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refactor to only have one context per view
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137
vendor/github.com/rivo/uniseg/graphemerules.go
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vendored
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137
vendor/github.com/rivo/uniseg/graphemerules.go
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package uniseg
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// The states of the grapheme cluster parser.
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const (
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grAny = iota
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grCR
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grControlLF
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grL
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grLVV
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grLVTT
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grPrepend
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grExtendedPictographic
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grExtendedPictographicZWJ
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grRIOdd
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grRIEven
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)
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// The grapheme cluster parser's breaking instructions.
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const (
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grNoBoundary = iota
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grBoundary
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)
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// The grapheme cluster parser's state transitions. Maps (state, property) to
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// (new state, breaking instruction, rule number). The breaking instruction
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// always refers to the boundary between the last and next code point.
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//
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// This map is queried as follows:
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//
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// 1. Find specific state + specific property. Stop if found.
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// 2. Find specific state + any property.
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// 3. Find any state + specific property.
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// 4. If only (2) or (3) (but not both) was found, stop.
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// 5. If both (2) and (3) were found, use state from (3) and breaking instruction
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// from the transition with the lower rule number, prefer (3) if rule numbers
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// are equal. Stop.
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// 6. Assume grAny and grBoundary.
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//
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// Unicode version 14.0.0.
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var grTransitions = map[[2]int][3]int{
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// GB5
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{grAny, prCR}: {grCR, grBoundary, 50},
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{grAny, prLF}: {grControlLF, grBoundary, 50},
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{grAny, prControl}: {grControlLF, grBoundary, 50},
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// GB4
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{grCR, prAny}: {grAny, grBoundary, 40},
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{grControlLF, prAny}: {grAny, grBoundary, 40},
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// GB3.
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{grCR, prLF}: {grAny, grNoBoundary, 30},
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// GB6.
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{grAny, prL}: {grL, grBoundary, 9990},
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{grL, prL}: {grL, grNoBoundary, 60},
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{grL, prV}: {grLVV, grNoBoundary, 60},
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{grL, prLV}: {grLVV, grNoBoundary, 60},
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{grL, prLVT}: {grLVTT, grNoBoundary, 60},
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// GB7.
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{grAny, prLV}: {grLVV, grBoundary, 9990},
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{grAny, prV}: {grLVV, grBoundary, 9990},
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{grLVV, prV}: {grLVV, grNoBoundary, 70},
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{grLVV, prT}: {grLVTT, grNoBoundary, 70},
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// GB8.
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{grAny, prLVT}: {grLVTT, grBoundary, 9990},
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{grAny, prT}: {grLVTT, grBoundary, 9990},
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{grLVTT, prT}: {grLVTT, grNoBoundary, 80},
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// GB9.
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{grAny, prExtend}: {grAny, grNoBoundary, 90},
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{grAny, prZWJ}: {grAny, grNoBoundary, 90},
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// GB9a.
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{grAny, prSpacingMark}: {grAny, grNoBoundary, 91},
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// GB9b.
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{grAny, prPrepend}: {grPrepend, grBoundary, 9990},
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{grPrepend, prAny}: {grAny, grNoBoundary, 92},
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// GB11.
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{grAny, prExtendedPictographic}: {grExtendedPictographic, grBoundary, 9990},
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{grExtendedPictographic, prExtend}: {grExtendedPictographic, grNoBoundary, 110},
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{grExtendedPictographic, prZWJ}: {grExtendedPictographicZWJ, grNoBoundary, 110},
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{grExtendedPictographicZWJ, prExtendedPictographic}: {grExtendedPictographic, grNoBoundary, 110},
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// GB12 / GB13.
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{grAny, prRegionalIndicator}: {grRIOdd, grBoundary, 9990},
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{grRIOdd, prRegionalIndicator}: {grRIEven, grNoBoundary, 120},
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{grRIEven, prRegionalIndicator}: {grRIOdd, grBoundary, 120},
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}
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// transitionGraphemeState determines the new state of the grapheme cluster
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// parser given the current state and the next code point. It also returns
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// whether a cluster boundary was detected.
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func transitionGraphemeState(state int, r rune) (newState int, boundary bool) {
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// Determine the property of the next character.
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nextProperty := property(graphemeCodePoints, r)
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// Find the applicable transition.
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transition, ok := grTransitions[[2]int{state, nextProperty}]
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if ok {
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// We have a specific transition. We'll use it.
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return transition[0], transition[1] == grBoundary
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}
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// No specific transition found. Try the less specific ones.
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transAnyProp, okAnyProp := grTransitions[[2]int{state, prAny}]
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transAnyState, okAnyState := grTransitions[[2]int{grAny, nextProperty}]
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if okAnyProp && okAnyState {
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// Both apply. We'll use a mix (see comments for grTransitions).
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newState = transAnyState[0]
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boundary = transAnyState[1] == grBoundary
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if transAnyProp[2] < transAnyState[2] {
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boundary = transAnyProp[1] == grBoundary
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}
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return
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}
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if okAnyProp {
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// We only have a specific state.
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return transAnyProp[0], transAnyProp[1] == grBoundary
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// This branch will probably never be reached because okAnyState will
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// always be true given the current transition map. But we keep it here
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// for future modifications to the transition map where this may not be
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// true anymore.
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}
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if okAnyState {
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// We only have a specific property.
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return transAnyState[0], transAnyState[1] == grBoundary
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}
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// No known transition. GB999: Any ÷ Any.
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return grAny, true
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}
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