package gui import ( "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/gui/types" "github.com/samber/lo" ) // layout is called for every screen re-render e.g. when the screen is resized func (gui *Gui) layout(g *gocui.Gui) error { if !gui.ViewsSetup { gui.printCommandLogHeader() if _, err := gui.g.SetCurrentView(gui.defaultSideContext().GetViewName()); err != nil { return err } } g.Highlight = true width, height := g.Size() informationStr := gui.informationStr() appStatus := gui.helpers.AppStatus.GetStatusString() viewDimensions := gui.getWindowDimensions(informationStr, appStatus) // reading more lines into main view buffers upon resize prevMainView := gui.Views.Main if prevMainView != nil { prevMainHeight := prevMainView.Height() newMainHeight := viewDimensions["main"].Y1 - viewDimensions["main"].Y0 + 1 heightDiff := newMainHeight - prevMainHeight if heightDiff > 0 { if manager, ok := gui.viewBufferManagerMap["main"]; ok { manager.ReadLines(heightDiff) } if manager, ok := gui.viewBufferManagerMap["secondary"]; ok { manager.ReadLines(heightDiff) } } } contextsToRerender := []types.Context{} // we assume that the view has already been created. setViewFromDimensions := func(context types.Context) (*gocui.View, error) { viewName := context.GetViewName() windowName := context.GetWindowName() dimensionsObj, ok := viewDimensions[windowName] view, err := g.View(viewName) if err != nil { return nil, err } if !ok { // view not specified in dimensions object: so create the view and hide it // making the view take up the whole space in the background in case it needs // to render content as soon as it appears, because lazyloaded content (via a pty task) // cares about the size of the view. _, err := g.SetView(viewName, 0, 0, width, height, 0) view.Visible = false return view, err } frameOffset := 1 if view.Frame { frameOffset = 0 } mustRerender := false newHeight := dimensionsObj.Y1 - dimensionsObj.Y0 + 2*frameOffset maxOriginY := context.TotalContentHeight() if !view.CanScrollPastBottom { maxOriginY -= newHeight - 1 } if oldOriginY := view.OriginY(); oldOriginY > maxOriginY { view.ScrollUp(oldOriginY - maxOriginY) // the view might not have scrolled actually (if it was at the limit // already), so we need to check if it did if oldOriginY != view.OriginY() && context.NeedsRerenderOnHeightChange() { mustRerender = true } } if context.NeedsRerenderOnWidthChange() == types.NEEDS_RERENDER_ON_WIDTH_CHANGE_WHEN_WIDTH_CHANGES { oldWidth := view.Width() newWidth := dimensionsObj.X1 - dimensionsObj.X0 + 1 if oldWidth != newWidth { mustRerender = true } } if context.NeedsRerenderOnHeightChange() { oldHeight := view.Height() newHeight := dimensionsObj.Y1 - dimensionsObj.Y0 + 1 if oldHeight != newHeight { mustRerender = true } } if mustRerender { contextsToRerender = append(contextsToRerender, context) } _, err = g.SetView( viewName, dimensionsObj.X0-frameOffset, dimensionsObj.Y0-frameOffset, dimensionsObj.X1+frameOffset, dimensionsObj.Y1+frameOffset, 0, ) view.Visible = true return view, err } for _, context := range gui.State.Contexts.Flatten() { if !context.HasControlledBounds() { continue } _, err := setViewFromDimensions(context) if err != nil && !gocui.IsUnknownView(err) { return err } } minimumHeight := 9 minimumWidth := 10 gui.Views.Limit.Visible = height < minimumHeight || width < minimumWidth gui.Views.Tooltip.Visible = gui.Views.Menu.Visible && gui.Views.Tooltip.Buffer() != "" for _, context := range gui.transientContexts() { view, err := gui.g.View(context.GetViewName()) if err != nil && !gocui.IsUnknownView(err) { return err } view.Visible = gui.helpers.Window.GetViewNameForWindow(context.GetWindowName()) == context.GetViewName() } if gui.PrevLayout.Information != informationStr { gui.c.SetViewContent(gui.Views.Information, informationStr) gui.PrevLayout.Information = informationStr } if !gui.ViewsSetup { if err := gui.onInitialViewsCreation(); err != nil { return err } gui.handleTestMode() gui.ViewsSetup = true } if !gui.State.ViewsSetup { if err := gui.onInitialViewsCreationForRepo(); err != nil { return err } gui.State.ViewsSetup = true } mainViewWidth, mainViewHeight := gui.Views.Main.Size() if mainViewWidth != gui.PrevLayout.MainWidth || mainViewHeight != gui.PrevLayout.MainHeight { gui.PrevLayout.MainWidth = mainViewWidth gui.PrevLayout.MainHeight = mainViewHeight if err := gui.onResize(); err != nil { return err } } for _, context := range contextsToRerender { context.HandleRender() } // here is a good place log some stuff // if you run `lazygit --logs` // this will let you see these branches as prettified json // gui.c.Log.Info(utils.AsJson(gui.State.Model.Branches[0:4])) gui.helpers.Confirmation.ResizeCurrentPopupPanels() gui.renderContextOptionsMap() outer: for { select { case f := <-gui.afterLayoutFuncs: if err := f(); err != nil { return err } default: break outer } } return nil } func (gui *Gui) prepareView(viewName string) (*gocui.View, error) { // arbitrarily giving the view enough size so that we don't get an error, but // it's expected that the view will be given the correct size before being shown return gui.g.SetView(viewName, 0, 0, 10, 10, 0) } func (gui *Gui) onInitialViewsCreationForRepo() error { if err := gui.onRepoViewReset(); err != nil { return err } // hide any popup views. This only applies when we've just switched repos for _, viewName := range gui.popupViewNames() { view, err := gui.g.View(viewName) if err == nil { view.Visible = false } } initialContext := gui.c.Context().Current() gui.c.Context().Activate(initialContext, types.OnFocusOpts{}) return gui.loadNewRepo() } func (gui *Gui) popupViewNames() []string { popups := lo.Filter(gui.State.Contexts.Flatten(), func(c types.Context, _ int) bool { return c.GetKind() == types.PERSISTENT_POPUP || c.GetKind() == types.TEMPORARY_POPUP }) return lo.Map(popups, func(c types.Context, _ int) string { return c.GetViewName() }) } func (gui *Gui) onRepoViewReset() error { // now we order the views (in order of bottom first) for _, view := range gui.orderedViews() { if _, err := gui.g.SetViewOnTop(view.Name()); err != nil { return err } } return nil } func (gui *Gui) onInitialViewsCreation() error { if !gui.c.UserConfig().DisableStartupPopups { storedPopupVersion := gui.c.GetAppState().StartupPopupVersion if storedPopupVersion < StartupPopupVersion { gui.showIntroPopupMessage() } else { gui.showBreakingChangesMessage() } } gui.c.GetAppState().LastVersion = gui.Config.GetVersion() gui.c.SaveAppStateAndLogError() if gui.showRecentRepos { if err := gui.helpers.Repos.CreateRecentReposMenu(); err != nil { return err } gui.showRecentRepos = false } gui.helpers.Update.CheckForUpdateInBackground() gui.waitForIntro.Done() return nil } func (gui *Gui) transientContexts() []types.Context { return lo.Filter(gui.State.Contexts.Flatten(), func(context types.Context, _ int) bool { return context.IsTransient() }) }