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lazygit/pkg/gui/filetree/file_tree_view_model.go
2022-03-19 12:12:57 +11:00

158 lines
4.3 KiB
Go

package filetree
import (
"sync"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/context/traits"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/sirupsen/logrus"
)
type IFileTreeViewModel interface {
IFileTree
types.IListCursor
}
// This combines our FileTree struct with a cursor that retains information about
// which item is selected. It also contains logic for repositioning that cursor
// after the files are refreshed
type FileTreeViewModel struct {
sync.RWMutex
IFileTree
types.IListCursor
}
var _ IFileTreeViewModel = &FileTreeViewModel{}
func NewFileTreeViewModel(getFiles func() []*models.File, log *logrus.Entry, showTree bool) *FileTreeViewModel {
fileTree := NewFileTree(getFiles, log, showTree)
listCursor := traits.NewListCursor(fileTree)
return &FileTreeViewModel{
IFileTree: fileTree,
IListCursor: listCursor,
}
}
func (self *FileTreeViewModel) GetSelected() *FileNode {
if self.Len() == 0 {
return nil
}
return self.Get(self.GetSelectedLineIdx())
}
func (self *FileTreeViewModel) GetSelectedFile() *models.File {
node := self.GetSelected()
if node == nil {
return nil
}
return node.File
}
func (self *FileTreeViewModel) GetSelectedPath() string {
node := self.GetSelected()
if node == nil {
return ""
}
return node.GetPath()
}
func (self *FileTreeViewModel) SetTree() {
newFiles := self.GetAllFiles()
selectedNode := self.GetSelected()
// for when you stage the old file of a rename and the new file is in a collapsed dir
for _, file := range newFiles {
if selectedNode != nil && selectedNode.Path != "" && file.PreviousName == selectedNode.Path {
self.ExpandToPath(file.Name)
}
}
prevNodes := self.GetAllItems()
prevSelectedLineIdx := self.GetSelectedLineIdx()
self.IFileTree.SetTree()
if selectedNode != nil {
newNodes := self.GetAllItems()
newIdx := self.findNewSelectedIdx(prevNodes[prevSelectedLineIdx:], newNodes)
if newIdx != -1 && newIdx != prevSelectedLineIdx {
self.SetSelectedLineIdx(newIdx)
}
}
self.RefreshSelectedIdx()
}
// Let's try to find our file again and move the cursor to that.
// If we can't find our file, it was probably just removed by the user. In that
// case, we go looking for where the next file has been moved to. Given that the
// user could have removed a whole directory, we continue iterating through the old
// nodes until we find one that exists in the new set of nodes, then move the cursor
// to that.
// prevNodes starts from our previously selected node because we don't need to consider anything above that
func (self *FileTreeViewModel) findNewSelectedIdx(prevNodes []*FileNode, currNodes []*FileNode) int {
getPaths := func(node *FileNode) []string {
if node == nil {
return nil
}
if node.File != nil && node.File.IsRename() {
return node.File.Names()
} else {
return []string{node.Path}
}
}
for _, prevNode := range prevNodes {
selectedPaths := getPaths(prevNode)
for idx, node := range currNodes {
paths := getPaths(node)
// If you started off with a rename selected, and now it's broken in two, we want you to jump to the new file, not the old file.
// This is because the new should be in the same position as the rename was meaning less cursor jumping
foundOldFileInRename := prevNode.File != nil && prevNode.File.IsRename() && node.Path == prevNode.File.PreviousName
foundNode := utils.StringArraysOverlap(paths, selectedPaths) && !foundOldFileInRename
if foundNode {
return idx
}
}
}
return -1
}
func (self *FileTreeViewModel) SetFilter(filter FileTreeDisplayFilter) {
self.IFileTree.SetFilter(filter)
self.IListCursor.SetSelectedLineIdx(0)
}
// If we're going from flat to tree we want to select the same file.
// If we're going from tree to flat and we have a file selected we want to select that.
// If instead we've selected a directory we need to select the first file in that directory.
func (self *FileTreeViewModel) ToggleShowTree() {
selectedNode := self.GetSelected()
self.IFileTree.ToggleShowTree()
if selectedNode == nil {
return
}
path := selectedNode.Path
if self.InTreeMode() {
self.ExpandToPath(path)
} else if len(selectedNode.Children) > 0 {
path = selectedNode.GetLeaves()[0].Path
}
index, found := self.GetIndexForPath(path)
if found {
self.SetSelectedLineIdx(index)
}
}