diff --git a/pkg/gui/types/keybindings.go b/pkg/gui/types/keybindings.go index e0e6af58a..54e257498 100644 --- a/pkg/gui/types/keybindings.go +++ b/pkg/gui/types/keybindings.go @@ -43,8 +43,8 @@ type Binding struct { GetDisabledReason func() *DisabledReason } -func (Binding *Binding) IsDisabled() bool { - return Binding.GetDisabledReason != nil && Binding.GetDisabledReason() != nil +func (b *Binding) IsDisabled() bool { + return b.GetDisabledReason != nil && b.GetDisabledReason() != nil } // A guard is a decorator which checks something before executing a handler