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mirror of https://github.com/jesseduffield/lazygit.git synced 2025-02-03 13:21:56 +02:00
This commit is contained in:
Jesse Duffield 2021-07-31 17:15:38 +10:00
parent 0bc0e4ac88
commit 550c0fd4dc
5 changed files with 113 additions and 105 deletions

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@ -28,3 +28,11 @@ var (
AttrUnderline = New().SetUnderline()
AttrBold = New().SetBold()
)
func FromBasicFg(fg color.Color) TextStyle {
return New().SetFg(NewBasicColor(fg))
}
func FromBasicBg(bg color.Color) TextStyle {
return New().SetBg(NewBasicColor(bg))
}

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@ -44,22 +44,6 @@ func New() TextStyle {
return s
}
func FromBasicFg(fg color.Color) TextStyle {
s := New()
c := NewBasicColor(fg)
s.fg = &c
s.style = s.deriveStyle()
return s
}
func FromBasicBg(bg color.Color) TextStyle {
s := New()
c := NewBasicColor(bg)
s.bg = &c
s.style = s.deriveStyle()
return s
}
func (b TextStyle) Sprint(a ...interface{}) string {
return b.style.Sprint(a...)
}
@ -68,6 +52,9 @@ func (b TextStyle) Sprintf(format string, a ...interface{}) string {
return b.style.Sprintf(format, a...)
}
// note that our receiver here is not a pointer which means we're receiving a
// copy of the original TextStyle. This allows us to mutate and return that
// TextStyle receiver without actually modifying the original.
func (b TextStyle) SetBold() TextStyle {
b.decoration.SetBold()
b.style = b.deriveStyle()

45
pkg/theme/gocui.go Normal file
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@ -0,0 +1,45 @@
package theme
import (
"github.com/gookit/color"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/utils"
)
var gocuiColorMap = map[string]gocui.Attribute{
"default": gocui.ColorDefault,
"black": gocui.ColorBlack,
"red": gocui.ColorRed,
"green": gocui.ColorGreen,
"yellow": gocui.ColorYellow,
"blue": gocui.ColorBlue,
"magenta": gocui.ColorMagenta,
"cyan": gocui.ColorCyan,
"white": gocui.ColorWhite,
"bold": gocui.AttrBold,
"reverse": gocui.AttrReverse,
"underline": gocui.AttrUnderline,
}
// GetAttribute gets the gocui color attribute from the string
func GetGocuiAttribute(key string) gocui.Attribute {
if utils.IsValidHexValue(key) {
values := color.HEX(key).Values()
return gocui.NewRGBColor(int32(values[0]), int32(values[1]), int32(values[2]))
}
value, present := gocuiColorMap[key]
if present {
return value
}
return gocui.ColorWhite
}
// GetGocuiStyle bitwise OR's a list of attributes obtained via the given keys
func GetGocuiStyle(keys []string) gocui.Attribute {
var attribute gocui.Attribute
for _, key := range keys {
attribute |= GetGocuiAttribute(key)
}
return attribute
}

57
pkg/theme/style.go Normal file
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@ -0,0 +1,57 @@
package theme
import (
"github.com/gookit/color"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/utils"
)
var colorMap = map[string]struct {
foreground style.TextStyle
background style.TextStyle
}{
"default": {style.FgWhite, style.BgBlack},
"black": {style.FgBlack, style.BgBlack},
"red": {style.FgRed, style.BgRed},
"green": {style.FgGreen, style.BgGreen},
"yellow": {style.FgYellow, style.BgYellow},
"blue": {style.FgBlue, style.BgBlue},
"magenta": {style.FgMagenta, style.BgMagenta},
"cyan": {style.FgCyan, style.BgCyan},
"white": {style.FgWhite, style.BgWhite},
}
func GetTextStyle(keys []string, background bool) style.TextStyle {
s := style.New()
for _, key := range keys {
switch key {
case "bold":
s = s.SetBold()
case "reverse":
s = s.SetReverse()
case "underline":
s = s.SetUnderline()
default:
value, present := colorMap[key]
if present {
var c style.TextStyle
if background {
c = value.background
} else {
c = value.foreground
}
s = s.MergeStyle(c)
} else if utils.IsValidHexValue(key) {
c := style.NewRGBColor(color.HEX(key, background))
if background {
s.SetBg(c)
} else {
s.SetFg(c)
}
}
}
}
return s
}

View File

@ -1,11 +1,9 @@
package theme
import (
"github.com/gookit/color"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/utils"
)
var (
@ -61,90 +59,3 @@ func UpdateTheme(themeConfig config.ThemeConfig) {
GocuiDefaultTextColor = gocui.ColorWhite
}
}
// GetAttribute gets the gocui color attribute from the string
func GetGocuiAttribute(key string) gocui.Attribute {
if utils.IsValidHexValue(key) {
values := color.HEX(key).Values()
return gocui.NewRGBColor(int32(values[0]), int32(values[1]), int32(values[2]))
}
colorMap := map[string]gocui.Attribute{
"default": gocui.ColorDefault,
"black": gocui.ColorBlack,
"red": gocui.ColorRed,
"green": gocui.ColorGreen,
"yellow": gocui.ColorYellow,
"blue": gocui.ColorBlue,
"magenta": gocui.ColorMagenta,
"cyan": gocui.ColorCyan,
"white": gocui.ColorWhite,
"bold": gocui.AttrBold,
"reverse": gocui.AttrReverse,
"underline": gocui.AttrUnderline,
}
value, present := colorMap[key]
if present {
return value
}
return gocui.ColorWhite
}
// GetGocuiStyle bitwise OR's a list of attributes obtained via the given keys
func GetGocuiStyle(keys []string) gocui.Attribute {
var attribute gocui.Attribute
for _, key := range keys {
attribute |= GetGocuiAttribute(key)
}
return attribute
}
var colorMap = map[string]struct {
foreground style.TextStyle
background style.TextStyle
}{
"default": {style.FgWhite, style.BgBlack},
"black": {style.FgBlack, style.BgBlack},
"red": {style.FgRed, style.BgRed},
"green": {style.FgGreen, style.BgGreen},
"yellow": {style.FgYellow, style.BgYellow},
"blue": {style.FgBlue, style.BgBlue},
"magenta": {style.FgMagenta, style.BgMagenta},
"cyan": {style.FgCyan, style.BgCyan},
"white": {style.FgWhite, style.BgWhite},
}
func GetTextStyle(keys []string, background bool) style.TextStyle {
s := style.New()
for _, key := range keys {
switch key {
case "bold":
s = s.SetBold()
case "reverse":
s = s.SetReverse()
case "underline":
s = s.SetUnderline()
default:
value, present := colorMap[key]
if present {
var c style.TextStyle
if background {
c = value.background
} else {
c = value.foreground
}
s = s.MergeStyle(c)
} else if utils.IsValidHexValue(key) {
c := style.NewRGBColor(color.HEX(key, background))
if background {
s.SetBg(c)
} else {
s.SetFg(c)
}
}
}
}
return s
}