mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-12 11:15:00 +02:00
284 lines
6.7 KiB
Go
284 lines
6.7 KiB
Go
package gui
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import (
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"fmt"
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"github.com/jesseduffield/gocui"
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)
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type ListContext struct {
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GetItemsLength func() int
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GetDisplayStrings func(startIdx int, length int) [][]string
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OnFocus func(...OnFocusOpts) error
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OnRenderToMain func(...OnFocusOpts) error
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OnFocusLost func() error
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OnClickSelectedItem func() error
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// the boolean here tells us whether the item is nil. This is needed because you can't work it out on the calling end once the pointer is wrapped in an interface (unless you want to use reflection)
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SelectedItem func() (ListItem, bool)
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OnGetPanelState func() IListPanelState
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// if this is true, we'll call GetDisplayStrings for just the visible part of the
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// view and re-render that. This is useful when you need to render different
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// content based on the selection (e.g. for showing the selected commit)
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RenderSelection bool
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Gui *Gui
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*BasicContext
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}
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type IListContext interface {
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GetSelectedItem() (ListItem, bool)
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GetSelectedItemId() string
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handlePrevLine() error
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handleNextLine() error
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handleScrollLeft() error
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handleScrollRight() error
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handleLineChange(change int) error
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handleNextPage() error
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handleGotoTop() error
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handleGotoBottom() error
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handlePrevPage() error
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handleClick() error
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onSearchSelect(selectedLineIdx int) error
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FocusLine()
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HandleRenderToMain() error
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GetPanelState() IListPanelState
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Context
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}
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func (self *ListContext) GetPanelState() IListPanelState {
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return self.OnGetPanelState()
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}
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type IListPanelState interface {
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SetSelectedLineIdx(int)
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GetSelectedLineIdx() int
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}
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type ListItem interface {
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// ID is a SHA when the item is a commit, a filename when the item is a file, 'stash@{4}' when it's a stash entry, 'my_branch' when it's a branch
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ID() string
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// Description is something we would show in a message e.g. '123as14: push blah' for a commit
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Description() string
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}
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func (self *ListContext) FocusLine() {
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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// ignoring error for now
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return
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}
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// we need a way of knowing whether we've rendered to the view yet.
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view.FocusPoint(view.OriginX(), self.GetPanelState().GetSelectedLineIdx())
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if self.RenderSelection {
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_, originY := view.Origin()
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displayStrings := self.GetDisplayStrings(originY, view.InnerHeight())
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self.Gui.renderDisplayStringsAtPos(view, originY, displayStrings)
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}
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view.Footer = formatListFooter(self.GetPanelState().GetSelectedLineIdx(), self.GetItemsLength())
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}
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func formatListFooter(selectedLineIdx int, length int) string {
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return fmt.Sprintf("%d of %d", selectedLineIdx+1, length)
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}
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func (self *ListContext) GetSelectedItem() (ListItem, bool) {
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return self.SelectedItem()
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}
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func (self *ListContext) GetSelectedItemId() string {
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item, ok := self.GetSelectedItem()
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if !ok {
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return ""
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}
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return item.ID()
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}
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// OnFocus assumes that the content of the context has already been rendered to the view. OnRender is the function which actually renders the content to the view
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func (self *ListContext) HandleRender() error {
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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return nil
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}
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if self.GetDisplayStrings != nil {
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self.Gui.refreshSelectedLine(self.GetPanelState(), self.GetItemsLength())
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self.Gui.renderDisplayStrings(view, self.GetDisplayStrings(0, self.GetItemsLength()))
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self.Gui.render()
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}
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return nil
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}
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func (self *ListContext) HandleFocusLost() error {
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if self.OnFocusLost != nil {
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return self.OnFocusLost()
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}
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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return nil
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}
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_ = view.SetOriginX(0)
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return nil
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}
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func (self *ListContext) HandleFocus(opts ...OnFocusOpts) error {
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if self.Gui.popupPanelFocused() {
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return nil
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}
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self.FocusLine()
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if self.Gui.State.Modes.Diffing.Active() {
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return self.Gui.renderDiff()
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}
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if self.OnFocus != nil {
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if err := self.OnFocus(opts...); err != nil {
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return err
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}
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}
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if self.OnRenderToMain != nil {
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if err := self.OnRenderToMain(opts...); err != nil {
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return err
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}
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}
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return nil
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}
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func (self *ListContext) handlePrevLine() error {
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return self.handleLineChange(-1)
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}
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func (self *ListContext) handleNextLine() error {
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return self.handleLineChange(1)
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}
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func (self *ListContext) handleScrollLeft() error {
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return self.scroll(self.Gui.scrollLeft)
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}
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func (self *ListContext) handleScrollRight() error {
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return self.scroll(self.Gui.scrollRight)
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}
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func (self *ListContext) scroll(scrollFunc func(*gocui.View)) error {
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if self.ignoreKeybinding() {
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return nil
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}
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// get the view, move the origin
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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return nil
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}
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scrollFunc(view)
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return self.HandleFocus()
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}
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func (self *ListContext) ignoreKeybinding() bool {
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return !self.Gui.isPopupPanel(self.ViewName) && self.Gui.popupPanelFocused()
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}
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func (self *ListContext) handleLineChange(change int) error {
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if self.ignoreKeybinding() {
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return nil
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}
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selectedLineIdx := self.GetPanelState().GetSelectedLineIdx()
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if (change < 0 && selectedLineIdx == 0) || (change > 0 && selectedLineIdx == self.GetItemsLength()-1) {
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return nil
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}
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self.Gui.changeSelectedLine(self.GetPanelState(), self.GetItemsLength(), change)
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return self.HandleFocus()
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}
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func (self *ListContext) handleNextPage() error {
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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return nil
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}
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delta := self.Gui.pageDelta(view)
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return self.handleLineChange(delta)
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}
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func (self *ListContext) handleGotoTop() error {
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return self.handleLineChange(-self.GetItemsLength())
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}
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func (self *ListContext) handleGotoBottom() error {
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return self.handleLineChange(self.GetItemsLength())
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}
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func (self *ListContext) handlePrevPage() error {
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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return nil
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}
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delta := self.Gui.pageDelta(view)
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return self.handleLineChange(-delta)
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}
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func (self *ListContext) handleClick() error {
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if self.ignoreKeybinding() {
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return nil
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}
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view, err := self.Gui.g.View(self.ViewName)
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if err != nil {
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return nil
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}
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prevSelectedLineIdx := self.GetPanelState().GetSelectedLineIdx()
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newSelectedLineIdx := view.SelectedLineIdx()
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// we need to focus the view
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if err := self.Gui.pushContext(self); err != nil {
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return err
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}
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if newSelectedLineIdx > self.GetItemsLength()-1 {
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return nil
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}
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self.GetPanelState().SetSelectedLineIdx(newSelectedLineIdx)
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prevViewName := self.Gui.currentViewName()
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if prevSelectedLineIdx == newSelectedLineIdx && prevViewName == self.ViewName && self.OnClickSelectedItem != nil {
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return self.OnClickSelectedItem()
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}
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return self.HandleFocus()
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}
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func (self *ListContext) onSearchSelect(selectedLineIdx int) error {
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self.GetPanelState().SetSelectedLineIdx(selectedLineIdx)
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return self.HandleFocus()
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}
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func (self *ListContext) HandleRenderToMain() error {
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if self.OnRenderToMain != nil {
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return self.OnRenderToMain()
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}
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return nil
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}
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