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If hunk mode is on by default because of the config, then it's annoying for escape to go to line mode.
422 lines
12 KiB
Go
422 lines
12 KiB
Go
package patch_exploring
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import (
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"strings"
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"github.com/jesseduffield/generics/set"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands/patch"
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"github.com/jesseduffield/lazygit/pkg/utils"
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"github.com/samber/lo"
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)
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// State represents the current state of the patch explorer context i.e. when
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// you're staging a file or you're building a patch from an existing commit
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// this struct holds the info about the diff you're interacting with and what's currently selected.
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type State struct {
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// These are in terms of view lines (wrapped), not patch lines
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selectedLineIdx int
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rangeStartLineIdx int
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// If a range is sticky, it means we expand the range when we move up or down.
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// Otherwise, we cancel the range when we move up or down.
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rangeIsSticky bool
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diff string
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patch *patch.Patch
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selectMode selectMode
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// Array of indices of the wrapped lines indexed by a patch line index
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viewLineIndices []int
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// Array of indices of the original patch lines indexed by a wrapped view line index
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patchLineIndices []int
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// whether the user has switched to hunk mode manually; if hunk mode is on
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// but this is false, then hunk mode was enabled because the config makes it
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// on by default.
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// this makes a difference for whether we want to escape out of hunk mode
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userEnabledHunkMode bool
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}
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// these represent what select mode we're in
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type selectMode int
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const (
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LINE selectMode = iota
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RANGE
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HUNK
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)
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func NewState(diff string, selectedLineIdx int, view *gocui.View, oldState *State, useHunkModeByDefault bool) *State {
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if oldState != nil && diff == oldState.diff && selectedLineIdx == -1 {
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// if we're here then we can return the old state. If selectedLineIdx was not -1
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// then that would mean we were trying to click and potentially drag a range, which
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// is why in that case we continue below
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return oldState
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}
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patch := patch.Parse(diff)
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if !patch.ContainsChanges() {
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return nil
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}
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viewLineIndices, patchLineIndices := wrapPatchLines(diff, view)
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rangeStartLineIdx := 0
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if oldState != nil {
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rangeStartLineIdx = oldState.rangeStartLineIdx
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}
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selectMode := LINE
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if useHunkModeByDefault {
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selectMode = HUNK
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}
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userEnabledHunkMode := false
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if oldState != nil {
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userEnabledHunkMode = oldState.userEnabledHunkMode
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}
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// if we have clicked from the outside to focus the main view we'll pass in a non-negative line index so that we can instantly select that line
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if selectedLineIdx >= 0 {
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// Clamp to the number of wrapped view lines; index might be out of
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// bounds if a custom pager is being used which produces more lines
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selectedLineIdx = min(selectedLineIdx, len(viewLineIndices)-1)
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selectMode = RANGE
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rangeStartLineIdx = selectedLineIdx
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} else if oldState != nil {
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// if we previously had a selectMode of RANGE, we want that to now be line again (or hunk, if that's the default)
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if oldState.selectMode != RANGE {
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selectMode = oldState.selectMode
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}
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selectedLineIdx = viewLineIndices[patch.GetNextChangeIdx(oldState.patchLineIndices[oldState.selectedLineIdx])]
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} else {
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selectedLineIdx = viewLineIndices[patch.GetNextChangeIdx(0)]
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}
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return &State{
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patch: patch,
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selectedLineIdx: selectedLineIdx,
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selectMode: selectMode,
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rangeStartLineIdx: rangeStartLineIdx,
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rangeIsSticky: false,
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diff: diff,
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viewLineIndices: viewLineIndices,
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patchLineIndices: patchLineIndices,
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userEnabledHunkMode: userEnabledHunkMode,
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}
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}
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func (s *State) OnViewWidthChanged(view *gocui.View) {
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if !view.Wrap {
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return
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}
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selectedPatchLineIdx := s.patchLineIndices[s.selectedLineIdx]
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var rangeStartPatchLineIdx int
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if s.selectMode == RANGE {
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rangeStartPatchLineIdx = s.patchLineIndices[s.rangeStartLineIdx]
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}
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s.viewLineIndices, s.patchLineIndices = wrapPatchLines(s.diff, view)
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s.selectedLineIdx = s.viewLineIndices[selectedPatchLineIdx]
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if s.selectMode == RANGE {
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s.rangeStartLineIdx = s.viewLineIndices[rangeStartPatchLineIdx]
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}
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}
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func (s *State) GetSelectedPatchLineIdx() int {
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return s.patchLineIndices[s.selectedLineIdx]
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}
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func (s *State) GetSelectedViewLineIdx() int {
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return s.selectedLineIdx
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}
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func (s *State) GetDiff() string {
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return s.diff
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}
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func (s *State) ToggleSelectHunk() {
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if s.selectMode == HUNK {
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s.selectMode = LINE
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} else {
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s.selectMode = HUNK
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s.userEnabledHunkMode = true
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// If we are not currently on a change line, select the next one (or the
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// previous one if there is no next one):
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s.selectedLineIdx = s.viewLineIndices[s.patch.GetNextChangeIdx(
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s.patchLineIndices[s.selectedLineIdx])]
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}
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}
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func (s *State) ToggleStickySelectRange() {
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s.ToggleSelectRange(true)
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}
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func (s *State) ToggleSelectRange(sticky bool) {
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if s.SelectingRange() {
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s.selectMode = LINE
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} else {
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s.selectMode = RANGE
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s.rangeStartLineIdx = s.selectedLineIdx
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s.rangeIsSticky = sticky
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}
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}
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func (s *State) SetRangeIsSticky(value bool) {
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s.rangeIsSticky = value
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}
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func (s *State) SelectingHunk() bool {
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return s.selectMode == HUNK
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}
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func (s *State) SelectingHunkEnabledByUser() bool {
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return s.selectMode == HUNK && s.userEnabledHunkMode
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}
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func (s *State) SelectingRange() bool {
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return s.selectMode == RANGE && (s.rangeIsSticky || s.rangeStartLineIdx != s.selectedLineIdx)
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}
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func (s *State) SelectingLine() bool {
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return s.selectMode == LINE
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}
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func (s *State) SetLineSelectMode() {
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s.selectMode = LINE
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}
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func (s *State) DismissHunkSelectMode() {
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if s.SelectingHunk() {
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s.selectMode = LINE
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}
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}
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// For when you move the cursor without holding shift (meaning if we're in
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// a non-sticky range select, we'll cancel it)
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func (s *State) SelectLine(newSelectedLineIdx int) {
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if s.selectMode == RANGE && !s.rangeIsSticky {
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s.selectMode = LINE
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}
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s.selectLineWithoutRangeCheck(newSelectedLineIdx)
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}
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func (s *State) clampLineIdx(lineIdx int) int {
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return lo.Clamp(lineIdx, 0, len(s.patchLineIndices)-1)
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}
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// This just moves the cursor without caring about range select
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func (s *State) selectLineWithoutRangeCheck(newSelectedLineIdx int) {
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s.selectedLineIdx = s.clampLineIdx(newSelectedLineIdx)
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}
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func (s *State) SelectNewLineForRange(newSelectedLineIdx int) {
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s.rangeStartLineIdx = s.clampLineIdx(newSelectedLineIdx)
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s.selectMode = RANGE
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s.selectLineWithoutRangeCheck(newSelectedLineIdx)
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}
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func (s *State) DragSelectLine(newSelectedLineIdx int) {
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s.selectMode = RANGE
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s.selectLineWithoutRangeCheck(newSelectedLineIdx)
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}
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func (s *State) CycleSelection(forward bool) {
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if s.SelectingHunk() {
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if forward {
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s.SelectNextHunk()
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} else {
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s.SelectPreviousHunk()
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}
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} else {
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s.CycleLine(forward)
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}
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}
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func (s *State) SelectPreviousHunk() {
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patchLines := s.patch.Lines()
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patchLineIdx := s.patchLineIndices[s.selectedLineIdx]
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nextNonChangeLine := patchLineIdx
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for nextNonChangeLine >= 0 && patchLines[nextNonChangeLine].IsChange() {
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nextNonChangeLine--
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}
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nextChangeLine := nextNonChangeLine
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for nextChangeLine >= 0 && !patchLines[nextChangeLine].IsChange() {
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nextChangeLine--
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}
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if nextChangeLine >= 0 {
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// Now we found a previous hunk, but we're on its last line. Skip to the beginning.
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for nextChangeLine > 0 && patchLines[nextChangeLine-1].IsChange() {
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nextChangeLine--
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}
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s.selectedLineIdx = s.viewLineIndices[nextChangeLine]
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}
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}
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func (s *State) SelectNextHunk() {
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patchLines := s.patch.Lines()
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patchLineIdx := s.patchLineIndices[s.selectedLineIdx]
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nextNonChangeLine := patchLineIdx
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for nextNonChangeLine < len(patchLines) && patchLines[nextNonChangeLine].IsChange() {
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nextNonChangeLine++
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}
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nextChangeLine := nextNonChangeLine
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for nextChangeLine < len(patchLines) && !patchLines[nextChangeLine].IsChange() {
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nextChangeLine++
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}
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if nextChangeLine < len(patchLines) {
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s.selectedLineIdx = s.viewLineIndices[nextChangeLine]
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}
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}
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func (s *State) CycleLine(forward bool) {
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change := 1
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if !forward {
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change = -1
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}
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s.SelectLine(s.selectedLineIdx + change)
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}
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// This is called when we use shift+arrow to expand the range (i.e. a non-sticky
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// range)
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func (s *State) CycleRange(forward bool) {
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if !s.SelectingRange() {
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s.ToggleSelectRange(false)
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}
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s.SetRangeIsSticky(false)
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change := 1
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if !forward {
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change = -1
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}
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s.selectLineWithoutRangeCheck(s.selectedLineIdx + change)
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}
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// returns first and last patch line index of current hunk
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func (s *State) CurrentHunkBounds() (int, int) {
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hunkIdx := s.patch.HunkContainingLine(s.patchLineIndices[s.selectedLineIdx])
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start := s.patch.HunkStartIdx(hunkIdx)
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end := s.patch.HunkEndIdx(hunkIdx)
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return start, end
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}
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func (s *State) selectionRangeForCurrentBlockOfChanges() (int, int) {
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patchLines := s.patch.Lines()
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patchLineIdx := s.patchLineIndices[s.selectedLineIdx]
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patchStart := patchLineIdx
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for patchStart > 0 && patchLines[patchStart-1].IsChange() {
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patchStart--
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}
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patchEnd := patchLineIdx
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for patchEnd < len(patchLines)-1 && patchLines[patchEnd+1].IsChange() {
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patchEnd++
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}
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viewStart, viewEnd := s.viewLineIndices[patchStart], s.viewLineIndices[patchEnd]
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// Increase viewEnd in case the last patch line is wrapped to more than one view line.
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for viewEnd < len(s.patchLineIndices)-1 && s.patchLineIndices[viewEnd] == s.patchLineIndices[viewEnd+1] {
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viewEnd++
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}
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return viewStart, viewEnd
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}
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func (s *State) SelectedViewRange() (int, int) {
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switch s.selectMode {
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case HUNK:
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return s.selectionRangeForCurrentBlockOfChanges()
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case RANGE:
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if s.rangeStartLineIdx > s.selectedLineIdx {
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return s.selectedLineIdx, s.rangeStartLineIdx
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}
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return s.rangeStartLineIdx, s.selectedLineIdx
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case LINE:
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return s.selectedLineIdx, s.selectedLineIdx
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default:
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// should never happen
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return 0, 0
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}
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}
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func (s *State) SelectedPatchRange() (int, int) {
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start, end := s.SelectedViewRange()
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return s.patchLineIndices[start], s.patchLineIndices[end]
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}
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// Returns the line indices of the selected patch range that are changes (i.e. additions or deletions)
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func (s *State) LineIndicesOfAddedOrDeletedLinesInSelectedPatchRange() []int {
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viewStart, viewEnd := s.SelectedViewRange()
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patchStart, patchEnd := s.patchLineIndices[viewStart], s.patchLineIndices[viewEnd]
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lines := s.patch.Lines()
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indices := []int{}
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for i := patchStart; i <= patchEnd; i++ {
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if lines[i].IsChange() {
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indices = append(indices, i)
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}
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}
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return indices
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}
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func (s *State) CurrentLineNumber() int {
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return s.patch.LineNumberOfLine(s.patchLineIndices[s.selectedLineIdx])
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}
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func (s *State) AdjustSelectedLineIdx(change int) {
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s.DismissHunkSelectMode()
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s.SelectLine(s.selectedLineIdx + change)
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}
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func (s *State) RenderForLineIndices(includedLineIndices []int) string {
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includedLineIndicesSet := set.NewFromSlice(includedLineIndices)
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return s.patch.FormatView(patch.FormatViewOpts{
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IncLineIndices: includedLineIndicesSet,
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})
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}
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func (s *State) PlainRenderSelected() string {
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firstLineIdx, lastLineIdx := s.SelectedPatchRange()
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return s.patch.FormatRangePlain(firstLineIdx, lastLineIdx)
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}
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func (s *State) SelectBottom() {
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s.DismissHunkSelectMode()
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s.SelectLine(len(s.patchLineIndices) - 1)
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}
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func (s *State) SelectTop() {
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s.DismissHunkSelectMode()
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s.SelectLine(0)
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}
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func (s *State) CalculateOrigin(currentOrigin int, bufferHeight int, numLines int) int {
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firstLineIdx, lastLineIdx := s.SelectedViewRange()
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return calculateOrigin(currentOrigin, bufferHeight, numLines, firstLineIdx, lastLineIdx, s.GetSelectedViewLineIdx(), s.selectMode)
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}
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func wrapPatchLines(diff string, view *gocui.View) ([]int, []int) {
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_, viewLineIndices, patchLineIndices := utils.WrapViewLinesToWidth(
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view.Wrap, view.Editable, strings.TrimSuffix(diff, "\n"), view.InnerWidth(), view.TabWidth)
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return viewLineIndices, patchLineIndices
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}
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func (s *State) SelectNextStageableLineOfSameIncludedState(includedLines []int, included bool) {
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_, lastLineIdx := s.SelectedPatchRange()
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patchLineIdx, found := s.patch.GetNextChangeIdxOfSameIncludedState(lastLineIdx+1, includedLines, included)
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if found {
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s.SelectLine(s.viewLineIndices[patchLineIdx])
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}
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}
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