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107 lines
2.7 KiB
Go
107 lines
2.7 KiB
Go
package context
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import (
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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type BaseContext struct {
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kind types.ContextKind
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key types.ContextKey
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ViewName string
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windowName string
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onGetOptionsMap func() map[string]string
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keybindingsFns []types.KeybindingsFn
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mouseKeybindingsFns []types.MouseKeybindingsFn
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focusable bool
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*ParentContextMgr
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}
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var _ types.IBaseContext = &BaseContext{}
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type NewBaseContextOpts struct {
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Kind types.ContextKind
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Key types.ContextKey
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ViewName string
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WindowName string
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Focusable bool
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OnGetOptionsMap func() map[string]string
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}
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func NewBaseContext(opts NewBaseContextOpts) *BaseContext {
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return &BaseContext{
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kind: opts.Kind,
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key: opts.Key,
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ViewName: opts.ViewName,
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windowName: opts.WindowName,
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onGetOptionsMap: opts.OnGetOptionsMap,
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focusable: opts.Focusable,
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ParentContextMgr: &ParentContextMgr{},
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}
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}
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func (self *BaseContext) GetOptionsMap() map[string]string {
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if self.onGetOptionsMap != nil {
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return self.onGetOptionsMap()
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}
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return nil
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}
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func (self *BaseContext) SetWindowName(windowName string) {
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self.windowName = windowName
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}
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func (self *BaseContext) GetWindowName() string {
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return self.windowName
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}
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func (self *BaseContext) GetViewName() string {
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return self.ViewName
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}
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func (self *BaseContext) GetKind() types.ContextKind {
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return self.kind
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}
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func (self *BaseContext) GetKey() types.ContextKey {
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return self.key
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}
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func (self *BaseContext) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding {
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bindings := []*types.Binding{}
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for i := range self.keybindingsFns {
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// the first binding in the bindings array takes precedence but we want the
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// last keybindingsFn to take precedence to we add them in reverse
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bindings = append(bindings, self.keybindingsFns[len(self.keybindingsFns)-1-i](opts)...)
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}
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return bindings
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}
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func (self *BaseContext) AddKeybindingsFn(fn types.KeybindingsFn) {
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self.keybindingsFns = append(self.keybindingsFns, fn)
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}
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func (self *BaseContext) AddMouseKeybindingsFn(fn types.MouseKeybindingsFn) {
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self.mouseKeybindingsFns = append(self.mouseKeybindingsFns, fn)
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}
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func (self *BaseContext) GetMouseKeybindings(opts types.KeybindingsOpts) []*gocui.ViewMouseBinding {
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bindings := []*gocui.ViewMouseBinding{}
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for i := range self.mouseKeybindingsFns {
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// the first binding in the bindings array takes precedence but we want the
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// last keybindingsFn to take precedence to we add them in reverse
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bindings = append(bindings, self.mouseKeybindingsFns[len(self.mouseKeybindingsFns)-1-i](opts)...)
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}
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return bindings
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}
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func (self *BaseContext) IsFocusable() bool {
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return self.focusable
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}
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