package gui import ( "fmt" "io/ioutil" "math" "os" "sync" // "io" // "io/ioutil" "os/exec" "strings" "time" "github.com/go-errors/errors" // "strings" "github.com/fatih/color" "github.com/golang-collections/collections/stack" "github.com/jesseduffield/gocui" "github.com/jesseduffield/lazygit/pkg/commands" "github.com/jesseduffield/lazygit/pkg/config" "github.com/jesseduffield/lazygit/pkg/i18n" "github.com/jesseduffield/lazygit/pkg/theme" "github.com/jesseduffield/lazygit/pkg/updates" "github.com/jesseduffield/lazygit/pkg/utils" "github.com/sirupsen/logrus" ) // OverlappingEdges determines if panel edges overlap var OverlappingEdges = false // SentinelErrors are the errors that have special meaning and need to be checked // by calling functions. The less of these, the better type SentinelErrors struct { ErrSubProcess error ErrNoFiles error ErrSwitchRepo error } // GenerateSentinelErrors makes the sentinel errors for the gui. We're defining it here // because we can't do package-scoped errors with localization, and also because // it seems like package-scoped variables are bad in general // https://dave.cheney.net/2017/06/11/go-without-package-scoped-variables // In the future it would be good to implement some of the recommendations of // that article. For now, if we don't need an error to be a sentinel, we will just // define it inline. This has implications for error messages that pop up everywhere // in that we'll be duplicating the default values. We may need to look at // having a default localisation bundle defined, and just using keys-only when // localising things in the code. func (gui *Gui) GenerateSentinelErrors() { gui.Errors = SentinelErrors{ ErrSubProcess: errors.New(gui.Tr.SLocalize("RunningSubprocess")), ErrNoFiles: errors.New(gui.Tr.SLocalize("NoChangedFiles")), ErrSwitchRepo: errors.New("switching repo"), } } // Teml is short for template used to make the required map[string]interface{} shorter when using gui.Tr.SLocalize and gui.Tr.TemplateLocalize type Teml i18n.Teml // Gui wraps the gocui Gui object which handles rendering and events type Gui struct { g *gocui.Gui Log *logrus.Entry GitCommand *commands.GitCommand OSCommand *commands.OSCommand SubProcess *exec.Cmd State guiState Config config.AppConfigurer Tr *i18n.Localizer Errors SentinelErrors Updater *updates.Updater statusManager *statusManager credentials credentials waitForIntro sync.WaitGroup } // for now the staging panel state, unlike the other panel states, is going to be // non-mutative, so that we don't accidentally end up // with mismatches of data. We might change this in the future type stagingPanelState struct { SelectedLine int StageableLines []int HunkStarts []int Diff string } type mergingPanelState struct { ConflictIndex int ConflictTop bool Conflicts []commands.Conflict EditHistory *stack.Stack } type filePanelState struct { SelectedLine int } type branchPanelState struct { SelectedLine int } type commitPanelState struct { SelectedLine int SpecificDiffMode bool } type stashPanelState struct { SelectedLine int } type menuPanelState struct { SelectedLine int } type commitFilesPanelState struct { SelectedLine int } type panelStates struct { Files *filePanelState Branches *branchPanelState Commits *commitPanelState Stash *stashPanelState Menu *menuPanelState Staging *stagingPanelState Merging *mergingPanelState CommitFiles *commitFilesPanelState } type guiState struct { Files []*commands.File Branches []*commands.Branch Commits []*commands.Commit StashEntries []*commands.StashEntry CommitFiles []*commands.CommitFile DiffEntries []*commands.Commit MenuItemCount int // can't store the actual list because it's of interface{} type PreviousView string Platform commands.Platform Updating bool Panels *panelStates WorkingTreeState string // one of "merging", "rebasing", "normal" Contexts map[string]string CherryPickedCommits []*commands.Commit } // NewGui builds a new gui handler func NewGui(log *logrus.Entry, gitCommand *commands.GitCommand, oSCommand *commands.OSCommand, tr *i18n.Localizer, config config.AppConfigurer, updater *updates.Updater) (*Gui, error) { initialState := guiState{ Files: make([]*commands.File, 0), PreviousView: "files", Commits: make([]*commands.Commit, 0), CherryPickedCommits: make([]*commands.Commit, 0), StashEntries: make([]*commands.StashEntry, 0), DiffEntries: make([]*commands.Commit, 0), Platform: *oSCommand.Platform, Panels: &panelStates{ Files: &filePanelState{SelectedLine: -1}, Branches: &branchPanelState{SelectedLine: 0}, Commits: &commitPanelState{SelectedLine: -1}, CommitFiles: &commitFilesPanelState{SelectedLine: -1}, Stash: &stashPanelState{SelectedLine: -1}, Menu: &menuPanelState{SelectedLine: 0}, Merging: &mergingPanelState{ ConflictIndex: 0, ConflictTop: true, Conflicts: []commands.Conflict{}, EditHistory: stack.New(), }, }, } gui := &Gui{ Log: log, GitCommand: gitCommand, OSCommand: oSCommand, State: initialState, Config: config, Tr: tr, Updater: updater, statusManager: &statusManager{}, } gui.GenerateSentinelErrors() return gui, nil } func (gui *Gui) scrollUpMain(g *gocui.Gui, v *gocui.View) error { mainView, _ := g.View("main") ox, oy := mainView.Origin() newOy := int(math.Max(0, float64(oy-gui.Config.GetUserConfig().GetInt("gui.scrollHeight")))) return mainView.SetOrigin(ox, newOy) } func (gui *Gui) scrollDownMain(g *gocui.Gui, v *gocui.View) error { mainView, _ := g.View("main") ox, oy := mainView.Origin() y := oy if !gui.Config.GetUserConfig().GetBool("gui.scrollPastBottom") { _, sy := mainView.Size() y += sy } if y < len(mainView.BufferLines()) { return mainView.SetOrigin(ox, oy+gui.Config.GetUserConfig().GetInt("gui.scrollHeight")) } return nil } func (gui *Gui) handleRefresh(g *gocui.Gui, v *gocui.View) error { return gui.refreshSidePanels(g) } func max(a, b int) int { if a > b { return a } return b } // getFocusLayout returns a manager function for when view gain and lose focus func (gui *Gui) getFocusLayout() func(g *gocui.Gui) error { var previousView *gocui.View return func(g *gocui.Gui) error { newView := gui.g.CurrentView() if err := gui.onFocusChange(); err != nil { return err } // for now we don't consider losing focus to a popup panel as actually losing focus if newView != previousView && !gui.isPopupPanel(newView.Name()) { if err := gui.onFocusLost(previousView, newView); err != nil { return err } if err := gui.onFocus(newView); err != nil { return err } previousView = newView } return nil } } func (gui *Gui) onFocusChange() error { currentView := gui.g.CurrentView() for _, view := range gui.g.Views() { view.Highlight = view == currentView } return gui.setMainTitle() } func (gui *Gui) onFocusLost(v *gocui.View, newView *gocui.View) error { if v == nil { return nil } if v.Name() == "branches" { // This stops the branches panel from showing the upstream/downstream changes to the selected branch, when it loses focus // inside renderListPanel it checks to see if the panel has focus if err := gui.renderListPanel(gui.getBranchesView(), gui.State.Branches); err != nil { return err } } else if v.Name() == "main" { // if we have lost focus to a first-class panel, we need to do some cleanup if err := gui.changeContext("main", "normal"); err != nil { return err } } else if v.Name() == "commitFiles" { if _, err := gui.g.SetViewOnBottom(v.Name()); err != nil { return err } } gui.Log.Info(v.Name() + " focus lost") return nil } func (gui *Gui) onFocus(v *gocui.View) error { if v == nil { return nil } gui.Log.Info(v.Name() + " focus gained") return nil } // layout is called for every screen re-render e.g. when the screen is resized func (gui *Gui) layout(g *gocui.Gui) error { g.Highlight = true width, height := g.Size() information := gui.Config.GetVersion() if gui.g.Mouse { donate := color.New(color.FgMagenta, color.Underline).Sprint(gui.Tr.SLocalize("Donate")) information = donate + " " + information } minimumHeight := 9 minimumWidth := 10 if height < minimumHeight || width < minimumWidth { v, err := g.SetView("limit", 0, 0, width-1, height-1, 0) if err != nil { if err.Error() != "unknown view" { return err } v.Title = gui.Tr.SLocalize("NotEnoughSpace") v.Wrap = true _, _ = g.SetViewOnTop("limit") } return nil } currView := gui.g.CurrentView() currentCyclebleView := gui.State.PreviousView if currView != nil { viewName := currView.Name() usePreviouseView := true for _, view := range cyclableViews { if view == viewName { currentCyclebleView = viewName usePreviouseView = false break } } if usePreviouseView { currentCyclebleView = gui.State.PreviousView } } usableSpace := height - 7 extraSpace := usableSpace - (usableSpace/3)*3 vHeights := map[string]int{ "status": 3, "files": (usableSpace / 3) + extraSpace, "branches": usableSpace / 3, "commits": usableSpace / 3, "stash": 3, "options": 1, } if height < 28 { defaultHeight := 3 if height < 21 { defaultHeight = 1 } vHeights = map[string]int{ "status": defaultHeight, "files": defaultHeight, "branches": defaultHeight, "commits": defaultHeight, "stash": defaultHeight, "options": defaultHeight, } vHeights[currentCyclebleView] = height - defaultHeight*4 - 1 } optionsVersionBoundary := width - max(len(utils.Decolorise(information)), 1) leftSideWidth := width / 3 appStatus := gui.statusManager.getStatusString() appStatusOptionsBoundary := 0 if appStatus != "" { appStatusOptionsBoundary = len(appStatus) + 2 } panelSpacing := 1 if OverlappingEdges { panelSpacing = 0 } _, _ = g.SetViewOnBottom("limit") g.DeleteView("limit") textColor := theme.GocuiDefaultTextColor v, err := g.SetView("main", leftSideWidth+panelSpacing, 0, width-1, height-2, gocui.LEFT) if err != nil { if err.Error() != "unknown view" { return err } v.Title = gui.Tr.SLocalize("DiffTitle") v.Wrap = true v.FgColor = textColor } if v, err := g.SetView("status", 0, 0, leftSideWidth, vHeights["status"]-1, gocui.BOTTOM|gocui.RIGHT); err != nil { if err.Error() != "unknown view" { return err } v.Title = gui.Tr.SLocalize("StatusTitle") v.FgColor = textColor } filesView, err := g.SetViewBeneath("files", "status", vHeights["files"]) if err != nil { if err.Error() != "unknown view" { return err } filesView.Highlight = true filesView.Title = gui.Tr.SLocalize("FilesTitle") v.FgColor = textColor } branchesView, err := g.SetViewBeneath("branches", "files", vHeights["branches"]) if err != nil { if err.Error() != "unknown view" { return err } branchesView.Title = gui.Tr.SLocalize("BranchesTitle") branchesView.FgColor = textColor } if v, err := g.SetViewBeneath("commitFiles", "branches", vHeights["commits"]); err != nil { if err.Error() != "unknown view" { return err } v.Title = gui.Tr.SLocalize("CommitFiles") v.FgColor = textColor } commitsView, err := g.SetViewBeneath("commits", "branches", vHeights["commits"]) if err != nil { if err.Error() != "unknown view" { return err } commitsView.Title = gui.Tr.SLocalize("CommitsTitle") commitsView.FgColor = textColor } stashView, err := g.SetViewBeneath("stash", "commits", vHeights["stash"]) if err != nil { if err.Error() != "unknown view" { return err } stashView.Title = gui.Tr.SLocalize("StashTitle") stashView.FgColor = textColor } if v, err := g.SetView("options", appStatusOptionsBoundary-1, height-2, optionsVersionBoundary-1, height, 0); err != nil { if err.Error() != "unknown view" { return err } v.Frame = false userConfig := gui.Config.GetUserConfig() v.FgColor = theme.GetColor(userConfig.GetStringSlice("gui.theme.optionsTextColor")) } if gui.getCommitMessageView() == nil { // doesn't matter where this view starts because it will be hidden if commitMessageView, err := g.SetView("commitMessage", width, height, width*2, height*2, 0); err != nil { if err.Error() != "unknown view" { return err } g.SetViewOnBottom("commitMessage") commitMessageView.Title = gui.Tr.SLocalize("CommitMessage") commitMessageView.FgColor = textColor commitMessageView.Editable = true } } if check, _ := g.View("credentials"); check == nil { // doesn't matter where this view starts because it will be hidden if credentialsView, err := g.SetView("credentials", width, height, width*2, height*2, 0); err != nil { if err.Error() != "unknown view" { return err } _, err := g.SetViewOnBottom("credentials") if err != nil { return err } credentialsView.Title = gui.Tr.SLocalize("CredentialsUsername") credentialsView.FgColor = textColor credentialsView.Editable = true } } if appStatusView, err := g.SetView("appStatus", -1, height-2, width, height, 0); err != nil { if err.Error() != "unknown view" { return err } appStatusView.BgColor = gocui.ColorDefault appStatusView.FgColor = gocui.ColorCyan appStatusView.Frame = false if _, err := g.SetViewOnBottom("appStatus"); err != nil { return err } } if v, err := g.SetView("information", optionsVersionBoundary-1, height-2, width, height, 0); err != nil { if err.Error() != "unknown view" { return err } v.BgColor = gocui.ColorDefault v.FgColor = gocui.ColorGreen v.Frame = false if err := gui.renderString(g, "information", information); err != nil { return err } // doing this here because it'll only happen once if err := gui.loadNewRepo(); err != nil { return err } } if gui.g.CurrentView() == nil { if _, err := gui.g.SetCurrentView(gui.getFilesView().Name()); err != nil { return err } if err := gui.switchFocus(gui.g, nil, gui.getFilesView()); err != nil { return err } } type listViewState struct { selectedLine int lineCount int } listViews := map[*gocui.View]listViewState{ filesView: {selectedLine: gui.State.Panels.Files.SelectedLine, lineCount: len(gui.State.Files)}, branchesView: {selectedLine: gui.State.Panels.Branches.SelectedLine, lineCount: len(gui.State.Branches)}, commitsView: {selectedLine: gui.State.Panels.Commits.SelectedLine, lineCount: len(gui.State.Commits)}, stashView: {selectedLine: gui.State.Panels.Stash.SelectedLine, lineCount: len(gui.State.StashEntries)}, } // menu view might not exist so we check to be safe if menuView, err := gui.g.View("menu"); err == nil { listViews[menuView] = listViewState{selectedLine: gui.State.Panels.Menu.SelectedLine, lineCount: gui.State.MenuItemCount} } for view, state := range listViews { // check if the selected line is now out of view and if so refocus it if err := gui.focusPoint(0, state.selectedLine, state.lineCount, view); err != nil { return err } } // here is a good place log some stuff // if you download humanlog and do tail -f development.log | humanlog // this will let you see these branches as prettified json // gui.Log.Info(utils.AsJson(gui.State.Branches[0:4])) return gui.resizeCurrentPopupPanel(g) } func (gui *Gui) loadNewRepo() error { gui.Updater.CheckForNewUpdate(gui.onBackgroundUpdateCheckFinish, false) if err := gui.updateRecentRepoList(); err != nil { return err } gui.waitForIntro.Done() if err := gui.refreshSidePanels(gui.g); err != nil { return err } if gui.Config.GetUserConfig().GetString("reporting") == "undetermined" { if err := gui.promptAnonymousReporting(); err != nil { return err } } return nil } func (gui *Gui) promptAnonymousReporting() error { return gui.createConfirmationPanel(gui.g, nil, gui.Tr.SLocalize("AnonymousReportingTitle"), gui.Tr.SLocalize("AnonymousReportingPrompt"), func(g *gocui.Gui, v *gocui.View) error { gui.waitForIntro.Done() return gui.Config.WriteToUserConfig("reporting", "on") }, func(g *gocui.Gui, v *gocui.View) error { gui.waitForIntro.Done() return gui.Config.WriteToUserConfig("reporting", "off") }) } func (gui *Gui) fetch(g *gocui.Gui, v *gocui.View, canAskForCredentials bool) (unamePassOpend bool, err error) { unamePassOpend = false err = gui.GitCommand.Fetch(func(passOrUname string) string { unamePassOpend = true return gui.waitForPassUname(gui.g, v, passOrUname) }, canAskForCredentials) if canAskForCredentials && err != nil && strings.Contains(err.Error(), "exit status 128") { colorFunction := color.New(color.FgRed).SprintFunc() coloredMessage := colorFunction(strings.TrimSpace(gui.Tr.SLocalize("PassUnameWrong"))) close := func(g *gocui.Gui, v *gocui.View) error { return nil } _ = gui.createConfirmationPanel(g, v, gui.Tr.SLocalize("Error"), coloredMessage, close, close) } gui.refreshStatus(g) return unamePassOpend, err } func (gui *Gui) renderAppStatus() error { appStatus := gui.statusManager.getStatusString() if appStatus != "" { return gui.renderString(gui.g, "appStatus", appStatus) } return nil } func (gui *Gui) renderGlobalOptions() error { return gui.renderOptionsMap(map[string]string{ "PgUp/PgDn": gui.Tr.SLocalize("scroll"), "← → ↑ ↓": gui.Tr.SLocalize("navigate"), "esc/q": gui.Tr.SLocalize("close"), "x": gui.Tr.SLocalize("menu"), }) } func (gui *Gui) goEvery(interval time.Duration, function func() error) { go func() { for range time.Tick(interval) { _ = function() } }() } func (gui *Gui) startBackgroundFetch() { gui.waitForIntro.Wait() isNew := gui.Config.GetIsNewRepo() if !isNew { time.After(60 * time.Second) } _, err := gui.fetch(gui.g, gui.g.CurrentView(), false) if err != nil && strings.Contains(err.Error(), "exit status 128") && isNew { _ = gui.createConfirmationPanel(gui.g, gui.g.CurrentView(), gui.Tr.SLocalize("NoAutomaticGitFetchTitle"), gui.Tr.SLocalize("NoAutomaticGitFetchBody"), nil, nil) } else { gui.goEvery(time.Second*60, func() error { _, err := gui.fetch(gui.g, gui.g.CurrentView(), false) return err }) } } // Run setup the gui with keybindings and start the mainloop func (gui *Gui) Run() error { g, err := gocui.NewGui(gocui.OutputNormal, OverlappingEdges) if err != nil { return err } defer g.Close() if gui.Config.GetUserConfig().GetBool("gui.mouseEvents") { g.Mouse = true } gui.g = g // TODO: always use gui.g rather than passing g around everywhere if err := gui.setColorScheme(); err != nil { return err } if gui.Config.GetUserConfig().GetString("reporting") == "undetermined" { gui.waitForIntro.Add(2) } else { gui.waitForIntro.Add(1) } if gui.Config.GetUserConfig().GetBool("git.autoFetch") { go gui.startBackgroundFetch() } gui.goEvery(time.Second*10, gui.refreshFiles) gui.goEvery(time.Millisecond*50, gui.renderAppStatus) g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout())) if err = gui.keybindings(g); err != nil { return err } err = g.MainLoop() return err } // RunWithSubprocesses loops, instantiating a new gocui.Gui with each iteration // if the error returned from a run is a ErrSubProcess, it runs the subprocess // otherwise it handles the error, possibly by quitting the application func (gui *Gui) RunWithSubprocesses() error { for { if err := gui.Run(); err != nil { if err == gocui.ErrQuit { break } else if err == gui.Errors.ErrSwitchRepo { continue } else if err == gui.Errors.ErrSubProcess { if err := gui.runCommand(); err != nil { return err } } else { return err } } } return nil } func (gui *Gui) runCommand() error { gui.SubProcess.Stdout = os.Stdout gui.SubProcess.Stderr = os.Stdout gui.SubProcess.Stdin = os.Stdin fmt.Fprintf(os.Stdout, "\n%s\n\n", utils.ColoredString("+ "+strings.Join(gui.SubProcess.Args, " "), color.FgBlue)) if err := gui.SubProcess.Run(); err != nil { // not handling the error explicitly because usually we're going to see it // in the output anyway gui.Log.Error(err) } gui.SubProcess.Stdout = ioutil.Discard gui.SubProcess.Stderr = ioutil.Discard gui.SubProcess.Stdin = nil gui.SubProcess = nil fmt.Fprintf(os.Stdout, "\n%s", utils.ColoredString(gui.Tr.SLocalize("pressEnterToReturn"), color.FgGreen)) fmt.Scanln() // wait for enter press return nil } func (gui *Gui) quit(g *gocui.Gui, v *gocui.View) error { if gui.State.Updating { return gui.createUpdateQuitConfirmation(g, v) } if gui.Config.GetUserConfig().GetBool("confirmOnQuit") { return gui.createConfirmationPanel(g, v, "", gui.Tr.SLocalize("ConfirmQuit"), func(g *gocui.Gui, v *gocui.View) error { return gocui.ErrQuit }, nil) } return gocui.ErrQuit } func (gui *Gui) handleDonate(g *gocui.Gui, v *gocui.View) error { if !gui.g.Mouse { return nil } cx, _ := v.Cursor() if cx > len(gui.Tr.SLocalize("Donate")) { return nil } return gui.OSCommand.OpenLink("https://donorbox.org/lazygit") } // setColorScheme sets the color scheme for the app based on the user config func (gui *Gui) setColorScheme() error { userConfig := gui.Config.GetUserConfig() theme.UpdateTheme(userConfig) gui.g.FgColor = theme.InactiveBorderColor gui.g.SelFgColor = theme.ActiveBorderColor return nil }