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This is also what we do in the staging controller, and it makes it so that when you exit the patch building view and then enter it again (for another file, or the same one) we select the first hunk again.
172 lines
4.4 KiB
Go
172 lines
4.4 KiB
Go
package controllers
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import (
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/samber/lo"
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)
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type PatchBuildingController struct {
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baseController
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c *ControllerCommon
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}
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var _ types.IController = &PatchBuildingController{}
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func NewPatchBuildingController(
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c *ControllerCommon,
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) *PatchBuildingController {
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return &PatchBuildingController{
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baseController: baseController{},
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c: c,
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}
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}
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func (self *PatchBuildingController) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding {
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return []*types.Binding{
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{
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Key: opts.GetKey(opts.Config.Universal.OpenFile),
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Handler: self.OpenFile,
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Description: self.c.Tr.OpenFile,
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Tooltip: self.c.Tr.OpenFileTooltip,
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},
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{
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Key: opts.GetKey(opts.Config.Universal.Edit),
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Handler: self.EditFile,
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Description: self.c.Tr.EditFile,
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Tooltip: self.c.Tr.EditFileTooltip,
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},
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{
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Key: opts.GetKey(opts.Config.Universal.Select),
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Handler: self.ToggleSelectionAndRefresh,
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Description: self.c.Tr.ToggleSelectionForPatch,
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DisplayOnScreen: true,
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},
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{
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Key: opts.GetKey(opts.Config.Universal.Return),
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Handler: self.Escape,
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Description: self.c.Tr.ExitCustomPatchBuilder,
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},
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}
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}
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func (self *PatchBuildingController) Context() types.Context {
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return self.c.Contexts().CustomPatchBuilder
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}
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func (self *PatchBuildingController) context() types.IPatchExplorerContext {
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return self.c.Contexts().CustomPatchBuilder
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}
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func (self *PatchBuildingController) GetMouseKeybindings(opts types.KeybindingsOpts) []*gocui.ViewMouseBinding {
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return []*gocui.ViewMouseBinding{}
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}
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func (self *PatchBuildingController) GetOnFocus() func(types.OnFocusOpts) {
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return func(opts types.OnFocusOpts) {
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// no need to change wrap on the secondary view because it can't be interacted with
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self.c.Views().PatchBuilding.Wrap = false
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self.c.Helpers().PatchBuilding.RefreshPatchBuildingPanel(opts)
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}
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}
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func (self *PatchBuildingController) GetOnFocusLost() func(types.OnFocusLostOpts) {
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return func(opts types.OnFocusLostOpts) {
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self.context().SetState(nil)
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self.c.Views().PatchBuilding.Wrap = true
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if self.c.Git().Patch.PatchBuilder.IsEmpty() {
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self.c.Git().Patch.PatchBuilder.Reset()
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}
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}
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}
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func (self *PatchBuildingController) OpenFile() error {
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self.context().GetMutex().Lock()
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defer self.context().GetMutex().Unlock()
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path := self.c.Contexts().CommitFiles.GetSelectedPath()
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if path == "" {
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return nil
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}
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return self.c.Helpers().Files.OpenFile(path)
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}
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func (self *PatchBuildingController) EditFile() error {
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self.context().GetMutex().Lock()
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defer self.context().GetMutex().Unlock()
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path := self.c.Contexts().CommitFiles.GetSelectedPath()
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if path == "" {
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return nil
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}
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lineNumber := self.context().GetState().CurrentLineNumber()
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return self.c.Helpers().Files.EditFileAtLine(path, lineNumber)
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}
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func (self *PatchBuildingController) ToggleSelectionAndRefresh() error {
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if err := self.toggleSelection(); err != nil {
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return err
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}
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return self.c.Refresh(types.RefreshOptions{
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Scope: []types.RefreshableView{types.PATCH_BUILDING, types.COMMIT_FILES},
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})
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}
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func (self *PatchBuildingController) toggleSelection() error {
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self.context().GetMutex().Lock()
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defer self.context().GetMutex().Unlock()
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toggleFunc := self.c.Git().Patch.PatchBuilder.AddFileLineRange
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filename := self.c.Contexts().CommitFiles.GetSelectedPath()
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if filename == "" {
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return nil
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}
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state := self.context().GetState()
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includedLineIndices, err := self.c.Git().Patch.PatchBuilder.GetFileIncLineIndices(filename)
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if err != nil {
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return err
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}
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currentLineIsStaged := lo.Contains(includedLineIndices, state.GetSelectedLineIdx())
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if currentLineIsStaged {
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toggleFunc = self.c.Git().Patch.PatchBuilder.RemoveFileLineRange
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}
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// add range of lines to those set for the file
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firstLineIdx, lastLineIdx := state.SelectedRange()
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if err := toggleFunc(filename, firstLineIdx, lastLineIdx); err != nil {
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// might actually want to return an error here
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self.c.Log.Error(err)
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}
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if state.SelectingRange() {
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state.SetLineSelectMode()
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}
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return nil
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}
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func (self *PatchBuildingController) Escape() error {
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context := self.c.Contexts().CustomPatchBuilder
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state := context.GetState()
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if state.SelectingRange() || state.SelectingHunk() {
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state.SetLineSelectMode()
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self.c.PostRefreshUpdate(context)
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return nil
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}
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self.c.Helpers().PatchBuilding.Escape()
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return nil
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}
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