ErrorLevel, fn)
}
func (logger *Logger) FatalFn(fn LogFunction) {
logger.LogFn(FatalLevel, fn)
logger.Exit(1)
}
func (logger *Logger) PanicFn(fn LogFunction) {
logger.LogFn(PanicLevel, fn)
}
func (logger *Logger) Logln(level Level, args ...interface{}) {
if logger.IsLevelEnabled(level) {
entry := logger.newEntry()
@ -349,3 +408,10 @@ func (logger *Logger) ReplaceHooks(hooks LevelHooks) LevelHooks {
logger.mu.Unlock()
return oldHooks
}
// SetBufferPool sets the logger buffer pool.
func (logger *Logger) SetBufferPool(pool BufferPool) {
logger.mu.Lock()
defer logger.mu.Unlock()
logger.BufferPool = pool
}