mirror of
https://github.com/jesseduffield/lazygit.git
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various changes to improve integration tests
This commit is contained in:
37
vendor/github.com/rivo/uniseg/graphemerules.go
generated
vendored
37
vendor/github.com/rivo/uniseg/graphemerules.go
generated
vendored
@@ -27,14 +27,14 @@ const (
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//
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// This map is queried as follows:
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//
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// 1. Find specific state + specific property. Stop if found.
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// 2. Find specific state + any property.
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// 3. Find any state + specific property.
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// 4. If only (2) or (3) (but not both) was found, stop.
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// 5. If both (2) and (3) were found, use state from (3) and breaking instruction
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// from the transition with the lower rule number, prefer (3) if rule numbers
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// are equal. Stop.
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// 6. Assume grAny and grBoundary.
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// 1. Find specific state + specific property. Stop if found.
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// 2. Find specific state + any property.
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// 3. Find any state + specific property.
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// 4. If only (2) or (3) (but not both) was found, stop.
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// 5. If both (2) and (3) were found, use state from (3) and breaking instruction
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// from the transition with the lower rule number, prefer (3) if rule numbers
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// are equal. Stop.
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// 6. Assume grAny and grBoundary.
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//
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// Unicode version 14.0.0.
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var grTransitions = map[[2]int][3]int{
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@@ -92,22 +92,23 @@ var grTransitions = map[[2]int][3]int{
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}
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// transitionGraphemeState determines the new state of the grapheme cluster
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// parser given the current state and the next code point. It also returns
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// whether a cluster boundary was detected.
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func transitionGraphemeState(state int, r rune) (newState int, boundary bool) {
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// parser given the current state and the next code point. It also returns the
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// code point's grapheme property (the value mapped by the [graphemeCodePoints]
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// table) and whether a cluster boundary was detected.
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func transitionGraphemeState(state int, r rune) (newState, prop int, boundary bool) {
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// Determine the property of the next character.
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nextProperty := property(graphemeCodePoints, r)
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prop = property(graphemeCodePoints, r)
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// Find the applicable transition.
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transition, ok := grTransitions[[2]int{state, nextProperty}]
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transition, ok := grTransitions[[2]int{state, prop}]
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if ok {
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// We have a specific transition. We'll use it.
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return transition[0], transition[1] == grBoundary
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return transition[0], prop, transition[1] == grBoundary
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}
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// No specific transition found. Try the less specific ones.
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transAnyProp, okAnyProp := grTransitions[[2]int{state, prAny}]
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transAnyState, okAnyState := grTransitions[[2]int{grAny, nextProperty}]
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transAnyState, okAnyState := grTransitions[[2]int{grAny, prop}]
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if okAnyProp && okAnyState {
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// Both apply. We'll use a mix (see comments for grTransitions).
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newState = transAnyState[0]
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@@ -120,7 +121,7 @@ func transitionGraphemeState(state int, r rune) (newState int, boundary bool) {
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if okAnyProp {
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// We only have a specific state.
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return transAnyProp[0], transAnyProp[1] == grBoundary
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return transAnyProp[0], prop, transAnyProp[1] == grBoundary
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// This branch will probably never be reached because okAnyState will
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// always be true given the current transition map. But we keep it here
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// for future modifications to the transition map where this may not be
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@@ -129,9 +130,9 @@ func transitionGraphemeState(state int, r rune) (newState int, boundary bool) {
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if okAnyState {
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// We only have a specific property.
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return transAnyState[0], transAnyState[1] == grBoundary
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return transAnyState[0], prop, transAnyState[1] == grBoundary
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}
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// No known transition. GB999: Any ÷ Any.
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return grAny, true
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return grAny, prop, true
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}
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