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As far as I can tell, this is not needed. The call to Refresh at the end of backgroundFetch takes care of redrawing after refreshing. The call was added in 2fc1498517, that's a long time ago, and we had multiple big refactorings since then. Maybe it was needed back then but no longer is today.
130 lines
3.5 KiB
Go
130 lines
3.5 KiB
Go
package gui
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import (
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"fmt"
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"runtime"
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"time"
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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type BackgroundRoutineMgr struct {
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gui *Gui
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// if we've suspended the gui (e.g. because we've switched to a subprocess)
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// we typically want to pause some things that are running like background
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// file refreshes
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pauseBackgroundRefreshes bool
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}
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func (self *BackgroundRoutineMgr) PauseBackgroundRefreshes(pause bool) {
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self.pauseBackgroundRefreshes = pause
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}
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func (self *BackgroundRoutineMgr) startBackgroundRoutines() {
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userConfig := self.gui.UserConfig()
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if userConfig.Git.AutoFetch {
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fetchInterval := userConfig.Refresher.FetchInterval
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if fetchInterval > 0 {
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go utils.Safe(self.startBackgroundFetch)
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} else {
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self.gui.c.Log.Errorf(
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"Value of config option 'refresher.fetchInterval' (%d) is invalid, disabling auto-fetch",
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fetchInterval)
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}
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}
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if userConfig.Git.AutoRefresh {
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refreshInterval := userConfig.Refresher.RefreshInterval
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if refreshInterval > 0 {
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go utils.Safe(func() { self.startBackgroundFilesRefresh(refreshInterval) })
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} else {
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self.gui.c.Log.Errorf(
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"Value of config option 'refresher.refreshInterval' (%d) is invalid, disabling auto-refresh",
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refreshInterval)
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}
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}
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if self.gui.Config.GetDebug() {
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self.goEvery(time.Second*time.Duration(10), self.gui.stopChan, func() error {
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formatBytes := func(b uint64) string {
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const unit = 1000
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if b < unit {
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return fmt.Sprintf("%d B", b)
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}
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div, exp := uint64(unit), 0
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for n := b / unit; n >= unit; n /= unit {
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div *= unit
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exp++
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}
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return fmt.Sprintf("%.1f %cB",
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float64(b)/float64(div), "kMGTPE"[exp])
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}
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m := runtime.MemStats{}
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runtime.ReadMemStats(&m)
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self.gui.c.Log.Infof("Heap memory in use: %s", formatBytes(m.HeapAlloc))
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return nil
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})
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}
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}
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func (self *BackgroundRoutineMgr) startBackgroundFetch() {
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self.gui.waitForIntro.Wait()
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fetch := func() error {
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return self.backgroundFetch()
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}
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// We want an immediate fetch at startup, and since goEvery starts by
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// waiting for the interval, we need to trigger one manually first
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_ = fetch()
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userConfig := self.gui.UserConfig()
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self.goEvery(time.Second*time.Duration(userConfig.Refresher.FetchInterval), self.gui.stopChan, fetch)
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}
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func (self *BackgroundRoutineMgr) startBackgroundFilesRefresh(refreshInterval int) {
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self.gui.waitForIntro.Wait()
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self.goEvery(time.Second*time.Duration(refreshInterval), self.gui.stopChan, func() error {
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return self.gui.c.Refresh(types.RefreshOptions{Scope: []types.RefreshableView{types.FILES}})
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})
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}
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func (self *BackgroundRoutineMgr) goEvery(interval time.Duration, stop chan struct{}, function func() error) {
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done := make(chan struct{})
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go utils.Safe(func() {
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ticker := time.NewTicker(interval)
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defer ticker.Stop()
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for {
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select {
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case <-ticker.C:
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if self.pauseBackgroundRefreshes {
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continue
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}
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self.gui.c.OnWorker(func(gocui.Task) error {
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_ = function()
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done <- struct{}{}
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return nil
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})
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// waiting so that we don't bunch up refreshes if the refresh takes longer than the interval
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<-done
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case <-stop:
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return
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}
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}
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})
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}
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func (self *BackgroundRoutineMgr) backgroundFetch() (err error) {
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err = self.gui.git.Sync.FetchBackground()
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_ = self.gui.c.Refresh(types.RefreshOptions{Scope: []types.RefreshableView{types.BRANCHES, types.COMMITS, types.REMOTES, types.TAGS}, Mode: types.ASYNC})
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return err
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}
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