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https://github.com/jesseduffield/lazygit.git
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refactor to support commit file tree
This commit is contained in:
196
pkg/gui/filetree/inode.go
Normal file
196
pkg/gui/filetree/inode.go
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@@ -0,0 +1,196 @@
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package filetree
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import "sort"
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type INode interface {
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IsLeaf() bool
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GetPath() string
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GetChildren() []INode
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SetChildren([]INode)
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GetCompressionLevel() int
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SetCompressionLevel(int)
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}
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func sortNode(node INode) {
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sortChildren(node)
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for _, child := range node.GetChildren() {
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sortNode(child)
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}
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}
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func sortChildren(node INode) {
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if node.IsLeaf() {
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return
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}
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children := node.GetChildren()
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sortedChildren := make([]INode, len(children))
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copy(sortedChildren, children)
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sort.Slice(sortedChildren, func(i, j int) bool {
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if !sortedChildren[i].IsLeaf() && sortedChildren[j].IsLeaf() {
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return true
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}
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if sortedChildren[i].IsLeaf() && !sortedChildren[j].IsLeaf() {
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return false
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}
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return sortedChildren[i].GetPath() < sortedChildren[j].GetPath()
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})
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// TODO: think about making this in-place
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node.SetChildren(sortedChildren)
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}
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func forEachLeaf(node INode, cb func(INode) error) error {
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if node.IsLeaf() {
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if err := cb(node); err != nil {
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return err
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}
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}
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for _, child := range node.GetChildren() {
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if err := forEachLeaf(child, cb); err != nil {
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return err
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}
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}
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return nil
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}
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func any(node INode, test func(INode) bool) bool {
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if test(node) {
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return true
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}
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for _, child := range node.GetChildren() {
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if any(child, test) {
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return true
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}
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}
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return false
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}
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func flatten(node INode, collapsedPaths map[string]bool) []INode {
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result := []INode{}
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result = append(result, node)
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if !collapsedPaths[node.GetPath()] {
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for _, child := range node.GetChildren() {
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result = append(result, flatten(child, collapsedPaths)...)
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}
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}
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return result
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}
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func getNodeAtIndex(node INode, index int, collapsedPaths map[string]bool) INode {
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foundNode, _ := getNodeAtIndexAux(node, index, collapsedPaths)
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return foundNode
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}
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func getNodeAtIndexAux(node INode, index int, collapsedPaths map[string]bool) (INode, int) {
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offset := 1
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if index == 0 {
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return node, offset
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}
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if !collapsedPaths[node.GetPath()] {
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for _, child := range node.GetChildren() {
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foundNode, offsetChange := getNodeAtIndexAux(child, index-offset, collapsedPaths)
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offset += offsetChange
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if foundNode != nil {
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return foundNode, offset
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}
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}
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}
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return nil, offset
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}
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func getIndexForPath(node INode, path string, collapsedPaths map[string]bool) (int, bool) {
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offset := 0
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if node.GetPath() == path {
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return offset, true
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}
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if !collapsedPaths[node.GetPath()] {
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for _, child := range node.GetChildren() {
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offsetChange, found := getIndexForPath(child, path, collapsedPaths)
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offset += offsetChange + 1
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if found {
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return offset, true
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}
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}
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}
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return offset, false
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}
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func size(node INode, collapsedPaths map[string]bool) int {
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output := 1
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if !collapsedPaths[node.GetPath()] {
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for _, child := range node.GetChildren() {
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output += size(child, collapsedPaths)
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}
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}
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return output
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}
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func compressAux(node INode) INode {
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if node.IsLeaf() {
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return node
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}
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children := node.GetChildren()
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for i := range children {
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grandchildren := children[i].GetChildren()
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for len(grandchildren) == 1 {
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grandchildren[0].SetCompressionLevel(children[i].GetCompressionLevel() + 1)
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children[i] = grandchildren[0]
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grandchildren = children[i].GetChildren()
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}
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}
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for i := range children {
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children[i] = compressAux(children[i])
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}
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node.SetChildren(children)
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return node
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}
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func getPathsMatching(node INode, test func(INode) bool) []string {
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paths := []string{}
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if test(node) {
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paths = append(paths, node.GetPath())
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}
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for _, child := range node.GetChildren() {
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paths = append(paths, getPathsMatching(child, test)...)
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}
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return paths
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}
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func getLeaves(node INode) []INode {
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if node.IsLeaf() {
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return []INode{node}
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}
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output := []INode{}
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for _, child := range node.GetChildren() {
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output = append(output, getLeaves(child)...)
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}
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return output
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}
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