mirror of
https://github.com/jesseduffield/lazygit.git
synced 2025-04-17 12:06:38 +02:00
387 lines
10 KiB
Go
387 lines
10 KiB
Go
package config
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import (
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"github.com/adrg/xdg"
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"github.com/jesseduffield/lazygit/pkg/utils/yaml_utils"
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yaml "github.com/jesseduffield/yaml"
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)
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// AppConfig contains the base configuration fields required for lazygit.
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type AppConfig struct {
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Debug bool `long:"debug" env:"DEBUG" default:"false"`
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Version string `long:"version" env:"VERSION" default:"unversioned"`
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BuildDate string `long:"build-date" env:"BUILD_DATE"`
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Name string `long:"name" env:"NAME" default:"lazygit"`
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BuildSource string `long:"build-source" env:"BUILD_SOURCE" default:""`
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UserConfig *UserConfig
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UserConfigPaths []string
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DeafultConfFiles bool
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UserConfigDir string
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TempDir string
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AppState *AppState
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IsNewRepo bool
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}
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type AppConfigurer interface {
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GetDebug() bool
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// build info
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GetVersion() string
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GetName() string
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GetBuildSource() string
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GetUserConfig() *UserConfig
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GetUserConfigPaths() []string
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GetUserConfigDir() string
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ReloadUserConfig() error
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GetTempDir() string
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GetAppState() *AppState
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SaveAppState() error
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}
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// NewAppConfig makes a new app config
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func NewAppConfig(
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name string,
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version,
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commit,
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date string,
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buildSource string,
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debuggingFlag bool,
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tempDir string,
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) (*AppConfig, error) {
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configDir, err := findOrCreateConfigDir()
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if err != nil && !os.IsPermission(err) {
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return nil, err
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}
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var userConfigPaths []string
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customConfigFiles := os.Getenv("LG_CONFIG_FILE")
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if customConfigFiles != "" {
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// Load user defined config files
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userConfigPaths = strings.Split(customConfigFiles, ",")
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} else {
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// Load default config files
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userConfigPaths = []string{filepath.Join(configDir, ConfigFilename)}
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}
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userConfig, err := loadUserConfigWithDefaults(userConfigPaths)
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if err != nil {
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return nil, err
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}
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appState, err := loadAppState()
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if err != nil {
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return nil, err
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}
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// Temporary: the defaults for these are set to empty strings in
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// getDefaultAppState so that we can migrate them from userConfig (which is
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// now deprecated). Once we remove the user configs, we can remove this code
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// and set the proper defaults in getDefaultAppState.
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if appState.GitLogOrder == "" {
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appState.GitLogOrder = userConfig.Git.Log.Order
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}
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if appState.GitLogShowGraph == "" {
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appState.GitLogShowGraph = userConfig.Git.Log.ShowGraph
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}
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appConfig := &AppConfig{
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Name: name,
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Version: version,
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BuildDate: date,
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Debug: debuggingFlag,
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BuildSource: buildSource,
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UserConfig: userConfig,
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UserConfigPaths: userConfigPaths,
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UserConfigDir: configDir,
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TempDir: tempDir,
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AppState: appState,
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IsNewRepo: false,
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}
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return appConfig, nil
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}
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func isCustomConfigFile(path string) bool {
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return path != filepath.Join(ConfigDir(), ConfigFilename)
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}
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func ConfigDir() string {
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_, filePath := findConfigFile("config.yml")
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return filepath.Dir(filePath)
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}
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func findOrCreateConfigDir() (string, error) {
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folder := ConfigDir()
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return folder, os.MkdirAll(folder, 0o755)
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}
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func loadUserConfigWithDefaults(configFiles []string) (*UserConfig, error) {
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return loadUserConfig(configFiles, GetDefaultConfig())
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}
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func loadUserConfig(configFiles []string, base *UserConfig) (*UserConfig, error) {
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for _, path := range configFiles {
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if _, err := os.Stat(path); err != nil {
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if !os.IsNotExist(err) {
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return nil, err
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}
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// if use has supplied their own custom config file path(s), we assume
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// the files have already been created, so we won't go and create them here.
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if isCustomConfigFile(path) {
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return nil, err
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}
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file, err := os.Create(path)
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if err != nil {
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if os.IsPermission(err) {
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// apparently when people have read-only permissions they prefer us to fail silently
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continue
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}
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return nil, err
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}
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file.Close()
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}
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content, err := os.ReadFile(path)
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if err != nil {
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return nil, err
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}
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content, err = migrateUserConfig(path, content)
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if err != nil {
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return nil, err
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}
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if err := yaml.Unmarshal(content, base); err != nil {
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return nil, fmt.Errorf("The config at `%s` couldn't be parsed, please inspect it before opening up an issue.\n%w", path, err)
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}
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}
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return base, nil
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}
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// Do any backward-compatibility migrations of things that have changed in the
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// config over time; examples are renaming a key to a better name, moving a key
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// from one container to another, or changing the type of a key (e.g. from bool
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// to an enum).
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func migrateUserConfig(path string, content []byte) ([]byte, error) {
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changedContent, err := yaml_utils.RenameYamlKey(content, []string{"gui", "skipUnstageLineWarning"},
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"skipDiscardChangeWarning")
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if err != nil {
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return nil, fmt.Errorf("Couldn't migrate config file at `%s`: %s", path, err)
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}
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// Add more migrations here...
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// Write config back if changed
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if string(changedContent) != string(content) {
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if err := os.WriteFile(path, changedContent, 0o644); err != nil {
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return nil, fmt.Errorf("Couldn't write migrated config back to `%s`: %s", path, err)
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}
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return changedContent, nil
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}
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return content, nil
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}
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func (c *AppConfig) GetDebug() bool {
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return c.Debug
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}
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func (c *AppConfig) GetVersion() string {
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return c.Version
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}
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func (c *AppConfig) GetName() string {
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return c.Name
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}
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// GetBuildSource returns the source of the build. For builds from goreleaser
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// this will be binaryBuild
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func (c *AppConfig) GetBuildSource() string {
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return c.BuildSource
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}
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// GetUserConfig returns the user config
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func (c *AppConfig) GetUserConfig() *UserConfig {
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return c.UserConfig
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}
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// GetAppState returns the app state
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func (c *AppConfig) GetAppState() *AppState {
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return c.AppState
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}
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func (c *AppConfig) GetUserConfigPaths() []string {
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return c.UserConfigPaths
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}
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func (c *AppConfig) GetUserConfigDir() string {
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return c.UserConfigDir
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}
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func (c *AppConfig) ReloadUserConfig() error {
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userConfig, err := loadUserConfigWithDefaults(c.UserConfigPaths)
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if err != nil {
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return err
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}
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c.UserConfig = userConfig
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return nil
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}
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func (c *AppConfig) GetTempDir() string {
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return c.TempDir
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}
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// findConfigFile looks for a possibly existing config file.
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// This function does NOT create any folders or files.
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func findConfigFile(filename string) (exists bool, path string) {
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if envConfigDir := os.Getenv("CONFIG_DIR"); envConfigDir != "" {
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return true, filepath.Join(envConfigDir, filename)
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}
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// look for jesseduffield/lazygit/filename in XDG_CONFIG_HOME and XDG_CONFIG_DIRS
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legacyConfigPath, err := xdg.SearchConfigFile(filepath.Join("jesseduffield", "lazygit", filename))
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if err == nil {
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return true, legacyConfigPath
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}
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// look for lazygit/filename in XDG_CONFIG_HOME and XDG_CONFIG_DIRS
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configFilepath, err := xdg.SearchConfigFile(filepath.Join("lazygit", filename))
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if err == nil {
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return true, configFilepath
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}
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return false, filepath.Join(xdg.ConfigHome, "lazygit", filename)
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}
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var ConfigFilename = "config.yml"
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// stateFilePath looks for a possibly existing state file.
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// if none exist, the default path is returned and all parent directories are created.
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func stateFilePath(filename string) (string, error) {
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exists, legacyStateFile := findConfigFile(filename)
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if exists {
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return legacyStateFile, nil
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}
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// looks for XDG_STATE_HOME/lazygit/filename
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return xdg.StateFile(filepath.Join("lazygit", filename))
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}
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// ConfigFilename returns the filename of the default config file
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func (c *AppConfig) ConfigFilename() string {
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return filepath.Join(c.UserConfigDir, ConfigFilename)
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}
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// SaveAppState marshalls the AppState struct and writes it to the disk
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func (c *AppConfig) SaveAppState() error {
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marshalledAppState, err := yaml.Marshal(c.AppState)
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if err != nil {
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return err
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}
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filepath, err := stateFilePath(stateFileName)
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if err != nil {
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return err
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}
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err = os.WriteFile(filepath, marshalledAppState, 0o644)
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if err != nil && os.IsPermission(err) {
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// apparently when people have read-only permissions they prefer us to fail silently
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return nil
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}
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return err
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}
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var stateFileName = "state.yml"
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// loadAppState loads recorded AppState from file
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func loadAppState() (*AppState, error) {
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appState := getDefaultAppState()
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filepath, err := stateFilePath(stateFileName)
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if err != nil {
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if os.IsPermission(err) {
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// apparently when people have read-only permissions they prefer us to fail silently
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return appState, nil
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}
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return nil, err
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}
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appStateBytes, err := os.ReadFile(filepath)
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if err != nil && !os.IsNotExist(err) {
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return nil, err
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}
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if len(appStateBytes) == 0 {
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return appState, nil
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}
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err = yaml.Unmarshal(appStateBytes, appState)
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if err != nil {
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return nil, err
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}
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return appState, nil
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}
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// AppState stores data between runs of the app like when the last update check
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// was performed and which other repos have been checked out
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type AppState struct {
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LastUpdateCheck int64
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RecentRepos []string
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StartupPopupVersion int
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LastVersion string // this is the last version the user was using, for the purpose of showing release notes
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// these are for custom commands typed in directly, not for custom commands in the lazygit config
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CustomCommandsHistory []string
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HideCommandLog bool
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IgnoreWhitespaceInDiffView bool
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DiffContextSize int
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LocalBranchSortOrder string
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RemoteBranchSortOrder string
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// One of: 'date-order' | 'author-date-order' | 'topo-order' | 'default'
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// 'topo-order' makes it easier to read the git log graph, but commits may not
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// appear chronologically. See https://git-scm.com/docs/
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GitLogOrder string
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// This determines whether the git graph is rendered in the commits panel
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// One of 'always' | 'never' | 'when-maximised'
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GitLogShowGraph string
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}
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func getDefaultAppState() *AppState {
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return &AppState{
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LastUpdateCheck: 0,
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RecentRepos: []string{},
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StartupPopupVersion: 0,
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LastVersion: "",
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DiffContextSize: 3,
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LocalBranchSortOrder: "recency",
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RemoteBranchSortOrder: "alphabetical",
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GitLogOrder: "", // should be "topo-order" eventually
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GitLogShowGraph: "", // should be "always" eventually
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}
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}
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func LogPath() (string, error) {
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if os.Getenv("LAZYGIT_LOG_PATH") != "" {
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return os.Getenv("LAZYGIT_LOG_PATH"), nil
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}
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return stateFilePath("development.log")
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}
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