Without this it's not reliably possible to ask whether a given view is visible
by asking
windowHelper.TopViewInWindow(context.GetWindowName()) == context.GetView()
because there could be transient, invisible contexts after it in the Z order.
I guess it's a bit of a coincidence that this has never been a problem so far.
The output of the GetWindowDimensions function is hard to understand just by looking at it,
so I've added a helper function in the tests to render the window layout as text, so that
in order to create a new test you just come up with some args and paste the output as the
expected output.
This has the same downsides that any snapshot-based testing has: it's more brittle than
targeted assertions. But it is much easier to make sense of these snapshots than it is
to make sense of more fine-grained assertions, and I like the fact that these tests can
serve as documentation.
We are also removing the single-character padding on the left/right edges of the bottom
line because it's unnecessary
Unfortunately we need to create views for each spacer: it's not enough to just
layout the existing views with padding inbetween because gocui only renders
views meaning if there is no view in a given position, that position will just
render whatever was there previously (at least that's what I recall from talking
this through with Stefan: I could be way off).
Co-authored-by: Stefan Haller <stefan@haller-berlin.de>
refreshWorktrees re-renders the branches view, because the branches view shows
worktrees against branches. This means that when both BRANCHES and WORKTREES are
requested to be refreshed, the branches view would be rendered twice in short
succession. This causes an ugly visual glitch when force-pushing a branch,
because when pushing is done, we would see the ↑4↓9 status come back from under
the Pushing status for a brief moment, to be replaced with a green checkmark a
moment later.
Fix this by including the worktree refresh in the branches refresh when both are
requested. This means that the two are no longer running in parallel for an
async refresh, but hopefully that's not so bad.
When pulling/pushing/fast-forwarding a branch, show this state in the branches
list for that branch for as long as the operation takes, to make it easier to
see when it's done (without having to stare at the status bar in the lower
left).
This will hopefully help with making these operations feel more predictable, now
that we no longer show a loader panel for them.
Very similar to WithWaitingStatus, except that the status is shown in a view
next to the affected item, rather than in the status bar.
Not used by anything yet; again, committing separately to get smaller commits.
This is not a complete fix, but it's good enough to fix the spurious test
failures of submodule/reset.go. We have some vague hope to fix this in a more
sustainable way by somehow improving our concurrency model fundamentally, but
that's a more long-term undertaking, and it's annoying that this test fails so
often, so let's fix it in this way for now.
A new gui config flag 'portraitMode':<string> is added to influence when
LazyGit stacks its UI components on top of one another.
The accepted values are 'auto', 'always', 'never'.
'auto': enter portrait mode when terminal becomes narrow enough
'always': always use portrait mode unconditional of the terminal
dimensions
'never': never use portraid mode
Signed-off-by: Louis DeLosSantos <louis.delos@gmail.com>
Previously there was no way to render a view's search status without also moving the cursor
to the current search match. This caused issues where we wanted to display the status
after leaving the view and coming back, or when beginning a new search from within the
view.
This commit separates the two use cases so we only move the cursor when we're actually
selecting the next search match
Now that we no longer show it in a loader panel, but in the app status view,
it's awkwardly long (the loading animation is much further to the right than for
other waiting status texts). Hopefully seeing just "Fast-forwarding <branch>" is
enough to be able to tell what's happening.
We do this for two reasons:
- when popping up a credentials prompt, it looks distracting if the waiting
status keeps spinning while the user is typing the password
- the task that updates the waiting status periodically would keep the program
busy, so integration tests would wait forever for the program to become idle
again
This can be useful when you know that a cherry-picked commit would conflict at
the tip of your branch, but doesn't at the beginning of the branch (or
somewhere in the middle). In that case you want to be able to edit the commit
before where you want to insert the cherry-picked commits, and then paste to
insert them into the todo list at that point.
This is useful to disable items that are not applicable right now because of
some condition (e.g. the "delete branch" menu item when the currently
checked-out branch is selected).
When a DisabledReason is set on a menu item, we
- show it in a tooltip (below the regular tooltip of the item, if it has one)
- strike through the item's key, if it has one
- show an error message with the DisabledReason if the user tries to invoke the
command