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lazygit/pkg/commands/oscommands/cmd_obj.go
Jesse Duffield 1dd7307fde start moving commit panel handlers into controller
more

and more

move rebase commit refreshing into existing abstraction

and more

and more

WIP

and more

handling clicks

properly fix merge conflicts

update cheatsheet

lots more preparation to start moving things into controllers

WIP

better typing

expand on remotes controller

moving more code into controllers
2022-03-17 19:13:40 +11:00

183 lines
4.8 KiB
Go

package oscommands
import (
"os/exec"
"sync"
)
// A command object is a general way to represent a command to be run on the
// command line.
type ICmdObj interface {
GetCmd() *exec.Cmd
// outputs string representation of command. Note that if the command was built
// using NewFromArgs, the output won't be quite the same as what you would type
// into a terminal e.g. 'sh -c git commit' as opposed to 'sh -c "git commit"'
ToString() string
AddEnvVars(...string) ICmdObj
GetEnvVars() []string
// runs the command and returns an error if any
Run() error
// runs the command and returns the output as a string, and an error if any
RunWithOutput() (string, error)
// runs the command and runs a callback function on each line of the output. If the callback returns true for the boolean value, we kill the process and return.
RunAndProcessLines(onLine func(line string) (bool, error)) error
// Be calling DontLog(), we're saying that once we call Run(), we don't want to
// log the command in the UI (it'll still be logged in the log file). The general rule
// is that if a command doesn't change the git state (e.g. read commands like `git diff`)
// then we don't want to log it. If we are changing something (e.g. `git add .`) then
// we do. The only exception is if we're running a command in the background periodically
// like `git fetch`, which technically does mutate stuff but isn't something we need
// to notify the user about.
DontLog() ICmdObj
// This returns false if DontLog() was called
ShouldLog() bool
// when you call this, then call Run(), we'll stream the output to the cmdWriter (i.e. the command log panel)
StreamOutput() ICmdObj
// returns true if StreamOutput() was called
ShouldStreamOutput() bool
// if you call this before ShouldStreamOutput we'll consider an error with no
// stderr content as a non-error. Not yet supported for Run or RunWithOutput (
// but adding support is trivial)
IgnoreEmptyError() ICmdObj
// returns true if IgnoreEmptyError() was called
ShouldIgnoreEmptyError() bool
PromptOnCredentialRequest() ICmdObj
FailOnCredentialRequest() ICmdObj
WithMutex(mutex *sync.Mutex) ICmdObj
Mutex() *sync.Mutex
GetCredentialStrategy() CredentialStrategy
}
type CmdObj struct {
cmdStr string
cmd *exec.Cmd
runner ICmdObjRunner
// see DontLog()
dontLog bool
// see StreamOutput()
streamOutput bool
// see IgnoreEmptyError()
ignoreEmptyError bool
// if set to true, it means we might be asked to enter a username/password by this command.
credentialStrategy CredentialStrategy
// can be set so that we don't run certain commands simultaneously
mutex *sync.Mutex
}
type CredentialStrategy int
const (
// do not expect a credential request. If we end up getting one
// we'll be in trouble because the command will hang indefinitely
NONE CredentialStrategy = iota
// expect a credential request and if we get one, prompt the user to enter their username/password
PROMPT
// in this case we will check for a credential request (i.e. the command pauses to ask for
// username/password) and if we get one, we just submit a newline, forcing the
// command to fail. We use this e.g. for a background `git fetch` to prevent it
// from hanging indefinitely.
FAIL
)
var _ ICmdObj = &CmdObj{}
func (self *CmdObj) GetCmd() *exec.Cmd {
return self.cmd
}
func (self *CmdObj) ToString() string {
return self.cmdStr
}
func (self *CmdObj) AddEnvVars(vars ...string) ICmdObj {
self.cmd.Env = append(self.cmd.Env, vars...)
return self
}
func (self *CmdObj) GetEnvVars() []string {
return self.cmd.Env
}
func (self *CmdObj) DontLog() ICmdObj {
self.dontLog = true
return self
}
func (self *CmdObj) ShouldLog() bool {
return !self.dontLog
}
func (self *CmdObj) StreamOutput() ICmdObj {
self.streamOutput = true
return self
}
func (self *CmdObj) ShouldStreamOutput() bool {
return self.streamOutput
}
func (self *CmdObj) IgnoreEmptyError() ICmdObj {
self.ignoreEmptyError = true
return self
}
func (self *CmdObj) Mutex() *sync.Mutex {
return self.mutex
}
func (self *CmdObj) WithMutex(mutex *sync.Mutex) ICmdObj {
self.mutex = mutex
return self
}
func (self *CmdObj) ShouldIgnoreEmptyError() bool {
return self.ignoreEmptyError
}
func (self *CmdObj) Run() error {
return self.runner.Run(self)
}
func (self *CmdObj) RunWithOutput() (string, error) {
return self.runner.RunWithOutput(self)
}
func (self *CmdObj) RunAndProcessLines(onLine func(line string) (bool, error)) error {
return self.runner.RunAndProcessLines(self, onLine)
}
func (self *CmdObj) PromptOnCredentialRequest() ICmdObj {
self.credentialStrategy = PROMPT
return self
}
func (self *CmdObj) FailOnCredentialRequest() ICmdObj {
self.credentialStrategy = FAIL
return self
}
func (self *CmdObj) GetCredentialStrategy() CredentialStrategy {
return self.credentialStrategy
}