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Added screenMode configuration to gui configuration
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@ -21,6 +21,7 @@ If you want to change the config directory:
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```yaml
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gui:
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# stuff relating to the UI
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screenMode: 'normal' # one of 'normal' | 'half' | 'full' default is 'normal'
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scrollHeight: 2 # how many lines you scroll by
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scrollPastBottom: true # enable scrolling past the bottom
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sidePanelWidth: 0.3333 # number from 0 to 1
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@ -50,6 +50,7 @@ type GuiConfig struct {
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ShowIcons bool `yaml:"showIcons"`
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CommandLogSize int `yaml:"commandLogSize"`
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SplitDiff string `yaml:"splitDiff"`
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ScreenMode string `yaml:"screenMode"`
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}
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type ThemeConfig struct {
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@ -277,7 +277,7 @@ func (gui *Gui) resetState(startArgs appTypes.StartArgs, reuseState bool) {
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contextTree := gui.contextTree()
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initialContext := initialContext(contextTree, startArgs)
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initialScreenMode := initialScreenMode(startArgs)
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initialScreenMode := initialScreenMode(startArgs, gui.Config)
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initialWindowViewNameMap := gui.initialWindowViewNameMap(contextTree)
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@ -307,12 +307,21 @@ func (gui *Gui) resetState(startArgs appTypes.StartArgs, reuseState bool) {
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gui.RepoStateMap[Repo(currentDir)] = gui.State
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}
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func initialScreenMode(startArgs appTypes.StartArgs) WindowMaximisation {
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func initialScreenMode(startArgs appTypes.StartArgs, config config.AppConfigurer) WindowMaximisation {
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if startArgs.FilterPath != "" || startArgs.GitArg != appTypes.GitArgNone {
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return SCREEN_HALF
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} else {
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defaultScreenMode := config.GetUserConfig().Gui.ScreenMode
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switch defaultScreenMode {
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case "half":
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return SCREEN_HALF
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case "full":
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return SCREEN_FULL
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default:
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return SCREEN_NORMAL
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}
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}
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}
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func initialContext(contextTree *context.ContextTree, startArgs appTypes.StartArgs) types.IListContext {
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