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mirror of https://github.com/jesseduffield/lazygit.git synced 2025-08-06 22:33:07 +02:00

Allow more than one controller to attach OnFocus/OnFocusLost functions

Trying to do this would previously have the second one silently overwrite the
first one's.

We don't currently have this in lazygit, but I ran into the situation once
during development, and it can lead to bugs that are hard to diagnose.

Instead of holding a list of functions, we could also have added a panic in case
the function was set already; this would have been good enough for the current
state, and enough to catch mistakes early in the future. However, I decided to
allow multiple controllers to attach these functions, because I can't see a
reason not to.
This commit is contained in:
Stefan Haller
2025-07-10 20:03:50 +02:00
parent 9c5c459faa
commit 4dfa4e8aa2
4 changed files with 13 additions and 11 deletions

View File

@ -18,8 +18,8 @@ type BaseContext struct {
onClickFn func() error
onClickFocusedMainViewFn onClickFocusedMainViewFn
onRenderToMainFn func()
onFocusFn onFocusFn
onFocusLostFn onFocusLostFn
onFocusFns []onFocusFn
onFocusLostFns []onFocusLostFn
focusable bool
transient bool
@ -135,9 +135,11 @@ func (self *BaseContext) AddMouseKeybindingsFn(fn types.MouseKeybindingsFn) {
self.mouseKeybindingsFns = append(self.mouseKeybindingsFns, fn)
}
func (self *BaseContext) ClearAllBindingsFn() {
func (self *BaseContext) ClearAllAttachedControllerFunctions() {
self.keybindingsFns = nil
self.mouseKeybindingsFns = nil
self.onFocusFns = nil
self.onFocusLostFns = nil
}
func (self *BaseContext) AddOnClickFn(fn func() error) {
@ -168,13 +170,13 @@ func (self *BaseContext) AddOnRenderToMainFn(fn func()) {
func (self *BaseContext) AddOnFocusFn(fn onFocusFn) {
if fn != nil {
self.onFocusFn = fn
self.onFocusFns = append(self.onFocusFns, fn)
}
}
func (self *BaseContext) AddOnFocusLostFn(fn onFocusLostFn) {
if fn != nil {
self.onFocusLostFn = fn
self.onFocusLostFns = append(self.onFocusLostFns, fn)
}
}

View File

@ -37,8 +37,8 @@ func (self *SimpleContext) HandleFocus(opts types.OnFocusOpts) {
self.GetViewTrait().SetHighlight(true)
}
if self.onFocusFn != nil {
self.onFocusFn(opts)
for _, fn := range self.onFocusFns {
fn(opts)
}
if self.onRenderToMainFn != nil {
@ -49,8 +49,8 @@ func (self *SimpleContext) HandleFocus(opts types.OnFocusOpts) {
func (self *SimpleContext) HandleFocusLost(opts types.OnFocusLostOpts) {
self.GetViewTrait().SetHighlight(false)
self.view.SetOriginX(0)
if self.onFocusLostFn != nil {
self.onFocusLostFn(opts)
for _, fn := range self.onFocusLostFns {
fn(opts)
}
}

View File

@ -21,7 +21,7 @@ func (gui *Gui) Helpers() *helpers.Helpers {
// the lower in the list the keybindings will appear.
func (gui *Gui) resetHelpersAndControllers() {
for _, context := range gui.Contexts().Flatten() {
context.ClearAllBindingsFn()
context.ClearAllAttachedControllerFunctions()
}
helperCommon := gui.c

View File

@ -88,7 +88,7 @@ type IBaseContext interface {
AddKeybindingsFn(KeybindingsFn)
AddMouseKeybindingsFn(MouseKeybindingsFn)
ClearAllBindingsFn()
ClearAllAttachedControllerFunctions()
// This is a bit of a hack at the moment: we currently only set an onclick function so that
// our list controller can come along and wrap it in a list-specific click handler.