package config import ( "io/ioutil" "os" "path/filepath" "strings" "github.com/OpenPeeDeeP/xdg" yaml "github.com/jesseduffield/yaml" ) // AppConfig contains the base configuration fields required for lazygit. type AppConfig struct { Debug bool `long:"debug" env:"DEBUG" default:"false"` Version string `long:"version" env:"VERSION" default:"unversioned"` Commit string `long:"commit" env:"COMMIT"` BuildDate string `long:"build-date" env:"BUILD_DATE"` Name string `long:"name" env:"NAME" default:"lazygit"` BuildSource string `long:"build-source" env:"BUILD_SOURCE" default:""` UserConfig *UserConfig UserConfigPaths []string DeafultConfFiles bool UserConfigDir string TempDir string AppState *AppState IsNewRepo bool } // AppConfigurer interface allows individual app config structs to inherit Fields // from AppConfig and still be used by lazygit. type AppConfigurer interface { GetDebug() bool // build info GetVersion() string GetCommit() string GetBuildDate() string GetName() string GetBuildSource() string GetUserConfig() *UserConfig GetUserConfigPaths() []string GetUserConfigDir() string ReloadUserConfig() error GetTempDir() string GetAppState() *AppState SaveAppState() error } // NewAppConfig makes a new app config func NewAppConfig( name string, version, commit, date string, buildSource string, debuggingFlag bool, tempDir string, ) (*AppConfig, error) { configDir, err := findOrCreateConfigDir() if err != nil && !os.IsPermission(err) { return nil, err } var userConfigPaths []string customConfigFiles := os.Getenv("LG_CONFIG_FILE") if customConfigFiles != "" { // Load user defined config files userConfigPaths = strings.Split(customConfigFiles, ",") } else { // Load default config files userConfigPaths = []string{filepath.Join(configDir, ConfigFilename)} } userConfig, err := loadUserConfigWithDefaults(userConfigPaths) if err != nil { return nil, err } if os.Getenv("DEBUG") == "TRUE" { debuggingFlag = true } appState, err := loadAppState() if err != nil { return nil, err } appConfig := &AppConfig{ Name: name, Version: version, Commit: commit, BuildDate: date, Debug: debuggingFlag, BuildSource: buildSource, UserConfig: userConfig, UserConfigPaths: userConfigPaths, UserConfigDir: configDir, TempDir: tempDir, AppState: appState, IsNewRepo: false, } return appConfig, nil } func isCustomConfigFile(path string) bool { return path != filepath.Join(ConfigDir(), ConfigFilename) } func ConfigDir() string { legacyConfigDirectory := configDirForVendor("jesseduffield") if _, err := os.Stat(legacyConfigDirectory); !os.IsNotExist(err) { return legacyConfigDirectory } configDirectory := configDirForVendor("") return configDirectory } func configDirForVendor(vendor string) string { envConfigDir := os.Getenv("CONFIG_DIR") if envConfigDir != "" { return envConfigDir } configDirs := xdg.New(vendor, "lazygit") return configDirs.ConfigHome() } func findOrCreateConfigDir() (string, error) { folder := ConfigDir() return folder, os.MkdirAll(folder, 0o755) } func loadUserConfigWithDefaults(configFiles []string) (*UserConfig, error) { return loadUserConfig(configFiles, GetDefaultConfig()) } func loadUserConfig(configFiles []string, base *UserConfig) (*UserConfig, error) { for _, path := range configFiles { if _, err := os.Stat(path); err != nil { if !os.IsNotExist(err) { return nil, err } // if use has supplied their own custom config file path(s), we assume // the files have already been created, so we won't go and create them here. if isCustomConfigFile(path) { return nil, err } file, err := os.Create(path) if err != nil { if os.IsPermission(err) { // apparently when people have read-only permissions they prefer us to fail silently continue } return nil, err } file.Close() } content, err := ioutil.ReadFile(path) if err != nil { return nil, err } if err := yaml.Unmarshal(content, base); err != nil { return nil, err } } return base, nil } func (c *AppConfig) GetDebug() bool { return c.Debug } func (c *AppConfig) GetVersion() string { return c.Version } func (c *AppConfig) GetCommit() string { return c.Commit } func (c *AppConfig) GetBuildDate() string { return c.BuildDate } func (c *AppConfig) GetName() string { return c.Name } // GetBuildSource returns the source of the build. For builds from goreleaser // this will be binaryBuild func (c *AppConfig) GetBuildSource() string { return c.BuildSource } // GetUserConfig returns the user config func (c *AppConfig) GetUserConfig() *UserConfig { return c.UserConfig } // GetAppState returns the app state func (c *AppConfig) GetAppState() *AppState { return c.AppState } func (c *AppConfig) GetUserConfigPaths() []string { return c.UserConfigPaths } func (c *AppConfig) GetUserConfigDir() string { return c.UserConfigDir } func (c *AppConfig) ReloadUserConfig() error { userConfig, err := loadUserConfigWithDefaults(c.UserConfigPaths) if err != nil { return err } c.UserConfig = userConfig return nil } func (c *AppConfig) GetTempDir() string { return c.TempDir } func configFilePath(filename string) (string, error) { folder, err := findOrCreateConfigDir() if err != nil { return "", err } return filepath.Join(folder, filename), nil } var ConfigFilename = "config.yml" // ConfigFilename returns the filename of the default config file func (c *AppConfig) ConfigFilename() string { return filepath.Join(c.UserConfigDir, ConfigFilename) } // SaveAppState marshalls the AppState struct and writes it to the disk func (c *AppConfig) SaveAppState() error { marshalledAppState, err := yaml.Marshal(c.AppState) if err != nil { return err } filepath, err := configFilePath("state.yml") if err != nil { return err } err = ioutil.WriteFile(filepath, marshalledAppState, 0o644) if err != nil && os.IsPermission(err) { // apparently when people have read-only permissions they prefer us to fail silently return nil } return err } // loadAppState loads recorded AppState from file func loadAppState() (*AppState, error) { filepath, err := configFilePath("state.yml") if err != nil { if os.IsPermission(err) { // apparently when people have read-only permissions they prefer us to fail silently return getDefaultAppState(), nil } return nil, err } appStateBytes, err := ioutil.ReadFile(filepath) if err != nil && !os.IsNotExist(err) { return nil, err } if len(appStateBytes) == 0 { return getDefaultAppState(), nil } appState := &AppState{} err = yaml.Unmarshal(appStateBytes, appState) if err != nil { return nil, err } return appState, nil } // AppState stores data between runs of the app like when the last update check // was performed and which other repos have been checked out type AppState struct { LastUpdateCheck int64 RecentRepos []string StartupPopupVersion int // these are for custom commands typed in directly, not for custom commands in the lazygit config CustomCommandsHistory []string HideCommandLog bool } func getDefaultAppState() *AppState { return &AppState{ LastUpdateCheck: 0, RecentRepos: []string{}, StartupPopupVersion: 0, } } func LogPath() (string, error) { return configFilePath("development.log") }