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e33fe37a99
We've been sometimes using lo and sometimes using my slices package, and we need to pick one for consistency. Lo is more extensive and better maintained so we're going with that. My slices package was a superset of go's own slices package so in some places I've just used the official one (the methods were just wrappers anyway). I've also moved the remaining methods into the utils package.
178 lines
4.3 KiB
Go
178 lines
4.3 KiB
Go
package filetree
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import (
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"fmt"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/samber/lo"
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"github.com/sirupsen/logrus"
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)
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type FileTreeDisplayFilter int
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const (
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DisplayAll FileTreeDisplayFilter = iota
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DisplayStaged
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DisplayUnstaged
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// this shows files with merge conflicts
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DisplayConflicted
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)
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type ITree[T any] interface {
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InTreeMode() bool
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ExpandToPath(path string)
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ToggleShowTree()
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GetIndexForPath(path string) (int, bool)
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Len() int
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SetTree()
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IsCollapsed(path string) bool
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ToggleCollapsed(path string)
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CollapsedPaths() *CollapsedPaths
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}
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type IFileTree interface {
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ITree[models.File]
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FilterFiles(test func(*models.File) bool) []*models.File
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SetStatusFilter(filter FileTreeDisplayFilter)
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Get(index int) *FileNode
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GetFile(path string) *models.File
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GetAllItems() []*FileNode
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GetAllFiles() []*models.File
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GetFilter() FileTreeDisplayFilter
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GetRoot() *FileNode
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}
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type FileTree struct {
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getFiles func() []*models.File
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tree *Node[models.File]
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showTree bool
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log *logrus.Entry
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filter FileTreeDisplayFilter
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collapsedPaths *CollapsedPaths
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}
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var _ IFileTree = &FileTree{}
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func NewFileTree(getFiles func() []*models.File, log *logrus.Entry, showTree bool) *FileTree {
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return &FileTree{
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getFiles: getFiles,
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log: log,
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showTree: showTree,
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filter: DisplayAll,
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collapsedPaths: NewCollapsedPaths(),
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}
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}
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func (self *FileTree) InTreeMode() bool {
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return self.showTree
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}
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func (self *FileTree) ExpandToPath(path string) {
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self.collapsedPaths.ExpandToPath(path)
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}
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func (self *FileTree) getFilesForDisplay() []*models.File {
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switch self.filter {
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case DisplayAll:
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return self.getFiles()
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case DisplayStaged:
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return self.FilterFiles(func(file *models.File) bool { return file.HasStagedChanges })
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case DisplayUnstaged:
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return self.FilterFiles(func(file *models.File) bool { return file.HasUnstagedChanges })
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case DisplayConflicted:
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return self.FilterFiles(func(file *models.File) bool { return file.HasMergeConflicts })
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default:
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panic(fmt.Sprintf("Unexpected files display filter: %d", self.filter))
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}
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}
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func (self *FileTree) FilterFiles(test func(*models.File) bool) []*models.File {
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return lo.Filter(self.getFiles(), func(file *models.File, _ int) bool { return test(file) })
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}
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func (self *FileTree) SetStatusFilter(filter FileTreeDisplayFilter) {
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self.filter = filter
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self.SetTree()
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}
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func (self *FileTree) ToggleShowTree() {
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self.showTree = !self.showTree
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self.SetTree()
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}
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func (self *FileTree) Get(index int) *FileNode {
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// need to traverse the tree depth first until we get to the index.
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return NewFileNode(self.tree.GetNodeAtIndex(index+1, self.collapsedPaths)) // ignoring root
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}
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func (self *FileTree) GetFile(path string) *models.File {
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for _, file := range self.getFiles() {
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if file.Name == path {
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return file
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}
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}
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return nil
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}
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func (self *FileTree) GetIndexForPath(path string) (int, bool) {
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index, found := self.tree.GetIndexForPath(path, self.collapsedPaths)
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return index - 1, found
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}
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// note: this gets all items when the filter is taken into consideration. There may
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// be hidden files that aren't included here. Files off the screen however will
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// be included
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func (self *FileTree) GetAllItems() []*FileNode {
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if self.tree == nil {
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return nil
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}
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// ignoring root
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return lo.Map(self.tree.Flatten(self.collapsedPaths)[1:], func(node *Node[models.File], _ int) *FileNode {
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return NewFileNode(node)
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})
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}
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func (self *FileTree) Len() int {
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return self.tree.Size(self.collapsedPaths) - 1 // ignoring root
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}
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func (self *FileTree) GetAllFiles() []*models.File {
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return self.getFiles()
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}
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func (self *FileTree) SetTree() {
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filesForDisplay := self.getFilesForDisplay()
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if self.showTree {
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self.tree = BuildTreeFromFiles(filesForDisplay)
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} else {
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self.tree = BuildFlatTreeFromFiles(filesForDisplay)
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}
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}
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func (self *FileTree) IsCollapsed(path string) bool {
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return self.collapsedPaths.IsCollapsed(path)
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}
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func (self *FileTree) ToggleCollapsed(path string) {
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self.collapsedPaths.ToggleCollapsed(path)
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}
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func (self *FileTree) Tree() *FileNode {
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return NewFileNode(self.tree)
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}
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func (self *FileTree) GetRoot() *FileNode {
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return NewFileNode(self.tree)
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}
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func (self *FileTree) CollapsedPaths() *CollapsedPaths {
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return self.collapsedPaths
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}
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func (self *FileTree) GetFilter() FileTreeDisplayFilter {
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return self.filter
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}
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