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Original commit message of the gocui change: This fixes View.Size, Width and Height to be the correct (outer) size of a view including its frame, and InnerSize/InnerWidth/InnerHeight to be the usable client area exluding the frame. Previously, Size was actually the InnerSize (and a lot of client code used it as such, so these need to be changed to InnerSize). InnerSize, on the other hand, was *one* less than Size (not two, as you would have expected), and in many cases this was made up for at call sites by adding 1 (e.g. in calcRealScrollbarStartEnd, parseInput, and many other places in the lazygit code). There are still some weird things left that I didn't address here: - a view's lower-right coordinates (x1/y1) are one less than you would expect. For example, a view with a 2x2 client area like this: ╭──╮ │ab│ │cd│ ╰──╯ in the top-left corner of the screen (x0 and y0 both zero) has x1/xy at 3, not 4 as would be more natural. - a view without a frame has its coordinates extended by 1 on all sides; to illustrate, the same 2x2 view as before but without a frame, sitting in the top-left corder of the screen, has coordinates x0=-1, y0=-1, x1=2, y1=2. This is highly confusing and unexpected. I left these as they are because they would be even more of a breaking change, and also because they don't have quite as much of an impact on general app code.
120 lines
2.8 KiB
Go
120 lines
2.8 KiB
Go
package context
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import (
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"math"
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"github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/sasha-s/go-deadlock"
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)
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type MergeConflictsContext struct {
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types.Context
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viewModel *ConflictsViewModel
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c *ContextCommon
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mutex *deadlock.Mutex
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}
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type ConflictsViewModel struct {
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state *mergeconflicts.State
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// userVerticalScrolling tells us if the user has started scrolling through the file themselves
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// in which case we won't auto-scroll to a conflict.
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userVerticalScrolling bool
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}
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func NewMergeConflictsContext(
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c *ContextCommon,
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) *MergeConflictsContext {
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viewModel := &ConflictsViewModel{
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state: mergeconflicts.NewState(),
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userVerticalScrolling: false,
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}
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return &MergeConflictsContext{
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viewModel: viewModel,
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mutex: &deadlock.Mutex{},
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Context: NewSimpleContext(
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NewBaseContext(NewBaseContextOpts{
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Kind: types.MAIN_CONTEXT,
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View: c.Views().MergeConflicts,
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WindowName: "main",
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Key: MERGE_CONFLICTS_CONTEXT_KEY,
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Focusable: true,
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HighlightOnFocus: true,
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}),
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),
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c: c,
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}
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}
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func (self *MergeConflictsContext) GetState() *mergeconflicts.State {
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return self.viewModel.state
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}
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func (self *MergeConflictsContext) SetState(state *mergeconflicts.State) {
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self.viewModel.state = state
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}
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func (self *MergeConflictsContext) GetMutex() *deadlock.Mutex {
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return self.mutex
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}
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func (self *MergeConflictsContext) SetUserScrolling(isScrolling bool) {
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self.viewModel.userVerticalScrolling = isScrolling
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}
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func (self *MergeConflictsContext) IsUserScrolling() bool {
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return self.viewModel.userVerticalScrolling
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}
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func (self *MergeConflictsContext) RenderAndFocus() {
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self.setContent()
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self.FocusSelection()
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self.c.Render()
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}
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func (self *MergeConflictsContext) Render() error {
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self.setContent()
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self.c.Render()
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return nil
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}
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func (self *MergeConflictsContext) GetContentToRender() string {
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if self.GetState() == nil {
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return ""
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}
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return mergeconflicts.ColoredConflictFile(self.GetState())
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}
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func (self *MergeConflictsContext) setContent() {
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self.GetView().SetContent(self.GetContentToRender())
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}
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func (self *MergeConflictsContext) FocusSelection() {
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if !self.IsUserScrolling() {
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self.GetView().SetOriginY(self.GetOriginY())
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}
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self.SetSelectedLineRange()
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}
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func (self *MergeConflictsContext) SetSelectedLineRange() {
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startIdx, endIdx := self.GetState().GetSelectedRange()
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view := self.GetView()
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originY := view.OriginY()
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// As far as the view is concerned, we are always selecting a range
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view.SetRangeSelectStart(startIdx)
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view.SetCursorY(endIdx - originY)
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}
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func (self *MergeConflictsContext) GetOriginY() int {
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view := self.GetView()
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conflictMiddle := self.GetState().GetConflictMiddle()
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return int(math.Max(0, float64(conflictMiddle-(view.InnerHeight()/2))))
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}
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