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lazygit/pkg/gui/file_watching.go
Jesse Duffield 1dd7307fde start moving commit panel handlers into controller
more

and more

move rebase commit refreshing into existing abstraction

and more

and more

WIP

and more

handling clicks

properly fix merge conflicts

update cheatsheet

lots more preparation to start moving things into controllers

WIP

better typing

expand on remotes controller

moving more code into controllers
2022-03-17 19:13:40 +11:00

133 lines
3.3 KiB
Go

package gui
import (
"os"
"path/filepath"
"github.com/fsnotify/fsnotify"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/sirupsen/logrus"
)
// macs for some bizarre reason cap the number of watchable files to 256.
// there's no obvious platform agnostic way to check the situation of the user's
// computer so we're just arbitrarily capping at 200. This isn't so bad because
// file watching is only really an added bonus for faster refreshing.
const MAX_WATCHED_FILES = 50
type fileWatcher struct {
Watcher *fsnotify.Watcher
WatchedFilenames []string
Log *logrus.Entry
Disabled bool
}
func NewFileWatcher(log *logrus.Entry) *fileWatcher {
// TODO: get this going again, and ensure we don't see any crashes from it
return &fileWatcher{
Disabled: true,
}
}
func (w *fileWatcher) watchingFilename(filename string) bool {
for _, watchedFilename := range w.WatchedFilenames {
if watchedFilename == filename {
return true
}
}
return false
}
func (w *fileWatcher) popOldestFilename() {
// shift the last off the array to make way for this one
oldestFilename := w.WatchedFilenames[0]
w.WatchedFilenames = w.WatchedFilenames[1:]
if err := w.Watcher.Remove(oldestFilename); err != nil {
// swallowing errors here because it doesn't really matter if we can't unwatch a file
w.Log.Error(err)
}
}
func (w *fileWatcher) watchFilename(filename string) {
if err := w.Watcher.Add(filename); err != nil {
// swallowing errors here because it doesn't really matter if we can't watch a file
w.Log.Error(err)
}
// assume we're watching it now to be safe
w.WatchedFilenames = append(w.WatchedFilenames, filename)
}
func (w *fileWatcher) addFilesToFileWatcher(files []*models.File) error {
if w.Disabled {
return nil
}
if len(files) == 0 {
return nil
}
// watch the files for changes
dirName, err := os.Getwd()
if err != nil {
return err
}
for _, file := range files[0:min(MAX_WATCHED_FILES, len(files))] {
if file.Deleted {
continue
}
filename := filepath.Join(dirName, file.Name)
if w.watchingFilename(filename) {
continue
}
if len(w.WatchedFilenames) > MAX_WATCHED_FILES {
w.popOldestFilename()
}
w.watchFilename(filename)
}
return nil
}
func min(a int, b int) int {
if a < b {
return a
}
return b
}
// NOTE: given that we often edit files ourselves, this may make us end up refreshing files too often
// TODO: consider watching the whole directory recursively (could be more expensive)
func (gui *Gui) watchFilesForChanges() {
gui.fileWatcher = NewFileWatcher(gui.Log)
if gui.fileWatcher.Disabled {
return
}
go utils.Safe(func() {
for {
select {
// watch for events
case event := <-gui.fileWatcher.Watcher.Events:
if event.Op == fsnotify.Chmod {
// for some reason we pick up chmod events when they don't actually happen
continue
}
// only refresh if we're not already
if !gui.State.IsRefreshingFiles {
_ = gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC, Scope: []types.RefreshableView{types.FILES}})
}
// watch for errors
case err := <-gui.fileWatcher.Watcher.Errors:
if err != nil {
gui.c.Log.Error(err)
}
}
}
})
}