mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-02 09:21:40 +02:00
272 lines
6.6 KiB
Go
272 lines
6.6 KiB
Go
package config
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import (
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"bytes"
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"io/ioutil"
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"path/filepath"
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"github.com/shibukawa/configdir"
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"github.com/spf13/viper"
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yaml "gopkg.in/yaml.v2"
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)
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// AppConfig contains the base configuration fields required for lazygit.
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type AppConfig struct {
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Debug bool `long:"debug" env:"DEBUG" default:"false"`
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Version string `long:"version" env:"VERSION" default:"unversioned"`
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Commit string `long:"commit" env:"COMMIT"`
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BuildDate string `long:"build-date" env:"BUILD_DATE"`
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Name string `long:"name" env:"NAME" default:"lazygit"`
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BuildSource string `long:"build-source" env:"BUILD_SOURCE" default:""`
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UserConfig *viper.Viper
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AppState *AppState
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IsNewRepo bool
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}
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// AppConfigurer interface allows individual app config structs to inherit Fields
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// from AppConfig and still be used by lazygit.
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type AppConfigurer interface {
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GetDebug() bool
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GetVersion() string
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GetCommit() string
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GetBuildDate() string
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GetName() string
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GetBuildSource() string
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GetUserConfig() *viper.Viper
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GetAppState() *AppState
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WriteToUserConfig(string, string) error
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SaveAppState() error
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LoadAppState() error
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SetIsNewRepo(bool)
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GetIsNewRepo() bool
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}
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// NewAppConfig makes a new app config
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func NewAppConfig(name, version, commit, date string, buildSource string, debuggingFlag *bool) (*AppConfig, error) {
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userConfig, err := LoadConfig("config", true)
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if err != nil {
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return nil, err
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}
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appConfig := &AppConfig{
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Name: "lazygit",
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Version: version,
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Commit: commit,
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BuildDate: date,
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Debug: *debuggingFlag,
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BuildSource: buildSource,
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UserConfig: userConfig,
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AppState: &AppState{},
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IsNewRepo: false,
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}
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if err := appConfig.LoadAppState(); err != nil {
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return nil, err
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}
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return appConfig, nil
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}
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// GetIsNewRepo returns known repo boolean
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func (c *AppConfig) GetIsNewRepo() bool {
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return c.IsNewRepo
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}
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// SetIsNewRepo set if the current repo is known
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func (c *AppConfig) SetIsNewRepo(toSet bool) {
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c.IsNewRepo = toSet
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}
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// GetDebug returns debug flag
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func (c *AppConfig) GetDebug() bool {
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return c.Debug
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}
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// GetVersion returns debug flag
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func (c *AppConfig) GetVersion() string {
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return c.Version
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}
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// GetCommit returns debug flag
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func (c *AppConfig) GetCommit() string {
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return c.Commit
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}
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// GetBuildDate returns debug flag
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func (c *AppConfig) GetBuildDate() string {
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return c.BuildDate
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}
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// GetName returns debug flag
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func (c *AppConfig) GetName() string {
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return c.Name
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}
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// GetBuildSource returns the source of the build. For builds from goreleaser
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// this will be binaryBuild
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func (c *AppConfig) GetBuildSource() string {
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return c.BuildSource
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}
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// GetUserConfig returns the user config
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func (c *AppConfig) GetUserConfig() *viper.Viper {
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return c.UserConfig
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}
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// GetAppState returns the app state
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func (c *AppConfig) GetAppState() *AppState {
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return c.AppState
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}
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func newViper(filename string) (*viper.Viper, error) {
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v := viper.New()
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v.SetConfigType("yaml")
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v.SetConfigName(filename)
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return v, nil
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}
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// LoadConfig gets the user's config
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func LoadConfig(filename string, withDefaults bool) (*viper.Viper, error) {
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v, err := newViper(filename)
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if err != nil {
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return nil, err
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}
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if withDefaults {
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if err = LoadDefaults(v, GetDefaultConfig()); err != nil {
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return nil, err
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}
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if err = LoadDefaults(v, GetPlatformDefaultConfig()); err != nil {
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return nil, err
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}
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}
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if err = LoadAndMergeFile(v, filename+".yml"); err != nil {
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return nil, err
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}
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return v, nil
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}
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// LoadDefaults loads in the defaults defined in this file
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func LoadDefaults(v *viper.Viper, defaults []byte) error {
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return v.MergeConfig(bytes.NewBuffer(defaults))
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}
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func prepareConfigFile(filename string) (string, error) {
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// chucking my name there is not for vanity purposes, the xdg spec (and that
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// function) requires a vendor name. May as well line up with github
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configDirs := configdir.New("jesseduffield", "lazygit")
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folder := configDirs.QueryFolderContainsFile(filename)
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if folder == nil {
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// create the file as empty
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folders := configDirs.QueryFolders(configdir.Global)
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if err := folders[0].WriteFile(filename, []byte{}); err != nil {
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return "", err
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}
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folder = configDirs.QueryFolderContainsFile(filename)
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}
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return filepath.Join(folder.Path, filename), nil
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}
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// LoadAndMergeFile Loads the config/state file, creating
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// the file has an empty one if it does not exist
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func LoadAndMergeFile(v *viper.Viper, filename string) error {
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configPath, err := prepareConfigFile(filename)
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if err != nil {
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return err
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}
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v.AddConfigPath(filepath.Dir(configPath))
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return v.MergeInConfig()
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}
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// WriteToUserConfig adds a key/value pair to the user's config and saves it
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func (c *AppConfig) WriteToUserConfig(key, value string) error {
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// reloading the user config directly (without defaults) so that we're not
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// writing any defaults back to the user's config
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v, err := LoadConfig("config", false)
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if err != nil {
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return err
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}
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v.Set(key, value)
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return v.WriteConfig()
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}
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// SaveAppState marhsalls the AppState struct and writes it to the disk
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func (c *AppConfig) SaveAppState() error {
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marshalledAppState, err := yaml.Marshal(c.AppState)
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if err != nil {
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return err
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}
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filepath, err := prepareConfigFile("state.yml")
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if err != nil {
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return err
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}
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return ioutil.WriteFile(filepath, marshalledAppState, 0644)
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}
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// LoadAppState loads recorded AppState from file
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func (c *AppConfig) LoadAppState() error {
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filepath, err := prepareConfigFile("state.yml")
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if err != nil {
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return err
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}
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appStateBytes, err := ioutil.ReadFile(filepath)
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if err != nil {
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return err
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}
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if len(appStateBytes) == 0 {
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return yaml.Unmarshal(getDefaultAppState(), c.AppState)
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}
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return yaml.Unmarshal(appStateBytes, c.AppState)
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}
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// GetDefaultConfig returns the application default configuration
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func GetDefaultConfig() []byte {
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return []byte(
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`gui:
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## stuff relating to the UI
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scrollHeight: 2
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scrollPastBottom: true
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theme:
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activeBorderColor:
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- white
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- bold
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inactiveBorderColor:
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- white
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optionsTextColor:
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- blue
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commitLength:
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show: true
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update:
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method: prompt # can be: prompt | background | never
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days: 14 # how often a update is checked for
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reporting: 'undetermined' # one of: 'on' | 'off' | 'undetermined'
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confirmOnQuit: false
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`)
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}
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// AppState stores data between runs of the app like when the last update check
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// was performed and which other repos have been checked out
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type AppState struct {
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LastUpdateCheck int64
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RecentRepos []string
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}
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func getDefaultAppState() []byte {
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return []byte(`
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lastUpdateCheck: 0
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recentRepos: []
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`)
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}
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// // commenting this out until we use it again
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// func homeDirectory() string {
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// usr, err := user.Current()
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// if err != nil {
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// log.Fatal(err)
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// }
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// return usr.HomeDir
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// }
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