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56 lines
1.3 KiB
Go
56 lines
1.3 KiB
Go
package filetree
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import "github.com/jesseduffield/lazygit/pkg/commands/models"
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// FileNode wraps a node and provides some file-specific methods for it.
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type FileNode struct {
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*Node[models.File]
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}
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var _ models.IFile = &FileNode{}
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func NewFileNode(node *Node[models.File]) *FileNode {
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if node == nil {
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return nil
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}
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return &FileNode{Node: node}
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}
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// returns the underlying node, without any file-specific methods attached
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func (self *FileNode) Raw() *Node[models.File] {
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if self == nil {
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return nil
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}
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return self.Node
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}
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func (self *FileNode) GetHasUnstagedChanges() bool {
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return self.SomeFile(func(file *models.File) bool { return file.HasUnstagedChanges })
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}
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func (self *FileNode) GetHasStagedChanges() bool {
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return self.SomeFile(func(file *models.File) bool { return file.HasStagedChanges })
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}
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func (self *FileNode) GetHasInlineMergeConflicts() bool {
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return self.SomeFile(func(file *models.File) bool { return file.HasInlineMergeConflicts })
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}
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func (self *FileNode) GetIsTracked() bool {
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return self.SomeFile(func(file *models.File) bool { return file.Tracked })
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}
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func (self *FileNode) GetIsFile() bool {
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return self.IsFile()
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}
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func (self *FileNode) GetPreviousPath() string {
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if self.File == nil {
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return ""
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}
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return self.File.PreviousName
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}
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