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mirror of https://github.com/jesseduffield/lazygit.git synced 2024-12-10 11:10:18 +02:00
lazygit/pkg/gui/gui.go
2020-08-23 14:29:18 +10:00

539 lines
15 KiB
Go

package gui
import (
"fmt"
"io/ioutil"
"os"
"runtime"
"sync"
// "io"
// "io/ioutil"
"os/exec"
"strings"
"time"
"github.com/go-errors/errors"
// "strings"
"github.com/fatih/color"
"github.com/golang-collections/collections/stack"
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/commands"
"github.com/jesseduffield/lazygit/pkg/commands/patch"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/i18n"
"github.com/jesseduffield/lazygit/pkg/tasks"
"github.com/jesseduffield/lazygit/pkg/theme"
"github.com/jesseduffield/lazygit/pkg/updates"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/mattn/go-runewidth"
"github.com/sirupsen/logrus"
)
const (
SCREEN_NORMAL int = iota
SCREEN_HALF
SCREEN_FULL
)
const StartupPopupVersion = 1
// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false
// SentinelErrors are the errors that have special meaning and need to be checked
// by calling functions. The less of these, the better
type SentinelErrors struct {
ErrSubProcess error
ErrNoFiles error
ErrSwitchRepo error
ErrRestart error
}
// GenerateSentinelErrors makes the sentinel errors for the gui. We're defining it here
// because we can't do package-scoped errors with localization, and also because
// it seems like package-scoped variables are bad in general
// https://dave.cheney.net/2017/06/11/go-without-package-scoped-variables
// In the future it would be good to implement some of the recommendations of
// that article. For now, if we don't need an error to be a sentinel, we will just
// define it inline. This has implications for error messages that pop up everywhere
// in that we'll be duplicating the default values. We may need to look at
// having a default localisation bundle defined, and just using keys-only when
// localising things in the code.
func (gui *Gui) GenerateSentinelErrors() {
gui.Errors = SentinelErrors{
ErrSubProcess: errors.New(gui.Tr.SLocalize("RunningSubprocess")),
ErrNoFiles: errors.New(gui.Tr.SLocalize("NoChangedFiles")),
ErrSwitchRepo: errors.New("switching repo"),
ErrRestart: errors.New("restarting"),
}
}
// Teml is short for template used to make the required map[string]interface{} shorter when using gui.Tr.SLocalize and gui.Tr.TemplateLocalize
type Teml i18n.Teml
// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
g *gocui.Gui
Log *logrus.Entry
GitCommand *commands.GitCommand
OSCommand *commands.OSCommand
SubProcess *exec.Cmd
State *guiState
Config config.AppConfigurer
Tr *i18n.Localizer
Errors SentinelErrors
Updater *updates.Updater
statusManager *statusManager
credentials credentials
waitForIntro sync.WaitGroup
fileWatcher *fileWatcher
viewBufferManagerMap map[string]*tasks.ViewBufferManager
stopChan chan struct{}
// when lazygit is opened outside a git directory we want to open to the most
// recent repo with the recent repos popup showing
showRecentRepos bool
Contexts ContextTree
}
// for now the staging panel state, unlike the other panel states, is going to be
// non-mutative, so that we don't accidentally end up
// with mismatches of data. We might change this in the future
type lineByLinePanelState struct {
SelectedLineIdx int
FirstLineIdx int
LastLineIdx int
Diff string
PatchParser *patch.PatchParser
SelectMode int // one of LINE, HUNK, or RANGE
SecondaryFocused bool // this is for if we show the left or right panel
}
type mergingPanelState struct {
ConflictIndex int
ConflictTop bool
Conflicts []commands.Conflict
EditHistory *stack.Stack
// UserScrolling tells us if the user has started scrolling through the file themselves
// in which case we won't auto-scroll to a conflict.
UserScrolling bool
}
type filePanelState struct {
SelectedLine int
}
// TODO: consider splitting this out into the window and the branches view
type branchPanelState struct {
SelectedLine int
}
type remotePanelState struct {
SelectedLine int
}
type remoteBranchesState struct {
SelectedLine int
}
type tagsPanelState struct {
SelectedLine int
}
type commitPanelState struct {
SelectedLine int
LimitCommits bool
}
type reflogCommitPanelState struct {
SelectedLine int
}
type stashPanelState struct {
SelectedLine int
}
type menuPanelState struct {
SelectedLine int
OnPress func(g *gocui.Gui, v *gocui.View) error
}
type commitFilesPanelState struct {
SelectedLine int
}
type panelStates struct {
Files *filePanelState
Branches *branchPanelState
Remotes *remotePanelState
RemoteBranches *remoteBranchesState
Tags *tagsPanelState
Commits *commitPanelState
ReflogCommits *reflogCommitPanelState
Stash *stashPanelState
Menu *menuPanelState
LineByLine *lineByLinePanelState
Merging *mergingPanelState
CommitFiles *commitFilesPanelState
}
type searchingState struct {
view *gocui.View
isSearching bool
searchString string
}
// startup stages so we don't need to load everything at once
const (
INITIAL = iota
COMPLETE
)
// if ref is blank we're not diffing anything
type DiffState struct {
Ref string
Reverse bool
}
type guiState struct {
Files []*commands.File
Branches []*commands.Branch
Commits []*commands.Commit
StashEntries []*commands.StashEntry
CommitFiles []*commands.CommitFile
// FilteredReflogCommits are the ones that appear in the reflog panel.
// when in filtering mode we only include the ones that match the given path
FilteredReflogCommits []*commands.Commit
// ReflogCommits are the ones used by the branches panel to obtain recency values
// if we're not in filtering mode, CommitFiles and FilteredReflogCommits will be
// one and the same
ReflogCommits []*commands.Commit
Remotes []*commands.Remote
RemoteBranches []*commands.RemoteBranch
Tags []*commands.Tag
MenuItemCount int // can't store the actual list because it's of interface{} type
Updating bool
Panels *panelStates
MainContext string // used to keep the main and secondary views' contexts in sync
CherryPickedCommits []*commands.Commit
SplitMainPanel bool
RetainOriginalDir bool
IsRefreshingFiles bool
RefreshingFilesMutex sync.Mutex
RefreshingStatusMutex sync.Mutex
Searching searchingState
ScreenMode int
SideView *gocui.View
Ptmx *os.File
PrevMainWidth int
PrevMainHeight int
OldInformation string
StartupStage int // one of INITIAL and COMPLETE. Allows us to not load everything at once
FilterPath string // the filename that gets passed to git log
Diff DiffState
ContextStack []Context
ViewContextMap map[string]Context
// WindowViewNameMap is a mapping of windows to the current view of that window.
// Currently the only case where the distinction between a window and a view
// matters is with the commits view and the commitFiles view which both appear
// in the same place (and thus constitute the 'commits' window).
// If a window contains only one view, it shares the same name as the view.
WindowViewNameMap map[string]string
}
func (gui *Gui) resetState() {
// we carry over the filter path and diff state
prevFilterPath := ""
prevDiff := DiffState{}
if gui.State != nil {
prevFilterPath = gui.State.FilterPath
prevDiff = gui.State.Diff
}
gui.State = &guiState{
Files: make([]*commands.File, 0),
Commits: make([]*commands.Commit, 0),
FilteredReflogCommits: make([]*commands.Commit, 0),
ReflogCommits: make([]*commands.Commit, 0),
CherryPickedCommits: make([]*commands.Commit, 0),
StashEntries: make([]*commands.StashEntry, 0),
Panels: &panelStates{
Files: &filePanelState{SelectedLine: -1},
Branches: &branchPanelState{SelectedLine: 0},
Remotes: &remotePanelState{SelectedLine: 0},
RemoteBranches: &remoteBranchesState{SelectedLine: -1},
Tags: &tagsPanelState{SelectedLine: -1},
Commits: &commitPanelState{SelectedLine: -1, LimitCommits: true},
ReflogCommits: &reflogCommitPanelState{SelectedLine: 0}, // TODO: might need to make -1
CommitFiles: &commitFilesPanelState{SelectedLine: -1},
Stash: &stashPanelState{SelectedLine: -1},
Menu: &menuPanelState{SelectedLine: 0},
Merging: &mergingPanelState{
ConflictIndex: 0,
ConflictTop: true,
Conflicts: []commands.Conflict{},
EditHistory: stack.New(),
},
},
SideView: nil,
Ptmx: nil,
FilterPath: prevFilterPath,
Diff: prevDiff,
}
}
// for now the split view will always be on
// NewGui builds a new gui handler
func NewGui(log *logrus.Entry, gitCommand *commands.GitCommand, oSCommand *commands.OSCommand, tr *i18n.Localizer, config config.AppConfigurer, updater *updates.Updater, filterPath string, showRecentRepos bool) (*Gui, error) {
gui := &Gui{
Log: log,
GitCommand: gitCommand,
OSCommand: oSCommand,
Config: config,
Tr: tr,
Updater: updater,
statusManager: &statusManager{},
viewBufferManagerMap: map[string]*tasks.ViewBufferManager{},
showRecentRepos: showRecentRepos,
}
gui.resetState()
gui.State.FilterPath = filterPath
gui.watchFilesForChanges()
gui.GenerateSentinelErrors()
return gui, nil
}
// Run setup the gui with keybindings and start the mainloop
func (gui *Gui) Run() error {
gui.resetState()
g, err := gocui.NewGui(gocui.Output256, OverlappingEdges)
if err != nil {
return err
}
defer g.Close()
if gui.inFilterMode() {
gui.State.ScreenMode = SCREEN_HALF
} else {
gui.State.ScreenMode = SCREEN_NORMAL
}
g.OnSearchEscape = gui.onSearchEscape
g.SearchEscapeKey = gui.getKey("universal.return")
g.NextSearchMatchKey = gui.getKey("universal.nextMatch")
g.PrevSearchMatchKey = gui.getKey("universal.prevMatch")
gui.stopChan = make(chan struct{})
g.ASCII = runtime.GOOS == "windows" && runewidth.IsEastAsian()
if gui.Config.GetUserConfig().GetBool("gui.mouseEvents") {
g.Mouse = true
}
gui.g = g // TODO: always use gui.g rather than passing g around everywhere
if err := gui.setColorScheme(); err != nil {
return err
}
popupTasks := []func(chan struct{}) error{}
configPopupVersion := gui.Config.GetUserConfig().GetInt("StartupPopupVersion")
// -1 means we've disabled these popups
if configPopupVersion != -1 && configPopupVersion < StartupPopupVersion {
popupTasks = append(popupTasks, gui.showIntroPopupMessage)
}
gui.showInitialPopups(popupTasks)
gui.waitForIntro.Add(1)
if gui.Config.GetUserConfig().GetBool("git.autoFetch") {
go gui.startBackgroundFetch()
}
gui.goEvery(time.Second*10, gui.stopChan, gui.refreshFiles)
g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout()))
if err = gui.keybindings(g); err != nil {
return err
}
gui.Log.Warn("starting main loop")
err = g.MainLoop()
return err
}
// RunWithSubprocesses loops, instantiating a new gocui.Gui with each iteration
// if the error returned from a run is a ErrSubProcess, it runs the subprocess
// otherwise it handles the error, possibly by quitting the application
func (gui *Gui) RunWithSubprocesses() error {
for {
if err := gui.Run(); err != nil {
for _, manager := range gui.viewBufferManagerMap {
manager.Close()
}
gui.viewBufferManagerMap = map[string]*tasks.ViewBufferManager{}
if !gui.fileWatcher.Disabled {
gui.fileWatcher.Watcher.Close()
}
close(gui.stopChan)
if err == gocui.ErrQuit {
if !gui.State.RetainOriginalDir {
if err := gui.recordCurrentDirectory(); err != nil {
return err
}
}
break
} else if err == gui.Errors.ErrSwitchRepo {
continue
} else if err == gui.Errors.ErrRestart {
continue
} else if err == gui.Errors.ErrSubProcess {
if err := gui.runCommand(); err != nil {
return err
}
} else {
return err
}
}
}
return nil
}
func (gui *Gui) runCommand() error {
gui.SubProcess.Stdout = os.Stdout
gui.SubProcess.Stderr = os.Stdout
gui.SubProcess.Stdin = os.Stdin
fmt.Fprintf(os.Stdout, "\n%s\n\n", utils.ColoredString("+ "+strings.Join(gui.SubProcess.Args, " "), color.FgBlue))
if err := gui.SubProcess.Run(); err != nil {
// not handling the error explicitly because usually we're going to see it
// in the output anyway
gui.Log.Error(err)
}
gui.SubProcess.Stdout = ioutil.Discard
gui.SubProcess.Stderr = ioutil.Discard
gui.SubProcess.Stdin = nil
gui.SubProcess = nil
fmt.Fprintf(os.Stdout, "\n%s", utils.ColoredString(gui.Tr.SLocalize("pressEnterToReturn"), color.FgGreen))
fmt.Scanln() // wait for enter press
return nil
}
func (gui *Gui) loadNewRepo() error {
gui.Updater.CheckForNewUpdate(gui.onBackgroundUpdateCheckFinish, false)
if err := gui.updateRecentRepoList(); err != nil {
return err
}
gui.waitForIntro.Done()
if err := gui.refreshSidePanels(refreshOptions{mode: ASYNC}); err != nil {
return err
}
return nil
}
func (gui *Gui) showInitialPopups(tasks []func(chan struct{}) error) {
gui.waitForIntro.Add(len(tasks))
done := make(chan struct{})
go func() {
for _, task := range tasks {
go func() {
if err := task(done); err != nil {
_ = gui.surfaceError(err)
}
}()
<-done
gui.waitForIntro.Done()
}
}()
}
func (gui *Gui) showIntroPopupMessage(done chan struct{}) error {
onConfirm := func() error {
done <- struct{}{}
return gui.Config.WriteToUserConfig("startupPopupVersion", StartupPopupVersion)
}
return gui.ask(askOpts{
returnToView: nil,
returnFocusOnClose: true,
title: "",
prompt: gui.Tr.SLocalize("IntroPopupMessage"),
handleConfirm: onConfirm,
handleClose: onConfirm,
})
}
func (gui *Gui) goEvery(interval time.Duration, stop chan struct{}, function func() error) {
go func() {
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-ticker.C:
_ = function()
case <-stop:
return
}
}
}()
}
func (gui *Gui) startBackgroundFetch() {
gui.waitForIntro.Wait()
isNew := gui.Config.GetIsNewRepo()
if !isNew {
time.After(60 * time.Second)
}
err := gui.fetch(false)
if err != nil && strings.Contains(err.Error(), "exit status 128") && isNew {
_ = gui.ask(askOpts{
returnToView: gui.g.CurrentView(),
returnFocusOnClose: true,
title: gui.Tr.SLocalize("NoAutomaticGitFetchTitle"),
prompt: gui.Tr.SLocalize("NoAutomaticGitFetchBody"),
})
} else {
gui.goEvery(time.Second*60, gui.stopChan, func() error {
err := gui.fetch(false)
return err
})
}
}
// setColorScheme sets the color scheme for the app based on the user config
func (gui *Gui) setColorScheme() error {
userConfig := gui.Config.GetUserConfig()
theme.UpdateTheme(userConfig)
gui.g.FgColor = theme.InactiveBorderColor
gui.g.SelFgColor = theme.ActiveBorderColor
return nil
}