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lazygit/pkg/gui/layout.go
2021-04-06 19:34:32 +10:00

446 lines
13 KiB
Go

package gui
import (
"github.com/fatih/color"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/theme"
)
const SEARCH_PREFIX = "search: "
const INFO_SECTION_PADDING = " "
func (gui *Gui) informationStr() string {
for _, mode := range gui.modeStatuses() {
if mode.isActive() {
return mode.description()
}
}
if gui.g.Mouse {
donate := color.New(color.FgMagenta, color.Underline).Sprint(gui.Tr.Donate)
return donate + " " + gui.Config.GetVersion()
} else {
return gui.Config.GetVersion()
}
}
// layout is called for every screen re-render e.g. when the screen is resized
func (gui *Gui) layout(g *gocui.Gui) error {
g.Highlight = true
width, height := g.Size()
minimumHeight := 9
minimumWidth := 10
var err error
gui.Views.Limit, err = g.SetView("limit", 0, 0, width-1, height-1, 0)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Limit.Title = gui.Tr.NotEnoughSpace
gui.Views.Limit.Wrap = true
}
gui.Views.Limit.Visible = height < minimumHeight || width < minimumWidth
informationStr := gui.informationStr()
appStatus := gui.statusManager.getStatusString()
viewDimensions := gui.getWindowDimensions(informationStr, appStatus)
// reading more lines into main view buffers upon resize
prevMainView := gui.Views.Main
if prevMainView != nil {
_, prevMainHeight := prevMainView.Size()
newMainHeight := viewDimensions["main"].Y1 - viewDimensions["main"].Y0 - 1
heightDiff := newMainHeight - prevMainHeight
if heightDiff > 0 {
if manager, ok := gui.viewBufferManagerMap["main"]; ok {
manager.ReadLines(heightDiff)
}
if manager, ok := gui.viewBufferManagerMap["secondary"]; ok {
manager.ReadLines(heightDiff)
}
}
}
setViewFromDimensions := func(viewName string, windowName string, frame bool) (*gocui.View, error) {
dimensionsObj, ok := viewDimensions[windowName]
if !ok {
// view not specified in dimensions object: so create the view and hide it
// making the view take up the whole space in the background in case it needs
// to render content as soon as it appears, because lazyloaded content (via a pty task)
// cares about the size of the view.
view, err := g.SetView(viewName, 0, 0, width, height, 0)
if view != nil {
view.Visible = false
}
return view, err
}
frameOffset := 1
if frame {
frameOffset = 0
}
view, err := g.SetView(
viewName,
dimensionsObj.X0-frameOffset,
dimensionsObj.Y0-frameOffset,
dimensionsObj.X1+frameOffset,
dimensionsObj.Y1+frameOffset,
0,
)
if view != nil {
view.Visible = true
}
return view, err
}
gui.Views.Main, err = setViewFromDimensions("main", "main", true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Main.Title = gui.Tr.DiffTitle
gui.Views.Main.Wrap = true
gui.Views.Main.FgColor = theme.GocuiDefaultTextColor
gui.Views.Main.IgnoreCarriageReturns = true
}
gui.Views.Secondary, err = setViewFromDimensions("secondary", "secondary", true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Secondary.Title = gui.Tr.DiffTitle
gui.Views.Secondary.Wrap = true
gui.Views.Secondary.FgColor = theme.GocuiDefaultTextColor
gui.Views.Secondary.IgnoreCarriageReturns = true
}
if gui.Views.Status, err = setViewFromDimensions("status", "status", true); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Status.Title = gui.Tr.StatusTitle
gui.Views.Status.FgColor = theme.GocuiDefaultTextColor
}
gui.Views.Files, err = setViewFromDimensions("files", "files", true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Files.Highlight = true
gui.Views.Files.Title = gui.Tr.FilesTitle
gui.Views.Files.FgColor = theme.GocuiDefaultTextColor
gui.Views.Files.ContainsList = true
}
gui.Views.Branches, err = setViewFromDimensions("branches", "branches", true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Branches.Title = gui.Tr.BranchesTitle
gui.Views.Branches.FgColor = theme.GocuiDefaultTextColor
gui.Views.Branches.ContainsList = true
}
gui.Views.CommitFiles, err = setViewFromDimensions("commitFiles", gui.State.Contexts.CommitFiles.GetWindowName(), true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.CommitFiles.Title = gui.Tr.CommitFiles
gui.Views.CommitFiles.FgColor = theme.GocuiDefaultTextColor
gui.Views.CommitFiles.ContainsList = true
}
// if the commit files view is the view to be displayed for its window, we'll display it
gui.Views.CommitFiles.Visible = gui.getViewNameForWindow(gui.State.Contexts.CommitFiles.GetWindowName()) == "commitFiles"
gui.Views.Commits, err = setViewFromDimensions("commits", "commits", true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Commits.Title = gui.Tr.CommitsTitle
gui.Views.Commits.FgColor = theme.GocuiDefaultTextColor
gui.Views.Commits.ContainsList = true
}
gui.Views.Stash, err = setViewFromDimensions("stash", "stash", true)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Stash.Title = gui.Tr.StashTitle
gui.Views.Stash.FgColor = theme.GocuiDefaultTextColor
gui.Views.Stash.ContainsList = true
}
if gui.Views.Options, err = setViewFromDimensions("options", "options", false); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Options.Frame = false
gui.Views.Options.FgColor = theme.OptionsColor
}
// this view takes up one character. Its only purpose is to show the slash when searching
if gui.Views.SearchPrefix, err = setViewFromDimensions("searchPrefix", "searchPrefix", false); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.SearchPrefix.BgColor = gocui.ColorDefault
gui.Views.SearchPrefix.FgColor = gocui.ColorGreen
gui.Views.SearchPrefix.Frame = false
gui.setViewContent(gui.Views.SearchPrefix, SEARCH_PREFIX)
}
if gui.Views.Search, err = setViewFromDimensions("search", "search", false); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Search.BgColor = gocui.ColorDefault
gui.Views.Search.FgColor = gocui.ColorGreen
gui.Views.Search.Frame = false
gui.Views.Search.Editable = true
}
if gui.Views.AppStatus, err = setViewFromDimensions("appStatus", "appStatus", false); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.AppStatus.BgColor = gocui.ColorDefault
gui.Views.AppStatus.FgColor = gocui.ColorCyan
gui.Views.AppStatus.Frame = false
gui.Views.AppStatus.Visible = false
}
gui.Views.Information, err = setViewFromDimensions("information", "information", false)
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Information.BgColor = gocui.ColorDefault
gui.Views.Information.FgColor = gocui.ColorGreen
gui.Views.Information.Frame = false
gui.renderString(gui.Views.Information, INFO_SECTION_PADDING+informationStr)
}
if gui.State.OldInformation != informationStr {
gui.setViewContent(gui.Views.Information, informationStr)
gui.State.OldInformation = informationStr
}
if !gui.ViewsSetup {
if err := gui.onInitialViewsCreation(); err != nil {
return err
}
gui.ViewsSetup = true
}
if !gui.State.ViewsSetup {
if err := gui.onInitialViewsCreationForRepo(); err != nil {
return err
}
gui.State.ViewsSetup = true
}
for _, listContext := range gui.getListContexts() {
view, err := gui.g.View(listContext.ViewName)
if err != nil {
continue
}
// ignore contexts whose view is owned by another context right now
if ContextKey(view.Context) != listContext.GetKey() {
continue
}
// check if the selected line is now out of view and if so refocus it
view.FocusPoint(0, listContext.GetPanelState().GetSelectedLineIdx())
view.SelBgColor = theme.GocuiSelectedLineBgColor
// I doubt this is expensive though it's admittedly redundant after the first render
view.SetOnSelectItem(gui.onSelectItemWrapper(listContext.onSearchSelect))
}
gui.Views.Main.SetOnSelectItem(gui.onSelectItemWrapper(gui.handlelineByLineNavigateTo))
mainViewWidth, mainViewHeight := gui.Views.Main.Size()
if mainViewWidth != gui.State.PrevMainWidth || mainViewHeight != gui.State.PrevMainHeight {
gui.State.PrevMainWidth = mainViewWidth
gui.State.PrevMainHeight = mainViewHeight
if err := gui.onResize(); err != nil {
return err
}
}
// here is a good place log some stuff
// if you run `lazygit --logs`
// this will let you see these branches as prettified json
// gui.Log.Info(utils.AsJson(gui.State.Branches[0:4]))
return gui.resizeCurrentPopupPanel()
}
func (gui *Gui) setHiddenView(viewName string) (*gocui.View, error) {
// arbitrarily giving the view enough size so that we don't get an error, but
// it's expected that the view will be given the correct size before being shown
return gui.g.SetView(viewName, 0, 0, 10, 10, 0)
}
func (gui *Gui) onInitialViewsCreationForRepo() error {
gui.setInitialViewContexts()
// hide any popup views. This only applies when we've just switched repos
for _, viewName := range gui.popupViewNames() {
view, err := gui.g.View(viewName)
if err == nil {
view.Visible = false
}
}
initialContext := gui.currentSideContext()
if err := gui.pushContext(initialContext); err != nil {
return err
}
return gui.loadNewRepo()
}
func (gui *Gui) onInitialViewsCreation() error {
// creating some views which are hidden at the start but we need to exist so that we can set an initial ordering
if err := gui.createHiddenViews(); err != nil {
return err
}
// now we order the views (in order of bottom first)
layerOneViews := []*gocui.View{
// first layer. Ordering within this layer does not matter because there are
// no overlapping views
gui.Views.Status,
gui.Views.Files,
gui.Views.Branches,
gui.Views.Commits,
gui.Views.Stash,
gui.Views.CommitFiles,
gui.Views.Main,
gui.Views.Secondary,
// bottom line
gui.Views.Options,
gui.Views.AppStatus,
gui.Views.Information,
gui.Views.Search,
gui.Views.SearchPrefix,
// popups. Ordering within this layer does not matter because there should
// only be one popup shown at a time
gui.Views.CommitMessage,
gui.Views.Credentials,
gui.Views.Menu,
gui.Views.Confirmation,
gui.Views.Suggestions,
// this guy will cover everything else when it appears
gui.Views.Limit,
}
for _, view := range layerOneViews {
if _, err := gui.g.SetViewOnTop(view.Name()); err != nil {
return err
}
}
gui.g.Mutexes.ViewsMutex.Lock()
// add tabs to views
for _, view := range gui.g.Views() {
tabs := gui.viewTabNames(view.Name())
if len(tabs) == 0 {
continue
}
view.Tabs = tabs
}
gui.g.Mutexes.ViewsMutex.Unlock()
if err := gui.keybindings(); err != nil {
return err
}
if gui.showRecentRepos {
if err := gui.handleCreateRecentReposMenu(); err != nil {
return err
}
gui.showRecentRepos = false
}
gui.Updater.CheckForNewUpdate(gui.onBackgroundUpdateCheckFinish, false)
gui.waitForIntro.Done()
return nil
}
func (gui *Gui) createHiddenViews() error {
// doesn't matter where this view starts because it will be hidden
var err error
if gui.Views.CommitMessage, err = gui.setHiddenView("commitMessage"); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.CommitMessage.Visible = false
gui.Views.CommitMessage.Title = gui.Tr.CommitMessage
gui.Views.CommitMessage.FgColor = theme.GocuiDefaultTextColor
gui.Views.CommitMessage.Editable = true
gui.Views.CommitMessage.Editor = gocui.EditorFunc(gui.commitMessageEditor)
}
// doesn't matter where this view starts because it will be hidden
if gui.Views.Credentials, err = gui.setHiddenView("credentials"); err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Credentials.Visible = false
gui.Views.Credentials.Title = gui.Tr.CredentialsUsername
gui.Views.Credentials.FgColor = theme.GocuiDefaultTextColor
gui.Views.Credentials.Editable = true
}
// not worrying about setting attributes because that will be done when the view is actually shown
gui.Views.Confirmation, err = gui.setHiddenView("confirmation")
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Confirmation.Visible = false
}
// not worrying about setting attributes because that will be done when the view is actually shown
gui.Views.Suggestions, err = gui.setHiddenView("suggestions")
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Suggestions.Visible = false
}
// not worrying about setting attributes because that will be done when the view is actually shown
gui.Views.Menu, err = gui.setHiddenView("menu")
if err != nil {
if err.Error() != UNKNOWN_VIEW_ERROR_MSG {
return err
}
gui.Views.Menu.Visible = false
}
return nil
}