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lazygit/pkg/gui/gui_common.go
2022-08-07 12:05:51 +10:00

105 lines
2.6 KiB
Go

package gui
import (
"errors"
"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
// hacking this by including the gui struct for now until we split more things out
type guiCommon struct {
gui *Gui
types.IPopupHandler
}
var _ types.IGuiCommon = &guiCommon{}
func (self *guiCommon) LogAction(msg string) {
self.gui.LogAction(msg)
}
func (self *guiCommon) LogCommand(cmdStr string, isCommandLine bool) {
self.gui.LogCommand(cmdStr, isCommandLine)
}
func (self *guiCommon) Refresh(opts types.RefreshOptions) error {
return self.gui.Refresh(opts)
}
func (self *guiCommon) PostRefreshUpdate(context types.Context) error {
return self.gui.postRefreshUpdate(context)
}
func (self *guiCommon) RunSubprocessAndRefresh(cmdObj oscommands.ICmdObj) error {
return self.gui.runSubprocessWithSuspenseAndRefresh(cmdObj)
}
func (self *guiCommon) RunSubprocess(cmdObj oscommands.ICmdObj) (bool, error) {
return self.gui.runSubprocessWithSuspense(cmdObj)
}
func (self *guiCommon) PushContext(context types.Context, opts ...types.OnFocusOpts) error {
singleOpts := types.OnFocusOpts{}
if len(opts) > 0 {
// using triple dot but you should only ever pass one of these opt structs
if len(opts) > 1 {
return errors.New("cannot pass multiple opts to pushContext")
}
singleOpts = opts[0]
}
return self.gui.pushContext(context, singleOpts)
}
func (self *guiCommon) PopContext() error {
return self.gui.popContext()
}
func (self *guiCommon) CurrentContext() types.Context {
return self.gui.currentContext()
}
func (self *guiCommon) CurrentStaticContext() types.Context {
return self.gui.currentStaticContext()
}
func (self *guiCommon) IsCurrentContext(c types.Context) bool {
return self.CurrentContext().GetKey() == c.GetKey()
}
func (self *guiCommon) GetAppState() *config.AppState {
return self.gui.Config.GetAppState()
}
func (self *guiCommon) SaveAppState() error {
return self.gui.Config.SaveAppState()
}
func (self *guiCommon) Render() {
self.gui.render()
}
func (self *guiCommon) OpenSearch() {
_ = self.gui.handleOpenSearch(self.gui.currentViewName())
}
func (self *guiCommon) OnUIThread(f func() error) {
self.gui.onUIThread(f)
}
func (self *guiCommon) RenderToMainViews(opts types.RefreshMainOpts) error {
return self.gui.refreshMainViews(opts)
}
func (self *guiCommon) MainViewPairs() types.MainViewPairs {
return types.MainViewPairs{
Normal: self.gui.normalMainContextPair(),
Staging: self.gui.stagingMainContextPair(),
PatchBuilding: self.gui.patchBuildingMainContextPair(),
MergeConflicts: self.gui.mergingMainContextPair(),
}
}