We don't need it there so no need to enable it.
I'm leaving the disabled reason checks there, even though they're now redundant,
because they're only one-liners and they communicate intent.
The only time we should call SetSelectedLineIdx is when we are happy for a
select range to be retained which means things like moving the selected line
index to top top/bottom or up/down a page as the user navigates.
But in every other case we should now call SetSelection because that will
set the selected index and cancel the range which is almost always what we
want.
This adds range select ability in two ways:
1) Sticky: like what we already have with the staging view i.e. press v then use arrow keys
2) Non-sticky: where you just use shift+up/down to expand the range
The state machine works like this:
(no range, press 'v') -> sticky range
(no range, press arrow) -> no range
(no range, press shift+arrow) -> nonsticky range
(sticky range, press 'v') -> no range
(sticky range, press arrow) -> sticky range
(sticky range, press shift+arrow) -> nonsticky range
(nonsticky range, press 'v') -> no range
(nonsticky range, press arrow) -> no range
(nonsticky range, press shift+arrow) -> nonsticky range
We'll make some changes to how the display strings are rendered, so it helps to
have this code only once. This also fixes the problem that contexts using
refreshViewportOnChange weren't able to use column alignments so far. We didn't
need this yet, but it's just nice if everything works. :)
When navigating in the commits view to a line that is out of view (e.g. by
pressing , or . to scroll by page, or < or > to scroll to the top or bottom),
the commit graph was not correctly highlighted. Fix this by rerendering the
viewport in this case.
Previously we applied a right-align on the first column of _all_ menus, even though we really
only intended for it to be on the first column of the keybindings menu (that you get from pressing
'?')
The true issue was that we were focusing the line in the view before it gets resized in the layout function.
This meant if the view was squashed in accordion mode, the view wouldn't know how to set the cursor/origin to
focus the line.
Now we've got a queue of 'after layout' functions i.e. functions to call at the end of the layout function,
right before views are drawn.
The only caveat is that we can't have an infinite buffer so we're arbitrarily capping it at 1000 and dropping
functions if we exceed that limit. But that really should never happen.
Go really doesn't like us doing anything inheritance-y: it does not support open recursion meaning
it's really hard to re-use code. As such, here we're falling back to conditional logic.
This fixes an issue where our ListContextTrait was calling FocusLine which was intended to be
overridden by ViewportListContextTrait, but the subclassed function wasn't being called. I'm
not actually sure how this went wrong given that it was working fine in the past, but at any rate,
the new code is easy to follow.