package gui import ( "github.com/jesseduffield/lazygit/pkg/gui/presentation" "github.com/jesseduffield/lazygit/pkg/gui/types" "github.com/jesseduffield/lazygit/pkg/theme" "github.com/jesseduffield/lazygit/pkg/utils" ) // note: items option is mutated by this function func (gui *Gui) createMenu(opts types.CreateMenuOptions) error { if !opts.HideCancel { // this is mutative but I'm okay with that for now opts.Items = append(opts.Items, &types.MenuItem{ LabelColumns: []string{gui.c.Tr.Cancel}, OnPress: func() error { return nil }, }) } maxColumnSize := 1 for _, item := range opts.Items { if item.LabelColumns == nil { item.LabelColumns = []string{item.Label} } if item.OpensMenu { item.LabelColumns[0] = presentation.OpensMenuStyle(item.LabelColumns[0]) } maxColumnSize = utils.Max(maxColumnSize, len(item.LabelColumns)) } for _, item := range opts.Items { if len(item.LabelColumns) < maxColumnSize { // we require that each item has the same number of columns so we're padding out with blank strings // if this item has too few item.LabelColumns = append(item.LabelColumns, make([]string, maxColumnSize-len(item.LabelColumns))...) } } gui.State.Contexts.Menu.SetMenuItems(opts.Items, opts.ColumnAlignment) gui.State.Contexts.Menu.SetSelectedLineIdx(0) gui.Views.Menu.Title = opts.Title gui.Views.Menu.FgColor = theme.GocuiDefaultTextColor gui.Views.Tooltip.Wrap = true gui.Views.Tooltip.FgColor = theme.GocuiDefaultTextColor gui.Views.Tooltip.Visible = true // resetting keybindings so that the menu-specific keybindings are registered if err := gui.resetKeybindings(); err != nil { return err } _ = gui.c.PostRefreshUpdate(gui.State.Contexts.Menu) // TODO: ensure that if we're opened a menu from within a menu that it renders correctly return gui.c.PushContext(gui.State.Contexts.Menu) }