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lazygit/pkg/gui/window.go
2021-04-06 19:34:32 +10:00

45 lines
1.3 KiB
Go

package gui
import "github.com/jesseduffield/gocui"
// A window refers to a place on the screen which can hold one or more views.
// A view is a box that renders content, and within a window only one view will
// appear at a time. When a view appears within a window, it occupies the whole
// space. Right now most windows are 1:1 with views, except for commitFiles which
// is a view that moves between windows
func (gui *Gui) getViewNameForWindow(window string) string {
viewName, ok := gui.State.WindowViewNameMap[window]
if !ok {
return window
}
return viewName
}
func (gui *Gui) getWindowForView(view *gocui.View) string {
if view == gui.Views.CommitFiles {
return gui.State.Contexts.CommitFiles.GetWindowName()
}
return view.Name()
}
func (gui *Gui) setViewAsActiveForWindow(view *gocui.View) {
if gui.State.WindowViewNameMap == nil {
gui.State.WindowViewNameMap = map[string]string{}
}
gui.State.WindowViewNameMap[gui.getWindowForView(view)] = view.Name()
}
func (gui *Gui) currentWindow() string {
return gui.getWindowForView(gui.g.CurrentView())
}
func (gui *Gui) resetWindowForView(view *gocui.View) {
window := gui.getWindowForView(view)
// we assume here that the window contains as its default view a view with the same name as the window
gui.State.WindowViewNameMap[window] = window
}