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lazygit/pkg/gui/filetree/file_tree_view_model.go
Jesse Duffield 54bd94ad24 Add SetSelection function for list contexts and use it in most places
The only time we should call SetSelectedLineIdx is when we are happy for a
select range to be retained which means things like moving the selected line
index to top top/bottom or up/down a page as the user navigates.

But in every other case we should now call SetSelection because that will
set the selected index and cancel the range which is almost always what we
want.
2024-01-19 10:47:21 +11:00

158 lines
4.3 KiB
Go

package filetree
import (
"sync"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/context/traits"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/sirupsen/logrus"
)
type IFileTreeViewModel interface {
IFileTree
types.IListCursor
}
// This combines our FileTree struct with a cursor that retains information about
// which item is selected. It also contains logic for repositioning that cursor
// after the files are refreshed
type FileTreeViewModel struct {
sync.RWMutex
IFileTree
types.IListCursor
}
var _ IFileTreeViewModel = &FileTreeViewModel{}
func NewFileTreeViewModel(getFiles func() []*models.File, log *logrus.Entry, showTree bool) *FileTreeViewModel {
fileTree := NewFileTree(getFiles, log, showTree)
listCursor := traits.NewListCursor(fileTree)
return &FileTreeViewModel{
IFileTree: fileTree,
IListCursor: listCursor,
}
}
func (self *FileTreeViewModel) GetSelected() *FileNode {
if self.Len() == 0 {
return nil
}
return self.Get(self.GetSelectedLineIdx())
}
func (self *FileTreeViewModel) GetSelectedFile() *models.File {
node := self.GetSelected()
if node == nil {
return nil
}
return node.File
}
func (self *FileTreeViewModel) GetSelectedPath() string {
node := self.GetSelected()
if node == nil {
return ""
}
return node.GetPath()
}
func (self *FileTreeViewModel) SetTree() {
newFiles := self.GetAllFiles()
selectedNode := self.GetSelected()
// for when you stage the old file of a rename and the new file is in a collapsed dir
for _, file := range newFiles {
if selectedNode != nil && selectedNode.Path != "" && file.PreviousName == selectedNode.Path {
self.ExpandToPath(file.Name)
}
}
prevNodes := self.GetAllItems()
prevSelectedLineIdx := self.GetSelectedLineIdx()
self.IFileTree.SetTree()
if selectedNode != nil {
newNodes := self.GetAllItems()
newIdx := self.findNewSelectedIdx(prevNodes[prevSelectedLineIdx:], newNodes)
if newIdx != -1 && newIdx != prevSelectedLineIdx {
self.SetSelection(newIdx)
}
}
self.ClampSelection()
}
// Let's try to find our file again and move the cursor to that.
// If we can't find our file, it was probably just removed by the user. In that
// case, we go looking for where the next file has been moved to. Given that the
// user could have removed a whole directory, we continue iterating through the old
// nodes until we find one that exists in the new set of nodes, then move the cursor
// to that.
// prevNodes starts from our previously selected node because we don't need to consider anything above that
func (self *FileTreeViewModel) findNewSelectedIdx(prevNodes []*FileNode, currNodes []*FileNode) int {
getPaths := func(node *FileNode) []string {
if node == nil {
return nil
}
if node.File != nil && node.File.IsRename() {
return node.File.Names()
} else {
return []string{node.Path}
}
}
for _, prevNode := range prevNodes {
selectedPaths := getPaths(prevNode)
for idx, node := range currNodes {
paths := getPaths(node)
// If you started off with a rename selected, and now it's broken in two, we want you to jump to the new file, not the old file.
// This is because the new should be in the same position as the rename was meaning less cursor jumping
foundOldFileInRename := prevNode.File != nil && prevNode.File.IsRename() && node.Path == prevNode.File.PreviousName
foundNode := utils.StringArraysOverlap(paths, selectedPaths) && !foundOldFileInRename
if foundNode {
return idx
}
}
}
return -1
}
func (self *FileTreeViewModel) SetStatusFilter(filter FileTreeDisplayFilter) {
self.IFileTree.SetStatusFilter(filter)
self.IListCursor.SetSelection(0)
}
// If we're going from flat to tree we want to select the same file.
// If we're going from tree to flat and we have a file selected we want to select that.
// If instead we've selected a directory we need to select the first file in that directory.
func (self *FileTreeViewModel) ToggleShowTree() {
selectedNode := self.GetSelected()
self.IFileTree.ToggleShowTree()
if selectedNode == nil {
return
}
path := selectedNode.Path
if self.InTreeMode() {
self.ExpandToPath(path)
} else if len(selectedNode.Children) > 0 {
path = selectedNode.GetLeaves()[0].Path
}
index, found := self.GetIndexForPath(path)
if found {
self.SetSelectedLineIdx(index)
}
}