Previously the entire status was colored in a single color, so the API made
sense. This is going to change in the next commit, so now we must include the
color in the string returned from BranchStatus(), which means that callers who
need to do hit detection or measure the length need to decolorize it.
While we're at it, switch the order of ↑3↓7 to ↓7↑3. For some reason that I
can't really explain I find it more logical this way. The software out there is
pretty undecided about it, it seems: VS Code puts ↓7 first, and so does the
shell prompt that comes with git; git status and git branch -v put "ahead" first
though. Shrug.
Use Equals instead of Contains for asserting the status view content. This
solves the problem that we might assert Contains("↓2 repo"), but what it really
shows is "↑1↓2 repo", and the test still succeeds. At best this is confusing.
Also, this way we don't have to use the awkward DoesNotContain to check that it
really doesn't show a checkmark.
To do this, we need to fix two whitespace problems:
- there was always a space at the end for no reason. Simply remove it. It was
added in efb51eee96, but from looking at that diff it seems it was added
accidentally.
- there was a space at the beginning if the branch status was empty. This is
actually a cosmetic problem, for branches without a status the text was
indented by once space. Change this so that the space is added conditionally.
It's a bit awkward that we have to use Decolorise here, but this will go away
again later in this branch.
It seems that older git versions would drop empty commits when rebasing. Since
this aspect is not relevant to what we're testing here, fix this by simply
avoiding empty commits in these tests.
When stopping in a rebase because of a conflict, it is nice to see the commit
that git is trying to apply. Create a fake todo entry labelled "conflict" for
this, and show the "<-- YOU ARE HERE ---" string for that one (in red) instead
of for the real current head.
By constructing an arg vector manually, we no longer need to quote arguments
Mandate that args must be passed when building a command
Now you need to provide an args array when building a command.
There are a handful of places where we need to deal with a string,
such as with user-defined custom commands, and for those we now require
that at the callsite they use str.ToArgv to do that. I don't want
to provide a method out of the box for it because I want to discourage its
use.
For some reason we were invoking a command through a shell when amending a
commit, and I don't believe we needed to do that as there was nothing user-
supplied about the command. So I've switched to using a regular command out-
side the shell there