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![afero logo-sm](https://cloud.githubusercontent.com/assets/173412/11490338/d50e16dc-97a5-11e5-8b12-019a300d0fcb.png)
A FileSystem Abstraction System for Go
[![Build Status](https://travis-ci.org/spf13/afero.svg)](https://travis-ci.org/spf13/afero) [![Build status](https://ci.appveyor.com/api/projects/status/github/spf13/afero?branch=master&svg=true)](https://ci.appveyor.com/project/spf13/afero) [![GoDoc](https://godoc.org/github.com/spf13/afero?status.svg)](https://godoc.org/github.com/spf13/afero) [![Join the chat at https://gitter.im/spf13/afero](https://badges.gitter.im/Dev%20Chat.svg)](https://gitter.im/spf13/afero?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
# Overview
Afero is an filesystem framework providing a simple, uniform and universal API
interacting with any filesystem, as an abstraction layer providing interfaces,
types and methods. Afero has an exceptionally clean interface and simple design
without needless constructors or initialization methods.
Afero is also a library providing a base set of interoperable backend
filesystems that make it easy to work with afero while retaining all the power
and benefit of the os and ioutil packages.
Afero provides significant improvements over using the os package alone, most
notably the ability to create mock and testing filesystems without relying on the disk.
It is suitable for use in a any situation where you would consider using the OS
package as it provides an additional abstraction that makes it easy to use a
memory backed file system during testing. It also adds support for the http
filesystem for full interoperability.
## Afero Features
* A single consistent API for accessing a variety of filesystems
* Interoperation between a variety of file system types
* A set of interfaces to encourage and enforce interoperability between backends
* An atomic cross platform memory backed file system
* Support for compositional (union) file systems by combining multiple file systems acting as one
* Specialized backends which modify existing filesystems (Read Only, Regexp filtered)
* A set of utility functions ported from io, ioutil & hugo to be afero aware
# Using Afero
Afero is easy to use and easier to adopt.
A few different ways you could use Afero:
* Use the interfaces alone to define you own file system.
* Wrap for the OS packages.
* Define different filesystems for different parts of your application.
* Use Afero for mock filesystems while testing
## Step 1: Install Afero
First use go get to install the latest version of the library.
$ go get github.com/spf13/afero
Next include Afero in your application.
```go
import "github.com/spf13/afero"
```
## Step 2: Declare a backend
First define a package variable and set it to a pointer to a filesystem.
```go
var AppFs = afero.NewMemMapFs()
or
var AppFs = afero.NewOsFs()
```
It is important to note that if you repeat the composite literal you
will be using a completely new and isolated filesystem. In the case of
OsFs it will still use the same underlying filesystem but will reduce
the ability to drop in other filesystems as desired.
## Step 3: Use it like you would the OS package
Throughout your application use any function and method like you normally
would.
So if my application before had:
```go
os.Open('/tmp/foo')
```
We would replace it with:
```go
AppFs.Open('/tmp/foo')
```
`AppFs` being the variable we defined above.
## List of all available functions
File System Methods Available:
```go
Chmod(name string, mode os.FileMode) : error
Chtimes(name string, atime time.Time, mtime time.Time) : error
Create(name string) : File, error
Mkdir(name string, perm os.FileMode) : error
MkdirAll(path string, perm os.FileMode) : error
Name() : string
Open(name string) : File, error
OpenFile(name string, flag int, perm os.FileMode) : File, error
Remove(name string) : error
RemoveAll(path string) : error
Rename(oldname, newname string) : error
Stat(name string) : os.FileInfo, error
```
File Interfaces and Methods Available:
```go
io.Closer
io.Reader
io.ReaderAt
io.Seeker
io.Writer
io.WriterAt
Name() : string
Readdir(count int) : []os.FileInfo, error
Readdirnames(n int) : []string, error
Stat() : os.FileInfo, error
Sync() : error
Truncate(size int64) : error
WriteString(s string) : ret int, err error
```
In some applications it may make sense to define a new package that
simply exports the file system variable for easy access from anywhere.
## Using Afero's utility functions
Afero provides a set of functions to make it easier to use the underlying file systems.
These functions have been primarily ported from io & ioutil with some developed for Hugo.
The afero utilities support all afero compatible backends.
The list of utilities includes:
```go
DirExists(path string) (bool, error)
Exists(path string) (bool, error)
FileContainsBytes(filename string, subslice []byte) (bool, error)
GetTempDir(subPath string) string
IsDir(path string) (bool, error)
IsEmpty(path string) (bool, error)
ReadDir(dirname string) ([]os.FileInfo, error)
ReadFile(filename string) ([]byte, error)
SafeWriteReader(path string, r io.Reader) (err error)
TempDir(dir, prefix string) (name string, err error)
TempFile(dir, prefix string) (f File, err error)
Walk(root string, walkFn filepath.WalkFunc) error
WriteFile(filename string, data []byte, perm os.FileMode) error
WriteReader(path string, r io.Reader) (err error)
```
For a complete list see [Afero's GoDoc](https://godoc.org/github.com/spf13/afero)
They are available under two different approaches to use. You can either call
them directly where the first parameter of each function will be the file
system, or you can declare a new `Afero`, a custom type used to bind these
functions as methods to a given filesystem.
### Calling utilities directly
```go
fs := new(afero.MemMapFs)
f, err := afero.TempFile(fs,"", "ioutil-test")
```
### Calling via Afero
```go
fs := afero.NewMemMapFs()
afs := &afero.Afero{Fs: fs}
f, err := afs.TempFile("", "ioutil-test")
```
## Using Afero for Testing
There is a large benefit to using a mock filesystem for testing. It has a
completely blank state every time it is initialized and can be easily
reproducible regardless of OS. You could create files to your heart’s content
and the file access would be fast while also saving you from all the annoying
issues with deleting temporary files, Windows file locking, etc. The MemMapFs
backend is perfect for testing.
* Much faster than performing I/O operations on disk
* Avoid security issues and permissions
* Far more control. 'rm -rf /' with confidence
* Test setup is far more easier to do
* No test cleanup needed
One way to accomplish this is to define a variable as mentioned above.
In your application this will be set to afero.NewOsFs() during testing you
can set it to afero.NewMemMapFs().
It wouldn't be uncommon to have each test initialize a blank slate memory
backend. To do this I would define my `appFS = afero.NewOsFs()` somewhere
appropriate in my application code. This approach ensures that Tests are order
independent, with no test relying on the state left by an earlier test.
Then in my tests I would initialize a new MemMapFs for each test:
```go
func TestExist(t *testing.T) {
appFS := afero.NewMemMapFs()
// create test files and directories
appFS.MkdirAll("src/a", 0755)
afero.WriteFile(appFS, "src/a/b", []byte("file b"), 0644)
afero.WriteFile(appFS, "src/c", []byte("file c"), 0644)
name := "src/c"
_, err := appFS.Stat(name)
if os.IsNotExist(err) {
t.Errorf("file \"%s\" does not exist.\n", name)
}
}
```
# Available Backends
## Operating System Native
### OsFs
The first is simply a wrapper around the native OS calls. This makes it
very easy to use as all of the calls are the same as the existing OS
calls. It also makes it trivial to have your code use the OS during
operation and a mock filesystem during testing or as needed.
```go
appfs := afero.NewOsFs()
appfs.MkdirAll("src/a", 0755))
```
## Memory Backed Storage
### MemMapFs
Afero also provides a fully atomic memory backed filesystem perfect for use in
mocking and to speed up unnecessary disk io when persistence isn’t
necessary. It is fully concurrent and will work within go routines
safely.
```go
mm := afero.NewMemMapFs()
mm.MkdirAll("src/a", 0755))
```
#### InMemoryFile
As part of MemMapFs, Afero also provides an atomic, fully concurrent memory
backed file implementation. This can be used in other memory backed file
systems with ease. Plans are to add a radix tree memory stored file
system using InMemoryFile.
## Network Interfaces
### SftpFs
Afero has experimental support for secure file transfer protocol (sftp). Which can
be used to perform file operations over a encrypted channel.
## Filtering Backends
### BasePathFs
The BasePathFs restricts all operations to a given path within an Fs.
The given file name to the operations on this Fs will be prepended with
the base path before calling the source Fs.
```go
bp := afero.NewBasePathFs(afero.NewOsFs(), "/base/path")
```
### ReadOnlyFs
A thin wrapper around the source Fs providing a read only view.
```go
fs := afero.NewReadOnlyFs(afero.NewOsFs())
_, err := fs.Create("/file.txt")
// err = syscall.EPERM
```
# RegexpFs
A filtered view on file names, any file NOT matching
the passed regexp will be treated as non-existing.
Files not matching the regexp provided will not be created.
Directories are not filtered.
```go
fs := afero.NewRegexpFs(afero.NewMemMapFs(), regexp.MustCompile(`\.txt$`))
_, err := fs.Create("/file.html")
// err = syscall.ENOENT
```
### HttpFs
Afero provides an http compatible backend which can wrap any of the existing
backends.
The Http package requires a slightly specific version of Open which
returns an http.File type.
Afero provides an httpFs file system which satisfies this requirement.
Any Afero FileSystem can be used as an httpFs.
```go
httpFs := afero.NewHttpFs(<ExistingFS>)
fileserver := http.FileServer(httpFs.Dir(<PATH>)))
http.Handle("/", fileserver)
```
## Composite Backends
Afero provides the ability have two filesystems (or more) act as a single
file system.
### CacheOnReadFs
The CacheOnReadFs will lazily make copies of any accessed files from the base
layer into the overlay. Subsequent reads will be pulled from the overlay
directly permitting the request is within the cache duration of when it was
created in the overlay.
If the base filesystem is writeable, any changes to files will be
done first to the base, then to the overlay layer. Write calls to open file
handles like `Write()` or `Truncate()` to the overlay first.
To writing files to the overlay only, you can use the overlay Fs directly (not
via the union Fs).
Cache files in the layer for the given time.Duration, a cache duration of 0
means "forever" meaning the file will not be re-requested from the base ever.
A read-only base will make the overlay also read-only but still copy files
from the base to the overlay when they're not present (or outdated) in the
caching layer.
```go
base := afero.NewOsFs()
layer := afero.NewMemMapFs()
ufs := afero.NewCacheOnReadFs(base, layer, 100 * time.Second)
```
### CopyOnWriteFs()
The CopyOnWriteFs is a read only base file system with a potentially
writeable layer on top.
Read operations will first look in the overlay and if not found there, will
serve the file from the base.
Changes to the file system will only be made in the overlay.
Any attempt to modify a file found only in the base will copy the file to the
overlay layer before modification (including opening a file with a writable
handle).
Removing and Renaming files present only in the base layer is not currently
permitted. If a file is present in the base layer and the overlay, only the
overlay will be removed/renamed.
```go
base := afero.NewOsFs()
roBase := afero.NewReadOnlyFs(base)
ufs := afero.NewCopyOnWriteFs(roBase, afero.NewMemMapFs())
fh, _ = ufs.Create("/home/test/file2.txt")
fh.WriteString("This is a test")
fh.Close()
```
In this example all write operations will only occur in memory (MemMapFs)
leaving the base filesystem (OsFs) untouched.
## Desired/possible backends
The following is a short list of possible backends we hope someone will
implement:
* SSH
* ZIP
* TAR
* S3
# About the project
## What's in the name
Afero comes from the latin roots Ad-Facere.
**"Ad"** is a prefix meaning "to".
**"Facere"** is a form of the root "faciō" making "make or do".
The literal meaning of afero is "to make" or "to do" which seems very fitting
for a library that allows one to make files and directories and do things with them.
The English word that shares the same roots as Afero is "affair". Affair shares
the same concept but as a noun it means "something that is made or done" or "an
object of a particular type".
It's also nice that unlike some of my other libraries (hugo, cobra, viper) it
Googles very well.
## Release Notes
* **0.10.0** 2015.12.10
* Full compatibility with Windows
* Introduction of afero utilities
* Test suite rewritten to work cross platform
* Normalize paths for MemMapFs
* Adding Sync to the file interface
* **Breaking Change** Walk and ReadDir have changed parameter order
* Moving types used by MemMapFs to a subpackage
* General bugfixes and improvements
* **0.9.0** 2015.11.05
* New Walk function similar to filepath.Walk
* MemMapFs.OpenFile handles O_CREATE, O_APPEND, O_TRUNC
* MemMapFs.Remove now really deletes the file
* InMemoryFile.Readdir and Readdirnames work correctly
* InMemoryFile functions lock it for concurrent access
* Test suite improvements
* **0.8.0** 2014.10.28
* First public version
* Interfaces feel ready for people to build using
* Interfaces satisfy all known uses
* MemMapFs passes the majority of the OS test suite
* OsFs passes the majority of the OS test suite
## Contributing
1. Fork it
2. Create your feature branch (`git checkout -b my-new-feature`)
3. Commit your changes (`git commit -am 'Add some feature'`)
4. Push to the branch (`git push origin my-new-feature`)
5. Create new Pull Request
## Contributors
Names in no particular order:
* [spf13](https://github.com/spf13)
* [jaqx0r](https://github.com/jaqx0r)
* [mbertschler](https://github.com/mbertschler)
* [xor-gate](https://github.com/xor-gate)
## License
Afero is released under the Apache 2.0 license. See
[LICENSE.txt](https://github.com/spf13/afero/blob/master/LICENSE.txt)

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version: '{build}'
clone_folder: C:\gopath\src\github.com\spf13\afero
environment:
GOPATH: C:\gopath
build_script:
- cmd: >-
go version
go env
go get -v github.com/spf13/afero/...
go build github.com/spf13/afero
test_script:
- cmd: go test -race -v github.com/spf13/afero/...

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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.bench

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# A Self-Documenting Makefile: http://marmelab.com/blog/2016/02/29/auto-documented-makefile.html
.PHONY: check fmt lint test test-race vet test-cover-html help
.DEFAULT_GOAL := help
check: test-race fmt vet lint ## Run tests and linters
test: ## Run tests
go test ./...
test-race: ## Run tests with race detector
go test -race ./...
fmt: ## Run gofmt linter
@for d in `go list` ; do \
if [ "`gofmt -l -s $$GOPATH/src/$$d | tee /dev/stderr`" ]; then \
echo "^ improperly formatted go files" && echo && exit 1; \
fi \
done
lint: ## Run golint linter
@for d in `go list` ; do \
if [ "`golint $$d | tee /dev/stderr`" ]; then \
echo "^ golint errors!" && echo && exit 1; \
fi \
done
vet: ## Run go vet linter
@if [ "`go vet | tee /dev/stderr`" ]; then \
echo "^ go vet errors!" && echo && exit 1; \
fi
test-cover-html: ## Generate test coverage report
go test -coverprofile=coverage.out -covermode=count
go tool cover -func=coverage.out
help:
@grep -E '^[a-zA-Z0-9_-]+:.*?## .*$$' $(MAKEFILE_LIST) | sort | awk 'BEGIN {FS = ":.*?## "}; {printf "\033[36m%-30s\033[0m %s\n", $$1, $$2}'

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cast
====
[![GoDoc](https://godoc.org/github.com/spf13/cast?status.svg)](https://godoc.org/github.com/spf13/cast)
[![Build Status](https://api.travis-ci.org/spf13/cast.svg?branch=master)](https://travis-ci.org/spf13/cast)
[![Go Report Card](https://goreportcard.com/badge/github.com/spf13/cast)](https://goreportcard.com/report/github.com/spf13/cast)
Easy and safe casting from one type to another in Go
Don’t Panic! ... Cast
## What is Cast?
Cast is a library to convert between different go types in a consistent and easy way.
Cast provides simple functions to easily convert a number to a string, an
interface into a bool, etc. Cast does this intelligently when an obvious
conversion is possible. It doesn’t make any attempts to guess what you meant,
for example you can only convert a string to an int when it is a string
representation of an int such as “8”. Cast was developed for use in
[Hugo](http://hugo.spf13.com), a website engine which uses YAML, TOML or JSON
for meta data.
## Why use Cast?
When working with dynamic data in Go you often need to cast or convert the data
from one type into another. Cast goes beyond just using type assertion (though
it uses that when possible) to provide a very straightforward and convenient
library.
If you are working with interfaces to handle things like dynamic content
you’ll need an easy way to convert an interface into a given type. This
is the library for you.
If you are taking in data from YAML, TOML or JSON or other formats which lack
full types, then Cast is the library for you.
## Usage
Cast provides a handful of To_____ methods. These methods will always return
the desired type. **If input is provided that will not convert to that type, the
0 or nil value for that type will be returned**.
Cast also provides identical methods To_____E. These return the same result as
the To_____ methods, plus an additional error which tells you if it successfully
converted. Using these methods you can tell the difference between when the
input matched the zero value or when the conversion failed and the zero value
was returned.
The following examples are merely a sample of what is available. Please review
the code for a complete set.
### Example ‘ToString’:
cast.ToString("mayonegg") // "mayonegg"
cast.ToString(8) // "8"
cast.ToString(8.31) // "8.31"
cast.ToString([]byte("one time")) // "one time"
cast.ToString(nil) // ""
var foo interface{} = "one more time"
cast.ToString(foo) // "one more time"
### Example ‘ToInt’:
cast.ToInt(8) // 8
cast.ToInt(8.31) // 8
cast.ToInt("8") // 8
cast.ToInt(true) // 1
cast.ToInt(false) // 0
var eight interface{} = 8
cast.ToInt(eight) // 8
cast.ToInt(nil) // 0

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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe

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jWalterWeatherman
=================
Seamless printing to the terminal (stdout) and logging to a io.Writer
(file) that’s as easy to use as fmt.Println.
![and_that__s_why_you_always_leave_a_note_by_jonnyetc-d57q7um](https://cloud.githubusercontent.com/assets/173412/11002937/ccd01654-847d-11e5-828e-12ebaf582eaf.jpg)
Graphic by [JonnyEtc](http://jonnyetc.deviantart.com/art/And-That-s-Why-You-Always-Leave-a-Note-315311422)
JWW is primarily a wrapper around the excellent standard log library. It
provides a few advantages over using the standard log library alone.
1. Ready to go out of the box.
2. One library for both printing to the terminal and logging (to files).
3. Really easy to log to either a temp file or a file you specify.
I really wanted a very straightforward library that could seamlessly do
the following things.
1. Replace all the println, printf, etc statements thoughout my code with
something more useful
2. Allow the user to easily control what levels are printed to stdout
3. Allow the user to easily control what levels are logged
4. Provide an easy mechanism (like fmt.Println) to print info to the user
which can be easily logged as well
5. Due to 2 & 3 provide easy verbose mode for output and logs
6. Not have any unnecessary initialization cruft. Just use it.
# Usage
## Step 1. Use it
Put calls throughout your source based on type of feedback.
No initialization or setup needs to happen. Just start calling things.
Available Loggers are:
* TRACE
* DEBUG
* INFO
* WARN
* ERROR
* CRITICAL
* FATAL
These each are loggers based on the log standard library and follow the
standard usage. Eg.
```go
import (
jww "github.com/spf13/jwalterweatherman"
)
...
if err != nil {
// This is a pretty serious error and the user should know about
// it. It will be printed to the terminal as well as logged under the
// default thresholds.
jww.ERROR.Println(err)
}
if err2 != nil {
// This error isn’t going to materially change the behavior of the
// application, but it’s something that may not be what the user
// expects. Under the default thresholds, Warn will be logged, but
// not printed to the terminal.
jww.WARN.Println(err2)
}
// Information that’s relevant to what’s happening, but not very
// important for the user. Under the default thresholds this will be
// discarded.
jww.INFO.Printf("information %q", response)
```
NOTE: You can also use the library in a non-global setting by creating an instance of a Notebook:
```go
notepad = jww.NewNotepad(jww.LevelInfo, jww.LevelTrace, os.Stdout, ioutil.Discard, "", log.Ldate|log.Ltime)
notepad.WARN.Println("Some warning"")
```
_Why 7 levels?_
Maybe you think that 7 levels are too much for any application... and you
are probably correct. Just because there are seven levels doesn’t mean
that you should be using all 7 levels. Pick the right set for your needs.
Remember they only have to mean something to your project.
## Step 2. Optionally configure JWW
Under the default thresholds :
* Debug, Trace & Info goto /dev/null
* Warn and above is logged (when a log file/io.Writer is provided)
* Error and above is printed to the terminal (stdout)
### Changing the thresholds
The threshold can be changed at any time, but will only affect calls that
execute after the change was made.
This is very useful if your application has a verbose mode. Of course you
can decide what verbose means to you or even have multiple levels of
verbosity.
```go
import (
jww "github.com/spf13/jwalterweatherman"
)
if Verbose {
jww.SetLogThreshold(jww.LevelTrace)
jww.SetStdoutThreshold(jww.LevelInfo)
}
```
Note that JWW's own internal output uses log levels as well, so set the log
level before making any other calls if you want to see what it's up to.
### Setting a log file
JWW can log to any `io.Writer`:
```go
jww.SetLogOutput(customWriter)
```
# More information
This is an early release. I’ve been using it for a while and this is the
third interface I’ve tried. I like this one pretty well, but no guarantees
that it won’t change a bit.
I wrote this for use in [hugo](https://gohugo.io). If you are looking
for a static website engine that’s super fast please checkout Hugo.

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.idea/*

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[![Build Status](https://travis-ci.org/spf13/pflag.svg?branch=master)](https://travis-ci.org/spf13/pflag)
[![Go Report Card](https://goreportcard.com/badge/github.com/spf13/pflag)](https://goreportcard.com/report/github.com/spf13/pflag)
[![GoDoc](https://godoc.org/github.com/spf13/pflag?status.svg)](https://godoc.org/github.com/spf13/pflag)
## Description
pflag is a drop-in replacement for Go's flag package, implementing
POSIX/GNU-style --flags.
pflag is compatible with the [GNU extensions to the POSIX recommendations
for command-line options][1]. For a more precise description, see the
"Command-line flag syntax" section below.
[1]: http://www.gnu.org/software/libc/manual/html_node/Argument-Syntax.html
pflag is available under the same style of BSD license as the Go language,
which can be found in the LICENSE file.
## Installation
pflag is available using the standard `go get` command.
Install by running:
go get github.com/spf13/pflag
Run tests by running:
go test github.com/spf13/pflag
## Usage
pflag is a drop-in replacement of Go's native flag package. If you import
pflag under the name "flag" then all code should continue to function
with no changes.
``` go
import flag "github.com/spf13/pflag"
```
There is one exception to this: if you directly instantiate the Flag struct
there is one more field "Shorthand" that you will need to set.
Most code never instantiates this struct directly, and instead uses
functions such as String(), BoolVar(), and Var(), and is therefore
unaffected.
Define flags using flag.String(), Bool(), Int(), etc.
This declares an integer flag, -flagname, stored in the pointer ip, with type *int.
``` go
var ip *int = flag.Int("flagname", 1234, "help message for flagname")
```
If you like, you can bind the flag to a variable using the Var() functions.
``` go
var flagvar int
func init() {
flag.IntVar(&flagvar, "flagname", 1234, "help message for flagname")
}
```
Or you can create custom flags that satisfy the Value interface (with
pointer receivers) and couple them to flag parsing by
``` go
flag.Var(&flagVal, "name", "help message for flagname")
```
For such flags, the default value is just the initial value of the variable.
After all flags are defined, call
``` go
flag.Parse()
```
to parse the command line into the defined flags.
Flags may then be used directly. If you're using the flags themselves,
they are all pointers; if you bind to variables, they're values.
``` go
fmt.Println("ip has value ", *ip)
fmt.Println("flagvar has value ", flagvar)
```
There are helpers function to get values later if you have the FlagSet but
it was difficult to keep up with all of the flag pointers in your code.
If you have a pflag.FlagSet with a flag called 'flagname' of type int you
can use GetInt() to get the int value. But notice that 'flagname' must exist
and it must be an int. GetString("flagname") will fail.
``` go
i, err := flagset.GetInt("flagname")
```
After parsing, the arguments after the flag are available as the
slice flag.Args() or individually as flag.Arg(i).
The arguments are indexed from 0 through flag.NArg()-1.
The pflag package also defines some new functions that are not in flag,
that give one-letter shorthands for flags. You can use these by appending
'P' to the name of any function that defines a flag.
``` go
var ip = flag.IntP("flagname", "f", 1234, "help message")
var flagvar bool
func init() {
flag.BoolVarP(&flagvar, "boolname", "b", true, "help message")
}
flag.VarP(&flagVal, "varname", "v", "help message")
```
Shorthand letters can be used with single dashes on the command line.
Boolean shorthand flags can be combined with other shorthand flags.
The default set of command-line flags is controlled by
top-level functions. The FlagSet type allows one to define
independent sets of flags, such as to implement subcommands
in a command-line interface. The methods of FlagSet are
analogous to the top-level functions for the command-line
flag set.
## Setting no option default values for flags
After you create a flag it is possible to set the pflag.NoOptDefVal for
the given flag. Doing this changes the meaning of the flag slightly. If
a flag has a NoOptDefVal and the flag is set on the command line without
an option the flag will be set to the NoOptDefVal. For example given:
``` go
var ip = flag.IntP("flagname", "f", 1234, "help message")
flag.Lookup("flagname").NoOptDefVal = "4321"
```
Would result in something like
| Parsed Arguments | Resulting Value |
| ------------- | ------------- |
| --flagname=1357 | ip=1357 |
| --flagname | ip=4321 |
| [nothing] | ip=1234 |
## Command line flag syntax
```
--flag // boolean flags, or flags with no option default values
--flag x // only on flags without a default value
--flag=x
```
Unlike the flag package, a single dash before an option means something
different than a double dash. Single dashes signify a series of shorthand
letters for flags. All but the last shorthand letter must be boolean flags
or a flag with a default value
```
// boolean or flags where the 'no option default value' is set
-f
-f=true
-abc
but
-b true is INVALID
// non-boolean and flags without a 'no option default value'
-n 1234
-n=1234
-n1234
// mixed
-abcs "hello"
-absd="hello"
-abcs1234
```
Flag parsing stops after the terminator "--". Unlike the flag package,
flags can be interspersed with arguments anywhere on the command line
before this terminator.
Integer flags accept 1234, 0664, 0x1234 and may be negative.
Boolean flags (in their long form) accept 1, 0, t, f, true, false,
TRUE, FALSE, True, False.
Duration flags accept any input valid for time.ParseDuration.
## Mutating or "Normalizing" Flag names
It is possible to set a custom flag name 'normalization function.' It allows flag names to be mutated both when created in the code and when used on the command line to some 'normalized' form. The 'normalized' form is used for comparison. Two examples of using the custom normalization func follow.
**Example #1**: You want -, _, and . in flags to compare the same. aka --my-flag == --my_flag == --my.flag
``` go
func wordSepNormalizeFunc(f *pflag.FlagSet, name string) pflag.NormalizedName {
from := []string{"-", "_"}
to := "."
for _, sep := range from {
name = strings.Replace(name, sep, to, -1)
}
return pflag.NormalizedName(name)
}
myFlagSet.SetNormalizeFunc(wordSepNormalizeFunc)
```
**Example #2**: You want to alias two flags. aka --old-flag-name == --new-flag-name
``` go
func aliasNormalizeFunc(f *pflag.FlagSet, name string) pflag.NormalizedName {
switch name {
case "old-flag-name":
name = "new-flag-name"
break
}
return pflag.NormalizedName(name)
}
myFlagSet.SetNormalizeFunc(aliasNormalizeFunc)
```
## Deprecating a flag or its shorthand
It is possible to deprecate a flag, or just its shorthand. Deprecating a flag/shorthand hides it from help text and prints a usage message when the deprecated flag/shorthand is used.
**Example #1**: You want to deprecate a flag named "badflag" as well as inform the users what flag they should use instead.
```go
// deprecate a flag by specifying its name and a usage message
flags.MarkDeprecated("badflag", "please use --good-flag instead")
```
This hides "badflag" from help text, and prints `Flag --badflag has been deprecated, please use --good-flag instead` when "badflag" is used.
**Example #2**: You want to keep a flag name "noshorthandflag" but deprecate its shortname "n".
```go
// deprecate a flag shorthand by specifying its flag name and a usage message
flags.MarkShorthandDeprecated("noshorthandflag", "please use --noshorthandflag only")
```
This hides the shortname "n" from help text, and prints `Flag shorthand -n has been deprecated, please use --noshorthandflag only` when the shorthand "n" is used.
Note that usage message is essential here, and it should not be empty.
## Hidden flags
It is possible to mark a flag as hidden, meaning it will still function as normal, however will not show up in usage/help text.
**Example**: You have a flag named "secretFlag" that you need for internal use only and don't want it showing up in help text, or for its usage text to be available.
```go
// hide a flag by specifying its name
flags.MarkHidden("secretFlag")
```
## Disable sorting of flags
`pflag` allows you to disable sorting of flags for help and usage message.
**Example**:
```go
flags.BoolP("verbose", "v", false, "verbose output")
flags.String("coolflag", "yeaah", "it's really cool flag")
flags.Int("usefulflag", 777, "sometimes it's very useful")
flags.SortFlags = false
flags.PrintDefaults()
```
**Output**:
```
-v, --verbose verbose output
--coolflag string it's really cool flag (default "yeaah")
--usefulflag int sometimes it's very useful (default 777)
```
## Supporting Go flags when using pflag
In order to support flags defined using Go's `flag` package, they must be added to the `pflag` flagset. This is usually necessary
to support flags defined by third-party dependencies (e.g. `golang/glog`).
**Example**: You want to add the Go flags to the `CommandLine` flagset
```go
import (
goflag "flag"
flag "github.com/spf13/pflag"
)
var ip *int = flag.Int("flagname", 1234, "help message for flagname")
func main() {
flag.CommandLine.AddGoFlagSet(goflag.CommandLine)
flag.Parse()
}
```
## More info
You can see the full reference documentation of the pflag package
[at godoc.org][3], or through go's standard documentation system by
running `godoc -http=:6060` and browsing to
[http://localhost:6060/pkg/github.com/spf13/pflag][2] after
installation.
[2]: http://localhost:6060/pkg/github.com/spf13/pflag
[3]: http://godoc.org/github.com/spf13/pflag

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# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.bench

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![viper logo](https://cloud.githubusercontent.com/assets/173412/10886745/998df88a-8151-11e5-9448-4736db51020d.png)
Go configuration with fangs!
Many Go projects are built using Viper including:
* [Hugo](http://gohugo.io)
* [EMC RexRay](http://rexray.readthedocs.org/en/stable/)
* [Imgur’s Incus](https://github.com/Imgur/incus)
* [Nanobox](https://github.com/nanobox-io/nanobox)/[Nanopack](https://github.com/nanopack)
* [Docker Notary](https://github.com/docker/Notary)
* [BloomApi](https://www.bloomapi.com/)
* [doctl](https://github.com/digitalocean/doctl)
* [Clairctl](https://github.com/jgsqware/clairctl)
[![Build Status](https://travis-ci.org/spf13/viper.svg)](https://travis-ci.org/spf13/viper) [![Join the chat at https://gitter.im/spf13/viper](https://badges.gitter.im/Join%20Chat.svg)](https://gitter.im/spf13/viper?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![GoDoc](https://godoc.org/github.com/spf13/viper?status.svg)](https://godoc.org/github.com/spf13/viper)
## What is Viper?
Viper is a complete configuration solution for Go applications including 12-Factor apps. It is designed
to work within an application, and can handle all types of configuration needs
and formats. It supports:
* setting defaults
* reading from JSON, TOML, YAML, HCL, and Java properties config files
* live watching and re-reading of config files (optional)
* reading from environment variables
* reading from remote config systems (etcd or Consul), and watching changes
* reading from command line flags
* reading from buffer
* setting explicit values
Viper can be thought of as a registry for all of your applications
configuration needs.
## Why Viper?
When building a modern application, you don’t want to worry about
configuration file formats; you want to focus on building awesome software.
Viper is here to help with that.
Viper does the following for you:
1. Find, load, and unmarshal a configuration file in JSON, TOML, YAML, HCL, or Java properties formats.
2. Provide a mechanism to set default values for your different
configuration options.
3. Provide a mechanism to set override values for options specified through
command line flags.
4. Provide an alias system to easily rename parameters without breaking existing
code.
5. Make it easy to tell the difference between when a user has provided a
command line or config file which is the same as the default.
Viper uses the following precedence order. Each item takes precedence over the
item below it:
* explicit call to Set
* flag
* env
* config
* key/value store
* default
Viper configuration keys are case insensitive.
## Putting Values into Viper
### Establishing Defaults
A good configuration system will support default values. A default value is not
required for a key, but it’s useful in the event that a key hasn’t been set via
config file, environment variable, remote configuration or flag.
Examples:
```go
viper.SetDefault("ContentDir", "content")
viper.SetDefault("LayoutDir", "layouts")
viper.SetDefault("Taxonomies", map[string]string{"tag": "tags", "category": "categories"})
```
### Reading Config Files
Viper requires minimal configuration so it knows where to look for config files.
Viper supports JSON, TOML, YAML, HCL, and Java Properties files. Viper can search multiple paths, but
currently a single Viper instance only supports a single configuration file.
Viper does not default to any configuration search paths leaving defaults decision
to an application.
Here is an example of how to use Viper to search for and read a configuration file.
None of the specific paths are required, but at least one path should be provided
where a configuration file is expected.
```go
viper.SetConfigName("config") // name of config file (without extension)
viper.AddConfigPath("/etc/appname/") // path to look for the config file in
viper.AddConfigPath("$HOME/.appname") // call multiple times to add many search paths
viper.AddConfigPath(".") // optionally look for config in the working directory
err := viper.ReadInConfig() // Find and read the config file
if err != nil { // Handle errors reading the config file
panic(fmt.Errorf("Fatal error config file: %s \n", err))
}
```
### Watching and re-reading config files
Viper supports the ability to have your application live read a config file while running.
Gone are the days of needing to restart a server to have a config take effect,
viper powered applications can read an update to a config file while running and
not miss a beat.
Simply tell the viper instance to watchConfig.
Optionally you can provide a function for Viper to run each time a change occurs.
**Make sure you add all of the configPaths prior to calling `WatchConfig()`**
```go
viper.WatchConfig()
viper.OnConfigChange(func(e fsnotify.Event) {
fmt.Println("Config file changed:", e.Name)
})
```
### Reading Config from io.Reader
Viper predefines many configuration sources such as files, environment
variables, flags, and remote K/V store, but you are not bound to them. You can
also implement your own required configuration source and feed it to viper.
```go
viper.SetConfigType("yaml") // or viper.SetConfigType("YAML")
// any approach to require this configuration into your program.
var yamlExample = []byte(`
Hacker: true
name: steve
hobbies:
- skateboarding
- snowboarding
- go
clothing:
jacket: leather
trousers: denim
age: 35
eyes : brown
beard: true
`)
viper.ReadConfig(bytes.NewBuffer(yamlExample))
viper.Get("name") // this would be "steve"
```
### Setting Overrides
These could be from a command line flag, or from your own application logic.
```go
viper.Set("Verbose", true)
viper.Set("LogFile", LogFile)
```
### Registering and Using Aliases
Aliases permit a single value to be referenced by multiple keys
```go
viper.RegisterAlias("loud", "Verbose")
viper.Set("verbose", true) // same result as next line
viper.Set("loud", true) // same result as prior line
viper.GetBool("loud") // true
viper.GetBool("verbose") // true
```
### Working with Environment Variables
Viper has full support for environment variables. This enables 12 factor
applications out of the box. There are four methods that exist to aid working
with ENV:
* `AutomaticEnv()`
* `BindEnv(string...) : error`
* `SetEnvPrefix(string)`
* `SetEnvKeyReplacer(string...) *strings.Replacer`
_When working with ENV variables, it’s important to recognize that Viper
treats ENV variables as case sensitive._
Viper provides a mechanism to try to ensure that ENV variables are unique. By
using `SetEnvPrefix`, you can tell Viper to use a prefix while reading from
the environment variables. Both `BindEnv` and `AutomaticEnv` will use this
prefix.
`BindEnv` takes one or two parameters. The first parameter is the key name, the
second is the name of the environment variable. The name of the environment
variable is case sensitive. If the ENV variable name is not provided, then
Viper will automatically assume that the key name matches the ENV variable name,
but the ENV variable is IN ALL CAPS. When you explicitly provide the ENV
variable name, it **does not** automatically add the prefix.
One important thing to recognize when working with ENV variables is that the
value will be read each time it is accessed. Viper does not fix the value when
the `BindEnv` is called.
`AutomaticEnv` is a powerful helper especially when combined with
`SetEnvPrefix`. When called, Viper will check for an environment variable any
time a `viper.Get` request is made. It will apply the following rules. It will
check for a environment variable with a name matching the key uppercased and
prefixed with the `EnvPrefix` if set.
`SetEnvKeyReplacer` allows you to use a `strings.Replacer` object to rewrite Env
keys to an extent. This is useful if you want to use `-` or something in your
`Get()` calls, but want your environmental variables to use `_` delimiters. An
example of using it can be found in `viper_test.go`.
#### Env example
```go
SetEnvPrefix("spf") // will be uppercased automatically
BindEnv("id")
os.Setenv("SPF_ID", "13") // typically done outside of the app
id := Get("id") // 13
```
### Working with Flags
Viper has the ability to bind to flags. Specifically, Viper supports `Pflags`
as used in the [Cobra](https://github.com/spf13/cobra) library.
Like `BindEnv`, the value is not set when the binding method is called, but when
it is accessed. This means you can bind as early as you want, even in an
`init()` function.
For individual flags, the `BindPFlag()` method provides this functionality.
Example:
```go
serverCmd.Flags().Int("port", 1138, "Port to run Application server on")
viper.BindPFlag("port", serverCmd.Flags().Lookup("port"))
```
You can also bind an existing set of pflags (pflag.FlagSet):
Example:
```go
pflag.Int("flagname", 1234, "help message for flagname")
pflag.Parse()
viper.BindPFlags(pflag.CommandLine)
i := viper.GetInt("flagname") // retrieve values from viper instead of pflag
```
The use of [pflag](https://github.com/spf13/pflag/) in Viper does not preclude
the use of other packages that use the [flag](https://golang.org/pkg/flag/)
package from the standard library. The pflag package can handle the flags
defined for the flag package by importing these flags. This is accomplished
by a calling a convenience function provided by the pflag package called
AddGoFlagSet().
Example:
```go
package main
import (
"flag"
"github.com/spf13/pflag"
)
func main() {
// using standard library "flag" package
flag.Int("flagname", 1234, "help message for flagname")
pflag.CommandLine.AddGoFlagSet(flag.CommandLine)
pflag.Parse()
viper.BindPFlags(pflag.CommandLine)
i := viper.GetInt("flagname") // retrieve value from viper
...
}
```
#### Flag interfaces
Viper provides two Go interfaces to bind other flag systems if you don’t use `Pflags`.
`FlagValue` represents a single flag. This is a very simple example on how to implement this interface:
```go
type myFlag struct {}
func (f myFlag) HasChanged() bool { return false }
func (f myFlag) Name() string { return "my-flag-name" }
func (f myFlag) ValueString() string { return "my-flag-value" }
func (f myFlag) ValueType() string { return "string" }
```
Once your flag implements this interface, you can simply tell Viper to bind it:
```go
viper.BindFlagValue("my-flag-name", myFlag{})
```
`FlagValueSet` represents a group of flags. This is a very simple example on how to implement this interface:
```go
type myFlagSet struct {
flags []myFlag
}
func (f myFlagSet) VisitAll(fn func(FlagValue)) {
for _, flag := range flags {
fn(flag)
}
}
```
Once your flag set implements this interface, you can simply tell Viper to bind it:
```go
fSet := myFlagSet{
flags: []myFlag{myFlag{}, myFlag{}},
}
viper.BindFlagValues("my-flags", fSet)
```
### Remote Key/Value Store Support
To enable remote support in Viper, do a blank import of the `viper/remote`
package:
`import _ "github.com/spf13/viper/remote"`
Viper will read a config string (as JSON, TOML, YAML or HCL) retrieved from a path
in a Key/Value store such as etcd or Consul. These values take precedence over
default values, but are overridden by configuration values retrieved from disk,
flags, or environment variables.
Viper uses [crypt](https://github.com/xordataexchange/crypt) to retrieve
configuration from the K/V store, which means that you can store your
configuration values encrypted and have them automatically decrypted if you have
the correct gpg keyring. Encryption is optional.
You can use remote configuration in conjunction with local configuration, or
independently of it.
`crypt` has a command-line helper that you can use to put configurations in your
K/V store. `crypt` defaults to etcd on http://127.0.0.1:4001.
```bash
$ go get github.com/xordataexchange/crypt/bin/crypt
$ crypt set -plaintext /config/hugo.json /Users/hugo/settings/config.json
```
Confirm that your value was set:
```bash
$ crypt get -plaintext /config/hugo.json
```
See the `crypt` documentation for examples of how to set encrypted values, or
how to use Consul.
### Remote Key/Value Store Example - Unencrypted
```go
viper.AddRemoteProvider("etcd", "http://127.0.0.1:4001","/config/hugo.json")
viper.SetConfigType("json") // because there is no file extension in a stream of bytes, supported extensions are "json", "toml", "yaml", "yml", "properties", "props", "prop"
err := viper.ReadRemoteConfig()
```
### Remote Key/Value Store Example - Encrypted
```go
viper.AddSecureRemoteProvider("etcd","http://127.0.0.1:4001","/config/hugo.json","/etc/secrets/mykeyring.gpg")
viper.SetConfigType("json") // because there is no file extension in a stream of bytes, supported extensions are "json", "toml", "yaml", "yml", "properties", "props", "prop"
err := viper.ReadRemoteConfig()
```
### Watching Changes in etcd - Unencrypted
```go
// alternatively, you can create a new viper instance.
var runtime_viper = viper.New()
runtime_viper.AddRemoteProvider("etcd", "http://127.0.0.1:4001", "/config/hugo.yml")
runtime_viper.SetConfigType("yaml") // because there is no file extension in a stream of bytes, supported extensions are "json", "toml", "yaml", "yml", "properties", "props", "prop"
// read from remote config the first time.
err := runtime_viper.ReadRemoteConfig()
// unmarshal config
runtime_viper.Unmarshal(&runtime_conf)
// open a goroutine to watch remote changes forever
go func(){
for {
time.Sleep(time.Second * 5) // delay after each request
// currently, only tested with etcd support
err := runtime_viper.WatchRemoteConfig()
if err != nil {
log.Errorf("unable to read remote config: %v", err)
continue
}
// unmarshal new config into our runtime config struct. you can also use channel
// to implement a signal to notify the system of the changes
runtime_viper.Unmarshal(&runtime_conf)
}
}()
```
## Getting Values From Viper
In Viper, there are a few ways to get a value depending on the value’s type.
The following functions and methods exist:
* `Get(key string) : interface{}`
* `GetBool(key string) : bool`
* `GetFloat64(key string) : float64`
* `GetInt(key string) : int`
* `GetString(key string) : string`
* `GetStringMap(key string) : map[string]interface{}`
* `GetStringMapString(key string) : map[string]string`
* `GetStringSlice(key string) : []string`
* `GetTime(key string) : time.Time`
* `GetDuration(key string) : time.Duration`
* `IsSet(key string) : bool`
* `AllSettings() : map[string]interface{}`
One important thing to recognize is that each Get function will return a zero
value if it’s not found. To check if a given key exists, the `IsSet()` method
has been provided.
Example:
```go
viper.GetString("logfile") // case-insensitive Setting & Getting
if viper.GetBool("verbose") {
fmt.Println("verbose enabled")
}
```
### Accessing nested keys
The accessor methods also accept formatted paths to deeply nested keys. For
example, if the following JSON file is loaded:
```json
{
"host": {
"address": "localhost",
"port": 5799
},
"datastore": {
"metric": {
"host": "127.0.0.1",
"port": 3099
},
"warehouse": {
"host": "198.0.0.1",
"port": 2112
}
}
}
```
Viper can access a nested field by passing a `.` delimited path of keys:
```go
GetString("datastore.metric.host") // (returns "127.0.0.1")
```
This obeys the precedence rules established above; the search for the path
will cascade through the remaining configuration registries until found.
For example, given this configuration file, both `datastore.metric.host` and
`datastore.metric.port` are already defined (and may be overridden). If in addition
`datastore.metric.protocol` was defined in the defaults, Viper would also find it.
However, if `datastore.metric` was overridden (by a flag, an environment variable,
the `Set()` method, …) with an immediate value, then all sub-keys of
`datastore.metric` become undefined, they are “shadowed” by the higher-priority
configuration level.
Lastly, if there exists a key that matches the delimited key path, its value
will be returned instead. E.g.
```json
{
"datastore.metric.host": "0.0.0.0",
"host": {
"address": "localhost",
"port": 5799
},
"datastore": {
"metric": {
"host": "127.0.0.1",
"port": 3099
},
"warehouse": {
"host": "198.0.0.1",
"port": 2112
}
}
}
GetString("datastore.metric.host") // returns "0.0.0.0"
```
### Extract sub-tree
Extract sub-tree from Viper.
For example, `viper` represents:
```json
app:
cache1:
max-items: 100
item-size: 64
cache2:
max-items: 200
item-size: 80
```
After executing:
```go
subv := viper.Sub("app.cache1")
```
`subv` represents:
```json
max-items: 100
item-size: 64
```
Suppose we have:
```go
func NewCache(cfg *Viper) *Cache {...}
```
which creates a cache based on config information formatted as `subv`.
Now it’s easy to create these 2 caches separately as:
```go
cfg1 := viper.Sub("app.cache1")
cache1 := NewCache(cfg1)
cfg2 := viper.Sub("app.cache2")
cache2 := NewCache(cfg2)
```
### Unmarshaling
You also have the option of Unmarshaling all or a specific value to a struct, map,
etc.
There are two methods to do this:
* `Unmarshal(rawVal interface{}) : error`
* `UnmarshalKey(key string, rawVal interface{}) : error`
Example:
```go
type config struct {
Port int
Name string
PathMap string `mapstructure:"path_map"`
}
var C config
err := Unmarshal(&C)
if err != nil {
t.Fatalf("unable to decode into struct, %v", err)
}
```
### Marshalling to string
You may need to marhsal all the settings held in viper into a string rather than write them to a file.
You can use your favorite format's marshaller with the config returned by `AllSettings()`.
```go
import (
yaml "gopkg.in/yaml.v2"
// ...
)
func yamlStringSettings() string {
c := viper.AllSettings()
bs, err := yaml.Marshal(c)
if err != nil {
t.Fatalf("unable to marshal config to YAML: %v", err)
}
return string(bs)
}
```
## Viper or Vipers?
Viper comes ready to use out of the box. There is no configuration or
initialization needed to begin using Viper. Since most applications will want
to use a single central repository for their configuration, the viper package
provides this. It is similar to a singleton.
In all of the examples above, they demonstrate using viper in its singleton
style approach.
### Working with multiple vipers
You can also create many different vipers for use in your application. Each will
have its own unique set of configurations and values. Each can read from a
different config file, key value store, etc. All of the functions that viper
package supports are mirrored as methods on a viper.
Example:
```go
x := viper.New()
y := viper.New()
x.SetDefault("ContentDir", "content")
y.SetDefault("ContentDir", "foobar")
//...
```
When working with multiple vipers, it is up to the user to keep track of the
different vipers.
## Q & A
Q: Why not INI files?
A: Ini files are pretty awful. There’s no standard format, and they are hard to
validate. Viper is designed to work with JSON, TOML or YAML files. If someone
really wants to add this feature, I’d be happy to merge it. It’s easy to specify
which formats your application will permit.
Q: Why is it called “Viper”?
A: Viper is designed to be a [companion](http://en.wikipedia.org/wiki/Viper_(G.I._Joe))
to [Cobra](https://github.com/spf13/cobra). While both can operate completely
independently, together they make a powerful pair to handle much of your
application foundation needs.
Q: Why is it called “Cobra”?
A: Is there a better name for a [commander](http://en.wikipedia.org/wiki/Cobra_Commander)?