// lots of this has been directly ported from one of the example files, will brush up later // Copyright 2014 The gocui Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package gui import ( "strings" "time" "github.com/fatih/color" "github.com/jesseduffield/gocui" ) func (gui *Gui) wrappedConfirmationFunction(function func(*gocui.Gui, *gocui.View) error) func(*gocui.Gui, *gocui.View) error { return func(g *gocui.Gui, v *gocui.View) error { if function != nil { if err := function(g, v); err != nil { return err } } return gui.closeConfirmationPrompt(g) } } func (gui *Gui) closeConfirmationPrompt(g *gocui.Gui) error { view, err := g.View("confirmation") if err != nil { return nil // if it's already been closed we can just return } if err := gui.returnFocus(g, view); err != nil { panic(err) } g.DeleteKeybindings("confirmation") return g.DeleteView("confirmation") } func (gui *Gui) getMessageHeight(message string, width int) int { lines := strings.Split(message, "\n") lineCount := 0 for _, line := range lines { lineCount += len(line)/width + 1 } return lineCount } func (gui *Gui) getConfirmationPanelDimensions(g *gocui.Gui, prompt string) (int, int, int, int) { width, height := g.Size() panelWidth := width / 2 panelHeight := gui.getMessageHeight(prompt, panelWidth) return width/2 - panelWidth/2, height/2 - panelHeight/2 - panelHeight%2 - 1, width/2 + panelWidth/2, height/2 + panelHeight/2 } func (gui *Gui) createPromptPanel(g *gocui.Gui, currentView *gocui.View, title string, handleConfirm func(*gocui.Gui, *gocui.View) error) error { gui.onNewPopupPanel() confirmationView, err := gui.prepareConfirmationPanel(currentView, title, "") if err != nil { return err } confirmationView.Editable = true return gui.setKeyBindings(g, handleConfirm, nil) } func (gui *Gui) prepareConfirmationPanel(currentView *gocui.View, title, prompt string) (*gocui.View, error) { x0, y0, x1, y1 := gui.getConfirmationPanelDimensions(gui.g, prompt) confirmationView, err := gui.g.SetView("confirmation", x0, y0, x1, y1, 0) if err != nil { if err != gocui.ErrUnknownView { return nil, err } confirmationView.Title = title confirmationView.Wrap = true confirmationView.FgColor = gocui.ColorWhite } gui.g.Update(func(g *gocui.Gui) error { return gui.switchFocus(gui.g, currentView, confirmationView) }) return confirmationView, nil } func (gui *Gui) onNewPopupPanel() { gui.g.SetViewOnBottom("commitMessage") gui.g.SetViewOnBottom("menu") } func (gui *Gui) createConfirmationPanel(g *gocui.Gui, currentView *gocui.View, title, prompt string, handleConfirm, handleClose func(*gocui.Gui, *gocui.View) error) error { gui.onNewPopupPanel() g.Update(func(g *gocui.Gui) error { // delete the existing confirmation panel if it exists if view, _ := g.View("confirmation"); view != nil { if err := gui.closeConfirmationPrompt(g); err != nil { errMessage := gui.Tr.TemplateLocalize( "CantCloseConfirmationPrompt", Teml{ "error": err.Error(), }, ) gui.Log.Error(errMessage) } } confirmationView, err := gui.prepareConfirmationPanel(currentView, title, prompt) if err != nil { return err } confirmationView.Editable = false if err := gui.renderString(g, "confirmation", prompt); err != nil { return err } return gui.setKeyBindings(g, handleConfirm, handleClose) }) return nil } func (gui *Gui) setKeyBindings(g *gocui.Gui, handleConfirm, handleClose func(*gocui.Gui, *gocui.View) error) error { actions := gui.Tr.TemplateLocalize( "CloseConfirm", Teml{ "keyBindClose": "esc", "keyBindConfirm": "enter", }, ) if err := gui.renderString(g, "options", actions); err != nil { return err } if err := g.SetKeybinding("confirmation", gocui.KeyEnter, gocui.ModNone, gui.wrappedConfirmationFunction(handleConfirm)); err != nil { return err } return g.SetKeybinding("confirmation", gocui.KeyEsc, gocui.ModNone, gui.wrappedConfirmationFunction(handleClose)) } func (gui *Gui) createMessagePanel(g *gocui.Gui, currentView *gocui.View, title, prompt string) error { return gui.createConfirmationPanel(g, currentView, title, prompt, nil, nil) } func (gui *Gui) createErrorPanel(g *gocui.Gui, message string) error { go func() { // when reporting is switched on this log call sometimes introduces // a delay on the error panel popping up. Here I'm adding a second wait // so that the error is logged while the user is reading the error message time.Sleep(time.Second) gui.Log.Error(message) }() // gui.Log.WithField("staging", "staging").Info("creating confirmation panel") currentView := g.CurrentView() colorFunction := color.New(color.FgRed).SprintFunc() coloredMessage := colorFunction(strings.TrimSpace(message)) return gui.createConfirmationPanel(g, currentView, gui.Tr.SLocalize("Error"), coloredMessage, nil, nil) }