mirror of
https://github.com/jesseduffield/lazygit.git
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1dd7307fde
more and more move rebase commit refreshing into existing abstraction and more and more WIP and more handling clicks properly fix merge conflicts update cheatsheet lots more preparation to start moving things into controllers WIP better typing expand on remotes controller moving more code into controllers
87 lines
2.0 KiB
Go
87 lines
2.0 KiB
Go
package gui
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import (
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"os"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/popup"
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)
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// when a user runs lazygit with the LAZYGIT_NEW_DIR_FILE env variable defined
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// we will write the current directory to that file on exit so that their
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// shell can then change to that directory. That means you don't get kicked
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// back to the directory that you started with.
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func (gui *Gui) recordCurrentDirectory() error {
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// determine current directory, set it in LAZYGIT_NEW_DIR_FILE
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dirName, err := os.Getwd()
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if err != nil {
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return err
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}
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return gui.recordDirectory(dirName)
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}
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func (gui *Gui) recordDirectory(dirName string) error {
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newDirFilePath := os.Getenv("LAZYGIT_NEW_DIR_FILE")
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if newDirFilePath == "" {
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return nil
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}
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return gui.OSCommand.CreateFileWithContent(newDirFilePath, dirName)
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}
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func (gui *Gui) handleQuitWithoutChangingDirectory() error {
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gui.RetainOriginalDir = true
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return gui.quit()
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}
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func (gui *Gui) handleQuit() error {
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gui.RetainOriginalDir = false
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return gui.quit()
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}
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func (gui *Gui) handleTopLevelReturn() error {
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currentContext := gui.currentContext()
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parentContext, hasParent := currentContext.GetParentContext()
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if hasParent && currentContext != nil && parentContext != nil {
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// TODO: think about whether this should be marked as a return rather than adding to the stack
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return gui.c.PushContext(parentContext)
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}
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for _, mode := range gui.modeStatuses() {
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if mode.isActive() {
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return mode.reset()
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}
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}
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repoPathStack := gui.RepoPathStack
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if !repoPathStack.IsEmpty() {
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path := repoPathStack.Pop()
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return gui.dispatchSwitchToRepo(path, true)
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}
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if gui.c.UserConfig.QuitOnTopLevelReturn {
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return gui.handleQuit()
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}
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return nil
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}
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func (gui *Gui) quit() error {
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if gui.State.Updating {
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return gui.createUpdateQuitConfirmation()
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}
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if gui.c.UserConfig.ConfirmOnQuit {
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return gui.c.Ask(popup.AskOpts{
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Title: "",
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Prompt: gui.c.Tr.ConfirmQuit,
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HandleConfirm: func() error {
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return gocui.ErrQuit
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},
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})
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}
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return gocui.ErrQuit
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}
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