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Files
lazygit/pkg/gui/controllers/options_menu_action.go
Stefan Haller 26096d9dd9 Don't hide keybindings that match the confirmMenu key in the keybindings menu
In all other menus besides the keybindings menu it makes sense to hide
keybindings that match the confirmMenu binding. This is important to make it
clear which action will be triggered when you press the key.

In the keybindings menu this is different; the main purpose of that menu is not
to allow triggering commands by their key while the menu is open, but to serve
as a reference for what the keybindings are when it is not open. Because of
this, it is more important to show all bindings in this menu, even if they
conflict with the confirmMenu key.

This fixes a regression introduced in b3a3410a1a.
2025-09-07 12:43:54 +02:00

88 lines
2.9 KiB
Go

package controllers
import (
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/samber/lo"
)
type OptionsMenuAction struct {
c *ControllerCommon
}
func (self *OptionsMenuAction) Call() error {
ctx := self.c.Context().Current()
local, global, navigation := self.getBindings(ctx)
menuItems := []*types.MenuItem{}
appendBindings := func(bindings []*types.Binding, section *types.MenuSection) {
menuItems = append(menuItems,
lo.Map(bindings, func(binding *types.Binding, _ int) *types.MenuItem {
var disabledReason *types.DisabledReason
if binding.GetDisabledReason != nil {
disabledReason = binding.GetDisabledReason()
}
return &types.MenuItem{
OpensMenu: binding.OpensMenu,
Label: binding.GetDescription(),
OnPress: func() error {
if binding.Handler == nil {
return nil
}
return self.c.IGuiCommon.CallKeybindingHandler(binding)
},
Key: binding.Key,
Tooltip: binding.Tooltip,
DisabledReason: disabledReason,
Section: section,
}
})...)
}
appendBindings(local, &types.MenuSection{Title: self.c.Tr.KeybindingsMenuSectionLocal, Column: 1})
appendBindings(global, &types.MenuSection{Title: self.c.Tr.KeybindingsMenuSectionGlobal, Column: 1})
appendBindings(navigation, &types.MenuSection{Title: self.c.Tr.KeybindingsMenuSectionNavigation, Column: 1})
return self.c.Menu(types.CreateMenuOptions{
Title: self.c.Tr.Keybindings,
Items: menuItems,
HideCancel: true,
ColumnAlignment: []utils.Alignment{utils.AlignRight, utils.AlignLeft},
AllowFilteringKeybindings: true,
KeepConfirmKeybindings: true,
})
}
// Returns three slices of bindings: local, global, and navigation
func (self *OptionsMenuAction) getBindings(context types.Context) ([]*types.Binding, []*types.Binding, []*types.Binding) {
var bindingsGlobal, bindingsPanel, bindingsNavigation []*types.Binding
bindings, _ := self.c.GetInitialKeybindingsWithCustomCommands()
for _, binding := range bindings {
if binding.GetDescription() != "" {
if binding.ViewName == "" || binding.Tag == "global" {
bindingsGlobal = append(bindingsGlobal, binding)
} else if binding.ViewName == context.GetViewName() {
if binding.Tag == "navigation" {
bindingsNavigation = append(bindingsNavigation, binding)
} else {
bindingsPanel = append(bindingsPanel, binding)
}
}
}
}
return uniqueBindings(bindingsPanel), uniqueBindings(bindingsGlobal), uniqueBindings(bindingsNavigation)
}
// We shouldn't really need to do this. We should define alternative keys for the same
// handler in the keybinding struct.
func uniqueBindings(bindings []*types.Binding) []*types.Binding {
return lo.UniqBy(bindings, func(binding *types.Binding) string {
return binding.GetDescription()
})
}