mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-11-28 09:08:41 +02:00
438 lines
12 KiB
Go
438 lines
12 KiB
Go
package gui
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import (
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// "io"
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// "io/ioutil"
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"errors"
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"io/ioutil"
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"log"
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"os"
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"os/exec"
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"strings"
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"time"
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// "strings"
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"github.com/golang-collections/collections/stack"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/commands"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/i18n"
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"github.com/jesseduffield/lazygit/pkg/updates"
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"github.com/jesseduffield/lazygit/pkg/utils"
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"github.com/sirupsen/logrus"
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)
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// OverlappingEdges determines if panel edges overlap
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var OverlappingEdges = false
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// SentinelErrors are the errors that have special meaning and need to be checked
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// by calling functions. The less of these, the better
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type SentinelErrors struct {
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ErrSubProcess error
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ErrNoFiles error
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}
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// GenerateSentinelErrors makes the sentinel errors for the gui. We're defining it here
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// because we can't do package-scoped errors with localization, and also because
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// it seems like package-scoped variables are bad in general
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// https://dave.cheney.net/2017/06/11/go-without-package-scoped-variables
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// In the future it would be good to implement some of the recommendations of
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// that article. For now, if we don't need an error to be a sentinel, we will just
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// define it inline. This has implications for error messages that pop up everywhere
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// in that we'll be duplicating the default values. We may need to look at
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// having a default localisation bundle defined, and just using keys-only when
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// localising things in the code.
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func (gui *Gui) GenerateSentinelErrors() {
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gui.Errors = SentinelErrors{
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ErrSubProcess: errors.New(gui.Tr.SLocalize("RunningSubprocess")),
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ErrNoFiles: errors.New(gui.Tr.SLocalize("NoChangedFiles")),
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}
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}
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// Teml is short for template used to make the required map[string]interface{} shorter when using gui.Tr.SLocalize and gui.Tr.TemplateLocalize
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type Teml i18n.Teml
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// Gui wraps the gocui Gui object which handles rendering and events
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type Gui struct {
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g *gocui.Gui
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Log *logrus.Entry
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GitCommand *commands.GitCommand
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OSCommand *commands.OSCommand
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SubProcess *exec.Cmd
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State guiState
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Config config.AppConfigurer
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Tr *i18n.Localizer
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Errors SentinelErrors
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Updater *updates.Updater
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statusManager *statusManager
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}
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type guiState struct {
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Files []commands.File
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Branches []commands.Branch
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Commits []commands.Commit
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StashEntries []commands.StashEntry
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PreviousView string
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HasMergeConflicts bool
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ConflictIndex int
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ConflictTop bool
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Conflicts []commands.Conflict
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EditHistory *stack.Stack
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Platform commands.Platform
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Updating bool
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Keys []Binding
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}
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// NewGui builds a new gui handler
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func NewGui(log *logrus.Entry, gitCommand *commands.GitCommand, oSCommand *commands.OSCommand, tr *i18n.Localizer, config config.AppConfigurer, updater *updates.Updater) (*Gui, error) {
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initialState := guiState{
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Files: make([]commands.File, 0),
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PreviousView: "files",
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Commits: make([]commands.Commit, 0),
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StashEntries: make([]commands.StashEntry, 0),
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ConflictIndex: 0,
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ConflictTop: true,
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Conflicts: make([]commands.Conflict, 0),
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EditHistory: stack.New(),
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Platform: *oSCommand.Platform,
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}
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gui := &Gui{
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Log: log,
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GitCommand: gitCommand,
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OSCommand: oSCommand,
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State: initialState,
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Config: config,
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Tr: tr,
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Updater: updater,
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statusManager: &statusManager{},
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}
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gui.GenerateSentinelErrors()
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return gui, nil
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}
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func (gui *Gui) scrollUpMain(g *gocui.Gui, v *gocui.View) error {
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mainView, _ := g.View("main")
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ox, oy := mainView.Origin()
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if oy >= 1 {
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return mainView.SetOrigin(ox, oy-gui.Config.GetUserConfig().GetInt("gui.scrollHeight"))
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}
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return nil
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}
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func (gui *Gui) scrollDownMain(g *gocui.Gui, v *gocui.View) error {
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mainView, _ := g.View("main")
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ox, oy := mainView.Origin()
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if oy < len(mainView.BufferLines()) {
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return mainView.SetOrigin(ox, oy+gui.Config.GetUserConfig().GetInt("gui.scrollHeight"))
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}
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return nil
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}
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func (gui *Gui) handleRefresh(g *gocui.Gui, v *gocui.View) error {
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return gui.refreshSidePanels(g)
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}
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func max(a, b int) int {
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if a > b {
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return a
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}
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return b
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}
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// layout is called for every screen re-render e.g. when the screen is resized
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func (gui *Gui) layout(g *gocui.Gui) error {
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g.Highlight = true
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width, height := g.Size()
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version := gui.Config.GetVersion()
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leftSideWidth := width / 3
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statusFilesBoundary := 2
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filesBranchesBoundary := 2 * height / 5 // height - 20
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commitsBranchesBoundary := 3 * height / 5 // height - 10
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commitsStashBoundary := height - 5 // height - 5
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optionsVersionBoundary := width - max(len(version), 1)
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minimumHeight := 16
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minimumWidth := 10
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appStatus := gui.statusManager.getStatusString()
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appStatusOptionsBoundary := 0
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if appStatus != "" {
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appStatusOptionsBoundary = len(appStatus) + 2
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}
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panelSpacing := 1
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if OverlappingEdges {
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panelSpacing = 0
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}
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if height < minimumHeight || width < minimumWidth {
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v, err := g.SetView("limit", 0, 0, max(width-1, 2), max(height-1, 2), 0)
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if err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Title = gui.Tr.SLocalize("NotEnoughSpace")
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v.Wrap = true
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}
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return nil
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}
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g.DeleteView("limit")
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optionsTop := height - 2
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// hiding options if there's not enough space
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if height < 30 {
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optionsTop = height - 1
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}
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v, err := g.SetView("main", leftSideWidth+panelSpacing, 0, width-1, optionsTop, gocui.LEFT)
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if err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Title = gui.Tr.SLocalize("DiffTitle")
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v.Wrap = true
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v.FgColor = gocui.ColorWhite
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}
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if v, err := g.SetView("status", 0, 0, leftSideWidth, statusFilesBoundary, gocui.BOTTOM|gocui.RIGHT); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Title = gui.Tr.SLocalize("StatusTitle")
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v.FgColor = gocui.ColorWhite
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}
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filesView, err := g.SetView("files", 0, statusFilesBoundary+panelSpacing, leftSideWidth, filesBranchesBoundary, gocui.TOP|gocui.BOTTOM)
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if err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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filesView.Highlight = true
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filesView.Title = gui.Tr.SLocalize("FilesTitle")
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v.FgColor = gocui.ColorWhite
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}
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if v, err := g.SetView("branches", 0, filesBranchesBoundary+panelSpacing, leftSideWidth, commitsBranchesBoundary, gocui.TOP|gocui.BOTTOM); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Title = gui.Tr.SLocalize("BranchesTitle")
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v.FgColor = gocui.ColorWhite
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}
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if v, err := g.SetView("commits", 0, commitsBranchesBoundary+panelSpacing, leftSideWidth, commitsStashBoundary, gocui.TOP|gocui.BOTTOM); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Title = gui.Tr.SLocalize("CommitsTitle")
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v.FgColor = gocui.ColorWhite
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}
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if v, err := g.SetView("stash", 0, commitsStashBoundary+panelSpacing, leftSideWidth, optionsTop, gocui.TOP|gocui.RIGHT); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Title = gui.Tr.SLocalize("StashTitle")
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v.FgColor = gocui.ColorWhite
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}
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if v, err := g.SetView("options", appStatusOptionsBoundary-1, optionsTop, optionsVersionBoundary-1, optionsTop+2, 0); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.Frame = false
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if v.FgColor, err = gui.GetOptionsPanelTextColor(); err != nil {
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return err
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}
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}
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if gui.getCommitMessageView(g) == nil {
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// doesn't matter where this view starts because it will be hidden
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if commitMessageView, err := g.SetView("commitMessage", 0, 0, width/2, height/2, 0); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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g.SetViewOnBottom("commitMessage")
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commitMessageView.Title = gui.Tr.SLocalize("CommitMessage")
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commitMessageView.FgColor = gocui.ColorWhite
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commitMessageView.Editable = true
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}
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}
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if appStatusView, err := g.SetView("appStatus", -1, optionsTop, width, optionsTop+2, 0); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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appStatusView.BgColor = gocui.ColorDefault
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appStatusView.FgColor = gocui.ColorCyan
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appStatusView.Frame = false
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if _, err := g.SetViewOnBottom("appStatus"); err != nil {
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return err
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}
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}
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if v, err := g.SetView("version", optionsVersionBoundary-1, optionsTop, width, optionsTop+2, 0); err != nil {
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if err != gocui.ErrUnknownView {
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return err
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}
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v.BgColor = gocui.ColorDefault
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v.FgColor = gocui.ColorGreen
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v.Frame = false
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if err := gui.renderString(g, "version", version); err != nil {
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return err
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}
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// these are only called once (it's a place to put all the things you want
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// to happen on startup after the screen is first rendered)
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gui.Updater.CheckForNewUpdate(gui.onBackgroundUpdateCheckFinish, false)
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gui.handleFileSelect(g, filesView)
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gui.refreshFiles(g)
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gui.refreshBranches(g)
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gui.refreshCommits(g)
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gui.refreshStashEntries(g)
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if err := gui.switchFocus(g, nil, filesView); err != nil {
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return err
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}
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if gui.Config.GetUserConfig().GetString("reporting") == "undetermined" {
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if err := gui.promptAnonymousReporting(); err != nil {
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return err
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}
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}
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}
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gui.resizePopupPanels(g)
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return nil
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}
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func (gui *Gui) promptAnonymousReporting() error {
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return gui.createConfirmationPanel(gui.g, nil, gui.Tr.SLocalize("AnonymousReportingTitle"), gui.Tr.SLocalize("AnonymousReportingPrompt"), func(g *gocui.Gui, v *gocui.View) error {
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return gui.Config.WriteToUserConfig("reporting", "on")
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}, func(g *gocui.Gui, v *gocui.View) error {
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return gui.Config.WriteToUserConfig("reporting", "off")
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})
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}
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func (gui *Gui) fetch(g *gocui.Gui) error {
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gui.GitCommand.Fetch()
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gui.refreshStatus(g)
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return nil
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}
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func (gui *Gui) updateLoader(g *gocui.Gui) error {
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if view, _ := g.View("confirmation"); view != nil {
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content := gui.trimmedContent(view)
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if strings.Contains(content, "...") {
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staticContent := strings.Split(content, "...")[0] + "..."
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if err := gui.renderString(g, "confirmation", staticContent+" "+utils.Loader()); err != nil {
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return err
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}
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}
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}
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return nil
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}
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func (gui *Gui) renderAppStatus(g *gocui.Gui) error {
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appStatus := gui.statusManager.getStatusString()
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if appStatus != "" {
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return gui.renderString(gui.g, "appStatus", appStatus)
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}
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return nil
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}
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func (gui *Gui) renderGlobalOptions(g *gocui.Gui) error {
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return gui.renderOptionsMap(g, map[string]string{
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"R": gui.Tr.SLocalize("refresh"),
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"p": gui.Tr.SLocalize("pull"),
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"P": gui.Tr.SLocalize("push"),
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"PgUp/PgDn": gui.Tr.SLocalize("scroll"),
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"← → ↑ ↓": gui.Tr.SLocalize("navigate"),
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"esc/q": gui.Tr.SLocalize("close"),
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"?": gui.Tr.SLocalize("menu"),
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})
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}
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func (gui *Gui) goEvery(g *gocui.Gui, interval time.Duration, function func(*gocui.Gui) error) {
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go func() {
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for range time.Tick(interval) {
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function(g)
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}
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}()
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}
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func (gui *Gui) resizePopupPanels(g *gocui.Gui) error {
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v := g.CurrentView()
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if v.Name() == "commitMessage" || v.Name() == "confirmation" {
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return gui.resizePopupPanel(g, v)
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}
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return nil
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}
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// Run setup the gui with keybindings and start the mainloop
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func (gui *Gui) Run() error {
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g, err := gocui.NewGui(gocui.OutputNormal, OverlappingEdges)
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if err != nil {
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return err
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}
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defer g.Close()
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gui.g = g // TODO: always use gui.g rather than passing g around everywhere
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if err := gui.SetColorScheme(); err != nil {
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return err
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}
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gui.goEvery(g, time.Second*60, gui.fetch)
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gui.goEvery(g, time.Second*10, gui.refreshFiles)
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gui.goEvery(g, time.Millisecond*50, gui.updateLoader)
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gui.goEvery(g, time.Millisecond*50, gui.renderAppStatus)
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g.SetManagerFunc(gui.layout)
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if err = gui.keybindings(g); err != nil {
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return err
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}
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err = g.MainLoop()
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return err
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}
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// RunWithSubprocesses loops, instantiating a new gocui.Gui with each iteration
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// if the error returned from a run is a ErrSubProcess, it runs the subprocess
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// otherwise it handles the error, possibly by quitting the application
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func (gui *Gui) RunWithSubprocesses() {
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for {
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if err := gui.Run(); err != nil {
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if err == gocui.ErrQuit {
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break
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} else if err == gui.Errors.ErrSubProcess {
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gui.SubProcess.Stdin = os.Stdin
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gui.SubProcess.Stdout = os.Stdout
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gui.SubProcess.Stderr = os.Stderr
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gui.SubProcess.Run()
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gui.SubProcess.Stdout = ioutil.Discard
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gui.SubProcess.Stderr = ioutil.Discard
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gui.SubProcess.Stdin = nil
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gui.SubProcess = nil
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} else {
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log.Panicln(err)
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}
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}
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}
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}
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func (gui *Gui) quit(g *gocui.Gui, v *gocui.View) error {
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if gui.State.Updating {
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return gui.createUpdateQuitConfirmation(g, v)
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}
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return gocui.ErrQuit
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}
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